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 CAD / Development / *11575 (-100)
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Hey Tom! Same here. The gobble-dee-goo is gone. See my other post about why I think it suddenly appeared (though the bug may have always been there). Thanks for the heads up on the ligpng thing. Apparently, I installed it (as a dependency?) (...) (21 years ago, 23-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Yeah that'd be nice. I've got one OSX bug report already with the SOLID part moving mode (-LEDIT) that may or may not be fixed in tonight's current.tgz tarball. There also seems to be a new bug in MESA 5 on linux with glcopypixels(). (...) I (...) (21 years ago, 23-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Hi Don, I just compiled it with make -f makefile.macx (it is a good thing the Linux directions work for Mac because I have no idea what I am doing). I didn't do any extensive testing, but with a bit of playing in edit mode everything seems to (...) (21 years ago, 23-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Don, I was able to build the new version, and it doesn't do the color table thing. Would you like a report from a more general workout of it? Chris, Note that you may need to install libpng (I did it via fink) to successfully build the new (...) (21 years ago, 23-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Don, It's been doing this for me, too, though with no apparent ill effects. I'm pretty sure the ldglite version I'm using is 0.9.5f (the executable available on the ldglite.sf.net page). I'll give the current source a try, too. Tom (21 years ago, 23-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) That is weird. Which version of ldglite? Do you mind trying testing the latest sources? I'm working toward a 1.0.0 release "real soon now". (URL) (21 years ago, 22-Jul-03, to lugnet.cad.dev.mac)
 
  LDGLite outputting gobble-dee-goo to terminal window
 
Hmm... when I rotate a model in LDEdit mode, the terminal window gets filled with the following with color definitions. I don't remember this happening before. Mac OS X 10.2.6 GLUT for OS X 5 (v 3.0) Chris COLOR 11 turquoise 0 85 164 249 255 85 164 (...) (21 years ago, 22-Jul-03, to lugnet.cad.dev.mac)
 
  GLUT 3.2
 
Errrr.... I can get GLUT for Mac OS X 5 (GLUT-3.0) to compile without a problem, but the GLUT currently posted on Apple's developer site, GLUT for Mac OS X 7 (GLUT-3.2), won't compile. OS X 10.2.6, with Dec 2002 dev tools installed. The last block (...) (21 years ago, 22-Jul-03, to lugnet.cad.dev.mac)
 
  rotating models in MBC 0.4.1d Cocoa
 
Andrew, I downloaded SnapzPro so I could show you what was happening when I tried to rotate a model using MBC 0.4.1d. (URL) What seems to happen is that during the rotation my computer decides to try to render the whole model instead of continuing (...) (21 years ago, 22-Jul-03, to lugnet.cad.dev.mac)
 
  MBC 0.4.1d (Cocoa) observations
 
Issue command+n MBC 0.4b1 (Cocoa) crashes (I could have sworn it worked correctly a couple of times, but it crashes all every time now) LDRAW directory I have two LDRAW directories. One I donwloaded from the BrickDraw 3D site, and the other is the (...) (21 years ago, 22-Jul-03, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) I have created another version of the L3P Launcher. Here: (URL) includes the new l3p executable, and you can now set the LGEO folder. The only new option is the floor flag (but you can't set the y value of it yet). The camera and light (...) (21 years ago, 21-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LSC: Call for Votes
 
(...) Thanks for reporting this. Has anyone else experienced the same issue? I'll make sure Steve and Dan see this, I can't fix the system. -Tim (21 years ago, 21-Jul-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: LSC: Call for Votes
 
(...) Tim, I just voted, and clicked on the link that was emailed to me, but it said "Invalid ID". ROSCO (21 years ago, 21-Jul-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Mac Brick CAD 0.4b1 (cocoa version) - New Development Release
 
The cocoa version of MBC has now reached development version 0.4b1 New features include • Improved viewing routines including bowtie detection • Export to POV • General user interface improvements as always, it can be forund at (URL) following (...) (21 years ago, 20-Jul-03, to lugnet.cad.dev.mac)
 
  LSC: Call for Votes
 
Re-printed from (URL) LDraw Community Members - The time has come to select the members of the first (URL) LDraw.org Standards Committee (LSC)> [1]. This ballot and these voting procedures have been compiled on behalf of the ad-hoc organizing (...) (21 years ago, 20-Jul-03, to lugnet.cad.dev.org.ldraw, lugnet.announce, FTX) !! 
 
  Re: Proposed solution *Test Here*  [DAT]
 
(...) Yes. No. ;-) There's still a problem with mirrored sub-assemblies. Suppose you have an aeroplane, Plane.ldr: 1 2 0 0 0 0 0 1 0 1 0 -1 0 0 2445.DAT 1 16 0 -8 0 1 0 0 0 1 0 0 0 1 Wing.ldr 1 16 0 -8 0 -1 0 0 0 1 0 0 0 1 Wing.ldr Wing.ldr: 1 4 -80 (...) (21 years ago, 19-Jul-03, to lugnet.cad.dev)
 
  Re: Vertices not coplanar?
 
(...) Right, it is typically an error if the four points of a quad do not lie in a plane. Too bad that the LDraw format has a built-in possiblity of creating degenerate quads. POV e.g. uses 2D points to describe a polygon. See also "Method for (...) (21 years ago, 18-Jul-03, to lugnet.cad.dev)
 
  Re: [Parts Tracker] New Feature: MySubmits Page
 
(...) You're welcome. :) (...) The way the page works is the history text (the reviews & submits appearing at the bottom of the detail) is searched for 'Submitted by: pneaster' and any matching files are returned in the list. If you were the (...) (21 years ago, 18-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Vertices not coplanar?
 
(...) What Orion said. (...) Sometimes, it just means the vertices are incorrect. If the vertices are correct, then you should break the quads into two triangles, and put a soft edge (linetype 5) along the common edge. But often, it's worth looking (...) (21 years ago, 18-Jul-03, to lugnet.cad.dev)
 
  Re: Vertices not coplanar?
 
(...) When a renderer goes to render a quad in 3D, it will almost always (perhaps always) first split the quad into two triangles. As long as the quad forms a planar surface, this will result in fairly equivalent results no matter which of the two (...) (21 years ago, 18-Jul-03, to lugnet.cad.dev)
 
  Re: Vertices not coplanar?
 
(...) If I remember my 3D theory correctly, these quads can mess up the normals associated with them. Also, noncoplaner quads cause small gaps in the part since they are, in essence, bent rectangles. Usually these gaps are too small to see, even (...) (21 years ago, 17-Jul-03, to lugnet.cad.dev)
 
  Vertices not coplanar?
 
What troubles do these warnings cause? I see no problems with the renderings, no matter what renderer I use. How do I correct them? By splitting all the quads into two triangles each I guess? If so, why not make a tool that splits them up? /Tore (21 years ago, 17-Jul-03, to lugnet.cad.dev)
 
  Re: [Parts Tracker] New Feature: MySubmits Page
 
(...) Yes. I've verified this. -Orion (21 years ago, 17-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: [Parts Tracker] New Feature: MySubmits Page
 
(...) <SNIP> (...) Odd. Parts that I originally submitted and someone resubmitted later show up on my list. Also, parts where I was not the originator, but resubmitted, and then somebody else resubmitted later, also show up (multiple editors). (...) (...) (21 years ago, 17-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: [Parts Tracker] New Feature: MySubmits Page
 
(...) Awesome! Cool! Great! Thank You! :) I see some receint submissions I have made where I have made a few corrections on parts that were not "my" parts. Will the original submitter still have that part show up on thier list? Ok, I opened a new (...) (21 years ago, 17-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  [Parts Tracker] New Feature: MySubmits Page
 
Orion asked for a page showing all the files he had submitted to the PT. I realized this would be a relatively simple change to the existing myreviews page, so I put a page together. It's at: (URL) haven't thouroughly checked the output of this (...) (21 years ago, 16-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Final List of LSC Nominees
 
Here is the final list of LSC nominees as of 8/15/03. If there are any corrections, feel free to post them in reply [1]. All are listed alphabetically by last name. Jacob Sparre Andersen Steve Bliss Kevin Clague Travis Cobbs Chris Dee Paul Easter (...) (21 years ago, 16-Jul-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: LSC nomination window closes July 15
 
(...) FYI, midnight GMT is at 8pm Eastern (US) time/7pm Central (US) time. To be included on the ballot for the first LSC, please accept your nomination by that time. Thanks! -Tim (21 years ago, 15-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: 1st LSC: Call for Nominations
 
(...) And I nominate Don Heyse. (21 years ago, 15-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: 1st LSC: Call for Nominations
 
(...) Hey, great, I accept! (21 years ago, 14-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  LSC nomination window closes July 15
 
Just a reminder ... the nomination window closes end of tomorrow. I think it's fair to base this off of LUGNET server time, which is GMT. -Tim (21 years ago, 14-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LSC Nominees So Far
 
(...) Thanks, Kevin! I'll re-post it when the nomination window closes end of tomorrow. -Tim (21 years ago, 14-Jul-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Proposed solution *Test Here*
 
(...) Thanks for the info. After further consideration, I realized that there is one other thing that will prevent the -lgeo option from working properly, even for models that don't have mirrored sub-assemblies. Any parts in the part library that (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: List of part numbers with descriptions???
 
(...) Ow!!! (just smacked self in head) Thanks! James (21 years ago, 11-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: List of part numbers with descriptions???
 
(...) How about using the peeron master list? (URL) VW (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: List of part numbers with descriptions???
 
(...) You can use the parts.lst file in your LDRAW directory. All it is is a master list of all the part numbers/names in the PARTS folder sorted by number or description depending on how you ran MKLIST. --Orion (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  List of part numbers with descriptions???
 
I'm still working on my back-burner program to make labels for storage drawers. Does anyone know of a (simple, Windows-based) way to get a list of the parts descriptions? Getting a list of all LDRAW part numbers is no sweat (dir *.dat /b ><filename> (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: Proposed solution *Test Here*
 
(...) Two reasons I can think of: 1) Inventories: If you build a submodel using a Left Wing, and then mirror it, the inventory is going to show 2 left wings, when in reality there is 1 left wing and 1 right wing. 2) Instructions: Official LEGO (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: Proposed solution *Test Here*
 
(...) That's good to hear. (...) Yeah. I was aware of that. The good news is that it should only be a problem in LGEO if you have mirrored sub-assemblies. Looking at the models I have downloaded over time, I discovered that most people don't do this (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: Proposed solution *Test Here*
 
(...) I have tested your program against half a dozen files (including files with large mirrored sub-assemblies for wings and such) and the L3P generated renderings all showed the studs correctly. Well done. However, it doesn't work with -lgeo... (...) (21 years ago, 10-Jul-03, to lugnet.cad.dev)
 
  Re: LSC Nominees So Far
 
(...) Tim, You nominated Paul Gyugyi but he is not on your list. Kevin (...) (21 years ago, 10-Jul-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  LSC Nominees So Far
 
Here is the status on LSC nominees as of 8/9/03. If there are any corrections, feel free to post them in reply. All are listed alphabetically by last name. Nominees who have accepted nomination: Jacob Sparre Andersen Steve Bliss Kevin Clague Travis (...) (21 years ago, 10-Jul-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Some secrets of MLCad revealed ...
 
(...) Yes, that makes sense. Hey, I did a little searching and found some references to "depth sprites" which seem to be supported in some of the latest graphics hardware. I haven't read it yet, but the pictures in this article seem to indicate that (...) (21 years ago, 9-Jul-03, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: LSC Proposal 0.99
 
(...) Of course. (...) LOL :P -Tim (21 years ago, 9-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LSC Proposal 0.99
 
(...) Assuming they comply with the base self selection criteria for LDraw.org membership. (...) Exceptions to rules are a dangerous precedent to set, even when (as in this case) they are done with the best of intentions. :-) (...) (21 years ago, 9-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Proposed solution *Test Here*
 
OK, I have created a command line program to un-mirror studs. It is called UnMirrorStuds, and version 0.1 is available from the following location: (URL) download it and give it a try, and let me know what you think. I'd like to have people process (...) (21 years ago, 9-Jul-03, to lugnet.cad.dev)
 
  Re: LSC Proposal 0.99
 
(...) I agree. Everyone should be able to vote. (...) Well, I think we could make an exception to the rule on this point ... ;) Steve (21 years ago, 8-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LSC Proposal 0.99
 
(...) Well, it's simmered a bit. There's been no outcry one way or another. I think for simplicity's sake, the proposal should change to allow anyone to vote for who is on the LSC, not just those who are LSC eligible. I don't think the stakes are (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: 1st LSC: Call for Nominations
 
(...) Thank you. I had to think about it for a while, but I've decided to accept the nomination. --Travis Cobbs (21 years ago, 8-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Another LDDP plugin question.
 
(...) After bit of searching during lunch hour for Delphi DLL memory corruption problems, I think I may have found it. This page: (URL) using _fpreset() to fixup the floating point state on return from Delphi DLLs and it seems to work. Must've been (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: 1st LSC: Call for Nominations
 
(...) I've given this some considerable thought and while I think it's important to have a community focused voice on the committee, I have decided to decline this nomination. There are a number of other very well qualified nominees and I'm (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: A Plea from a greenhorn (Re: WOULD YOU PLEASE...)
 
(...) I'm willing to accept this. I also like a reviewer technique (BrickCaster) of taking screen captures of the errors and posting them to the web. The pictures are actually more beneficial than dat code in learning how to screen for errors. I'd (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: Another LDDP plugin question.
 
(...) Feel free to Email anything to me. I'm a LDDP developer and I just recently got Delphi 7 -Orion (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: Another LDDP plugin question.
 
(...) I'm not into sourceforge and I have no time to dig myself into it, but I can send my source to someone who is willing to try it in delphi 6. Niels (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: Another LDDP plugin question.
 
(...) Yeah, that's all I had to go on. I had the most trouble getting the exported function name decorations to match. Never did that before. Since all your DLLs seem to have the same symtom would you mind contributing the source for one (or more (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: Another LDDP plugin question.
 
(...) For ldglite I've been emulating LEDIT, so that means the same position as the previous part, but unrotated. This works pretty well when you're building in LEDIT mode because it's right where you're working and it's easy to move it to someplace (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: Another LDDP plugin question.
 
(...) What would the position and matrix be? I see two possibilities: Same position amd mtrix as previous part 0,0,0 and Indentity Matrix Of course we could add the ability for the user to choose between the two or input desired default position or (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: A Plea from a greenhorn (Re: WOULD YOU PLEASE...)
 
(...) Ok, after this thread and some off Lugnet discussion, I've come to a firm opinion. I will refrain from ANY part modfications on non Official Library parts and then subsequent posting on the PT. I will modify parts and Email them to the authors (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: Another LDDP plugin question.
 
I am using Delphi 3, which is (besides Delphi 1) the only version I've got. I haven't experienced writing DLLs before the LDDP plugins. The only info I had was the sample included with LDDP. Niels (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: Another LDDP plugin question.
 
(...) Ok I fixed the problem in the ldlist plugin and replaced the zip file. Turns out I had to use the WINAPI convention and add an alias to the .def file to make LDDP happy. I wonder if it's a similar calling convention problem with the track and (...) (21 years ago, 7-Jul-03, to lugnet.cad.dev)
 
  Re: Another LDDP plugin question.
 
(...) I think he might have mentioned an older version of Delphi. Anyhow, I suspect it may be an issue with Delphi vs gcc. I got my ldlist wrapper plugin working in ldglite, but it doesn't work in LDDP. I added some debugging and saw LDDP call (...) (21 years ago, 7-Jul-03, to lugnet.cad.dev)
 
  A Plea from a greenhorn (Re: WOULD YOU PLEASE...)
 
(...) I agree, it is a little frustrating. I'm still a fledgeling author, and I need to learn what I'm doing wrong. Having somebody come through and make these edits before I get a chance to look is not making me a better author. I need to be able (...) (21 years ago, 7-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: Another LDDP plugin question.
 
(...) I have no idea what the problem could be unless Niel used an older version of the plugin code. This shouldn't be an issue with Delphi. --Orion P.S. All the current developers at the LDDP project are using Delphi 6 or higher. As far as what (...) (21 years ago, 7-Jul-03, to lugnet.cad.dev)
 
  Another LDDP plugin question.
 
I'm not sure what the problem is, but I'm running into memory problems with some of the LDDP plugins. I wonder if it's some sort of incompatibility with a particular version of Delphi used to build the plugins. Orion's plugins don't exhibit the (...) (21 years ago, 7-Jul-03, to lugnet.cad.dev)
 
  Re: WOULD YOU PLEASE...
 
(...) I agree that it affects every line in the part but my point is the triviality of the moving the part. If the origin is 1 LDU off of what it should be, it's fairly trivial to move it. -Orion (21 years ago, 7-Jul-03, to lugnet.cad.dev)
 
  Re: LSC Proposal 0.99a
 
(...) Nah, that's not true. I've had teeth pulled -- it was easier than getting you to review! ;) Steve (21 years ago, 6-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: WOULD YOU PLEASE...
 
[crossposted to lugnet.cad.dev, with followup-to set there as well -- this thread isn't about posting LDR files to lugnet] (...) If anyone is not sure about the general rule/protocol/guidelines on this: for new parts (not fixes), you should *always* (...) (21 years ago, 6-Jul-03, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: 1st LSC: Call for Nominations
 
(...) Thanks, but no thanks, I don't think I can find the time necessary. I find it important to have programmers involved, since they have to parse whatever is being proposed, so I'm glad Michael Lachmann has accepted nomination. I'd like also to (...) (21 years ago, 7-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  LDDP plugin API suggestion.
 
(...) It looks like ldlist gets the LDRAW path from the LDRAWDIR environment variable, and this made me think about the LDDP plugin API. Doesn't it make sense to pass the LDRAW path to the plugin via an argument to the ProcessText() fn? This way the (...) (21 years ago, 5-Jul-03, to lugnet.cad.dev)
 
  Re: 1st LSC: Call for Nominations
 
(...) Thank you for the nomination. I accept. Michael (21 years ago, 4-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: PARTS.LST searching. (Was: Re: Part Fix 3959 Space Gun)
 
(...) Heh, I already borrowed the idea of narrowing the search as you type from ldlist. I also already added drag and drop support from ldlist. But I need a better screen shot to show that in action. (URL) now that I think about it, I should (...) (21 years ago, 4-Jul-03, to lugnet.cad.dev)
 
  Re: PARTS.LST searching. (Was: Re: Part Fix 3959 Space Gun)
 
(...) LDList makes a partlist of it's own, and saves the keywords too. You can search for a part by AND-ing separate words, or exact quote. (URL) (Both .exe and Delphi source) You're free to use any ideas you can get from it. -- Anders Isaksson, (...) (21 years ago, 4-Jul-03, to lugnet.cad.dev)
 
  Re: Proposed solution for mirrored parts and studs
 
(...) I'll look into that. I thought it would be easier to reference the other file, but thinking about it again, I guess I should be able to multiply the mirror matrix by the stud matrix to get the correct final matrix anyway. (Or would that be (...) (21 years ago, 4-Jul-03, to lugnet.cad.dev)
 
  Re: Proposed solution for mirrored parts and studs
 
(...) As you write below you can open ANY file. If no studs are mirrored, then no action takes place. (...) In stead of referencing studmirr.dat, why not simply use a mirrored reference to stud.dat? (...) No, same code. (...) Right. (...) If all (...) (21 years ago, 4-Jul-03, to lugnet.cad.dev)
 
  Re: LSC Proposal 0.99a
 
(...) Works for me. -Tim (21 years ago, 3-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Proposed solution for mirrored parts and studs
 
It's obvious that there is a lot of interest in the problem of mirrored studs, based on the volume of traffic in the ongoing thread. I have a proposed solution to the problem. My proposal is the creation of a small tool that automatically fixes a (...) (21 years ago, 3-Jul-03, to lugnet.cad.dev)
 
  Re: PARTS.LST searching. (Was: Re: Part Fix 3959 Space Gun)
 
(...) Actually, I looked a bit further in the mklist.c code and it will READ up to 200 chars of part description, but then it truncates down to 64 chars before writing the part file. Apparently this is to be compatible with the old MAKELIST.EXE and (...) (21 years ago, 3-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs
 
(...) Ouch--painful use of Dave! Oh, well. I knew my solution wasn't perfect, but it solved the immediate problem (while admittedly creating others). I'll still probably use it in my blasphemous clone.dats, if it's all the same to you folks. (...) (...) (21 years ago, 3-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs
 
(...) Yes. But I'm not as willing as you are to see files changed, I guess (...) I think mirrored is more of a concern than misrotated, but that's just me. Would this meta work though? In other words, are there any parts that have studs *with logos* (...) (21 years ago, 3-Jul-03, to lugnet.cad.dev)
 
  Re: PARTS.LST searching. (Was: Re: Part Fix 3959 Space Gun)
 
In lugnet.cad.dat.parts, Don Heyse wrote: <snip> (...) The PT currently limits you to, I think, 64 characters in the part name. I don't know wht this limit is imposed. I just test LEDIT with a long name and it didn't care. --Orion (21 years ago, 3-Jul-03, to lugnet.cad.dev)
 
  PARTS.LST searching. (Was: Re: Part Fix 3959 Space Gun)
 
(...) Right now it seems to be listed on the parts tracker as "Bar 1.5L with Handle and Female Stud". I just added a PARTS.LST search capability to ldglite: (URL) there's nothing in that name that would help me narrow the search to find the part. (...) (21 years ago, 3-Jul-03, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: Mirrored parts and studs
 
(...) A fair point, but how often would that happen, realistically? Enough to be a problem? Even if one or two parts eventually turn up like that, why would the whole system have to be jettisoned for those few exceptions? (...) I'm not sure that (...) (21 years ago, 3-Jul-03, to lugnet.cad.dev)
 
  Re: 1st LSC: Call for Nominations
 
(...) Thank you for the nomination. I accept. (...) Kevin (21 years ago, 3-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Thanks to all the parts developers
 
(...) I want to join to the thanks... As I have done a few (easy) parts, I know how tedious it can be... And thanks to the hawk-eyed part reviewers, who help to keep standards high ! Philo www.philohome.com (21 years ago, 3-Jul-03, to lugnet.cad.dev)
 
  Re: Thanks to all the parts developers
 
(...) I would like to do so as well. It sounds like a lot of work. -Mike (21 years ago, 3-Jul-03, to lugnet.cad.dev)
 
  Re: LSC Proposal 0.99a
 
(...) I agree with Dan that all usable programs that involve non-trivial (read simple text editors) manipulation of DAT Code should qualify --Orion (21 years ago, 3-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: 1st LSC: Call for Nominations
 
(...) I second and would like to add -- Travis Cobbs -- Tore Eriksson w. (21 years ago, 3-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LSC Proposal 0.99a
 
(...) I'm not sure. While it's important, it should only rarly drive decisions on the file format. The whole reason you have end user programs is to make dealing with the dats easier. $0.02 Dan (21 years ago, 3-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LSC Proposal 0.99a
 
Quoting Tim Courtney <tim@zacktron.com>: (...) I agree - Current rules say I qualifiy, and Steve will tell you, getting me to review is like pulling teeth! :) (21 years ago, 3-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LSC Proposal 0.99a
 
(...) Yes, it makes sense. I think given this point it's best to keep it to people who have reviewed in the last two updates - what does everyone else think? (...) I'd be inclined to say end user, because they're designing for 'dumb' (or 'dumber') (...) (21 years ago, 3-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LSC Proposal 0.99a
 
(...) ... (...) Since the requirement says we want "active contributors", should this be clarified to say "5 reviews in each of the last two updates"? I don't think that I qualify to be on the LSC, just because I reviewed 20 files back in early (...) (21 years ago, 3-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: 1st LSC: Call for Nominations
 
(...) I accept. (...) I'll second these two, and everyone else who's been nominated so far. :) Steve (21 years ago, 3-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: 1st LSC: Call for Nominations
 
(...) Yeah, the compartmentalized among us were asking I post LSC stuff in cad.dev.org.ldraw :-) (...) Consider it withdrawn. My mistake for not thinking ahead :-) I'd like to add a nomination for Larry Pieniazek - he was also involved in sorta the (...) (21 years ago, 3-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: 1st LSC: Call for Nominations
 
I would like to nominate: Michael Lachmann and Bernd Broich Paul (21 years ago, 3-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: 1st LSC: Call for Nominations
 
(...) Thanks, I will accept. Paul (21 years ago, 3-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: 1st LSC: Call for Nominations
 
(...) Tim: I was wondering what was happening to LSC effort, and here I discover there was yet another newsgroup that I should have been subscribed to. I'll spend later tonight catching up on what I've missed. With regards to the LSC nomination, as (...) (21 years ago, 2-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Thanks to all the parts developers
 
(...) Of course I join to part authors praising. Part authors can't be praised enough, especially as new parts quality is so much high. And of course we want Willy Tschager's space parts to be certified and released as soon as possible. Damien (21 years ago, 2-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs
 
(...) After thinking about it for a while, I totally agree. If anyone wants to make perfect rendering with stud logos lined up correctly (how often does this occur?), I assume this person must have the knowledge to inline that part locally at (...) (21 years ago, 2-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs
 
(...) Correct. There's no way to know if they actually face the right direction, so I just figured that horizontal mirroring was more likely to be correct than vertical (although I could be wrong). (...) You can, but my code that decides which (...) (21 years ago, 2-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs
 
(...) Actually that does help a bit. It looks like you aren't concerned with whether the logo faces the same direction as on the actual part, you're just ensuring that it's readable. That makes me feel better about my solution. By the way, why do (...) (21 years ago, 2-Jul-03, to lugnet.cad.dev)


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