Subject:
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Re: Vertices not coplanar?
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Newsgroups:
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lugnet.cad.dev
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Date:
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Fri, 18 Jul 2003 23:47:21 GMT
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Viewed:
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1567 times
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In lugnet.cad.dev, Steve Bliss wrote:
> Sometimes, it just means the vertices are incorrect. If the vertices
> are correct, then you should break the quads into two triangles, and put
> a soft edge (linetype 5) along the common edge.
Right, it is typically an error if the four points of a quad do not lie in a plane.
Too bad that the LDraw format has a built-in possiblity of creating degenerate quads.
POV e.g. uses 2D points to describe a polygon.
See also "Method for splitting quads with not coplanar vertices?"
http://news.lugnet.com/cad/?n=9366&t=i&v=a
or if you have really good time:
http://news.lugnet.com/cad/dev/?n=2919
/Lars
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Message is in Reply To:
| | Re: Vertices not coplanar?
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| (...) What Orion said. (...) Sometimes, it just means the vertices are incorrect. If the vertices are correct, then you should break the quads into two triangles, and put a soft edge (linetype 5) along the common edge. But often, it's worth looking (...) (21 years ago, 18-Jul-03, to lugnet.cad.dev)
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