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Subject: 
Re: Vertices not coplanar?
Newsgroups: 
lugnet.cad.dev
Date: 
Fri, 18 Jul 2003 23:47:21 GMT
Viewed: 
1567 times
  
In lugnet.cad.dev, Steve Bliss wrote:
Sometimes, it just means the vertices are incorrect.  If the vertices
are correct, then you should break the quads into two triangles, and put
a soft edge (linetype 5) along the common edge.

Right, it is typically an error if the four points of a quad do not lie in a plane.
Too bad that the LDraw format has a built-in possiblity of creating degenerate quads.
POV e.g. uses 2D points to describe a polygon.

See also "Method for splitting quads with not coplanar vertices?"
http://news.lugnet.com/cad/?n=9366&t=i&v=a
or if you have really good time:
http://news.lugnet.com/cad/dev/?n=2919
/Lars



Message is in Reply To:
  Re: Vertices not coplanar?
 
(...) What Orion said. (...) Sometimes, it just means the vertices are incorrect. If the vertices are correct, then you should break the quads into two triangles, and put a soft edge (linetype 5) along the common edge. But often, it's worth looking (...) (21 years ago, 18-Jul-03, to lugnet.cad.dev)

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