| | Re: Lego globe...
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(...) I think it was just a silly question, sorry. I meant somewhere in between the 3-D globe and 2-D map... but you can't really apply a square map to a round globe without squishing things. :) -Mike (14 years ago, 30-Mar-11, to lugnet.cad)
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| | Re: LDView requests
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(...) Some more requests while I'm at it. You currently have a camera mode that limits the "Examine mode" to exactly horizontal and vertical movement. If you could do something similar for the "Fly-through mode", such that regardless of where the (...) (14 years ago, 30-Mar-11, to lugnet.cad.dev)
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| | Re: Animated minfigs
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(...) Hmm, I don't think that would work too well - inevitably the action you want will be slightly different from the action you have in the library (e.g. each minifig action will require 4 different animation sequences, depending on whether he has (...) (14 years ago, 30-Mar-11, to lugnet.cad)
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| | Re: Heightfields in LDraw
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(...) It could be nice if the tool switched between polygons and studs depending on the slope of the terrain. I like how some of the molded TLG baseplates aren't entirely covered by studs and have some empty spaces. -Mike (14 years ago, 30-Mar-11, to lugnet.cad)
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| | Re: Primitives and long file names
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(...) <snip> (...) Didn't mean to cause nightmares :) But if your program is doing 'special' stuff for those kinds of folders, does it handle use of relative folders in models etc correctly? Cause you could supply a model e.g. d:\mystuff\coolCar.dat (...) (14 years ago, 29-Mar-11, to lugnet.cad)
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| | Re: Heightfields in LDraw
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(...) A long time ago I wrote a terrain generator whose final output was a BlockCAD file. The surface of the landscape was built up with 1x1 bricks and tiles. I belive I also had the possibility to generate bricks all the way up from the bottom, but (...) (14 years ago, 29-Mar-11, to lugnet.cad)
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| | Re: Lego globe...
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(...) I guess that depends on whether you're talking about a 3-D LEGO globe or a 2-D LEGO map? I'm not sure I quite follow exactly what you're trying to do. I played around a while ago and got a program that would build an LDraw globe based on a 2-D (...) (14 years ago, 29-Mar-11, to lugnet.cad)
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| | Re: Primitives and long file names
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(...) Nooo...ooo! Please......... Do not make lDraw folder structure more complex than what is now: If you follow the rules of using separates folder for Unofficial files (like SR3DBuilder does), it will make things harder to manage since my (...) (14 years ago, 29-Mar-11, to lugnet.cad)
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| | Re: Animated minfigs
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(...) have a library of animations for different minifig actions, such as running, walking, crawling, etc. -Mike (14 years ago, 29-Mar-11, to lugnet.cad)
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| | Heightfields in LDraw
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I've been experimenting with importing terrain heightfields into LDraw. Here are the results: (URL) (One pair of triangles in the terrain mesh is equal to a normal LDraw baseplate in dimensions.) The steps I took: created the heightfield in Wilbur (...) (14 years ago, 28-Mar-11, to lugnet.cad, FTX)
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| | Lego globe...
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If you were to create a computer simulation of a globe completely made of Legp with cities on it and everything, how would you overcome the limitation imposed by the fact that you can't tile squares across the surface of the globe? Are there (...) (14 years ago, 28-Mar-11, to lugnet.cad)
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| | Re: Primitives and long file names
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(...) Hey, I really like the idea of new line types and I made a little experiment. Not for curves, discs, spheres, cylinders, rings, cones and torii, but for gradient brushes. LDraw lives in a (linear) text based vector world. And when I zoom in, I (...) (14 years ago, 29-Mar-11, to lugnet.cad) !
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| | Re: LDView requests
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(...) Seconded! Tim (14 years ago, 29-Mar-11, to lugnet.cad.dev)
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| | Re: Primitives and long file names
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(...) And a piece of software to cheat with :) Tim (14 years ago, 28-Mar-11, to lugnet.cad)
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| | Re: Primitives and long file names
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(...) Just a thought, but you could also utilize new sub directories e.g. 1 16 ......... ring\5-24-24.dat or even 1 16 ......... ring\24\5-24.dat This should work on existing software cause 48\ or s\ are already in use, so most software should be (...) (14 years ago, 28-Mar-11, to lugnet.cad)
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| | Re: Primitives and long file names
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(...) As long as you provide parts authors with a cheat sheet, this should work too. Regardless, the naming scheme should be according to a regular system. -Mike (14 years ago, 28-Mar-11, to lugnet.cad)
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| | Re: Primitives and long file names
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(...) Something to keep in mind: I think you should pad leading zeros. I.e. turn "4" into "04". Doing so makes it possible to sort files by name in a file manager. -Mike (14 years ago, 28-Mar-11, to lugnet.cad)
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| | LDView requests
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I think it would be cool to be able to set/input camera parameters directly. Currently, you can only export them to POV-Ray. It would be nice to be able to set them as well to get a sort of preview before a final render. I also think it would be (...) (14 years ago, 28-Mar-11, to lugnet.cad.dev)
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| | Re: 2x1x2 slope trouble
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(...) Thanks again, Philo. I'll give that a try today. Jonathan (14 years ago, 28-Mar-11, to lugnet.cad.dat.parts)
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| | Re: ML-CAD 3.30 Problem while parts authoring
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(...) I get this bug too. -Mike (14 years ago, 28-Mar-11, to lugnet.cad.mlcad)
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| | Re: Animated minfigs
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(...) I use LD4DStudio for all my LEGO animation needs. You can get it here (URL) examples of what you can do here (URL) here (URL) (14 years ago, 28-Mar-11, to lugnet.cad)
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| | Account issues
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Dear all, The webmasters have made a difficult decision on LDraw accounts due to a proliferation of spambots and other non-genuine accounts. Please see (URL) for updates. The text below is copied from that article. Tim ---- Of late there has been a (...) (14 years ago, 28-Mar-11, to lugnet.cad.dev.org.ldraw) !
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| | LDraw equivalent of MakeHuman
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It would be cool if we had an LDraw equivalent of the MakeHuman project. I.e. a 3D model of a minifig that is compatible with LDRaw and can be deformed in external tools such as Blender in the same way that lots of TLG animations "cheat" by bending (...) (14 years ago, 27-Mar-11, to lugnet.cad)
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| | Animated minfigs
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Which tools can be used to create minifig animations? And who has created some of these animations? -Mike (14 years ago, 27-Mar-11, to lugnet.cad)
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| | CAD for Lego , and related research questions...
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Hi, Way way back in 2000, I asked about CAD (Computer Aided Architectural Design) for Lego(R) system on this forum. Since 2000 a lot has changed, and I'd like to update my original analysis to a much fuller one, based on intervening developments in (...) (14 years ago, 26-Mar-11, to lugnet.cad.dev)
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| | Re: LDView browser plugin?
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(...) Yes, I forgot about the parts library. That would definitely pose a difficulty. -Mike (14 years ago, 26-Mar-11, to lugnet.cad.dev)
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| | Re: 2x1x2 slope trouble
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|
(...) The best is to download and reinstall the complete library from this page... (URL) (14 years ago, 26-Mar-11, to lugnet.cad.dat.parts)
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| | Re: 2x1x2 slope trouble
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(...) Thanks, Philo. I think you are right - I am missing the subpart. I am not seeing how to download it though. I am not the brightest light when doing these types of things. Jonathan (14 years ago, 25-Mar-11, to lugnet.cad.dat.parts)
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| | Re: 2x1x2 slope trouble
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|
I am not a Bricksmith user, so there may be issues I don't know, but 60481 is an official part included in library, so you don't have to download it individually (I suspect you didn't download it's subpart 60481s01.dat, or placed it in the wrong (...) (14 years ago, 25-Mar-11, to lugnet.cad.dat.parts)
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| | 2x1x2 slope trouble
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(URL) Bearing in mind I am new to this type of thing . . . as a first timer I am having trouble downloading this part from LDraw Parts Library and placing into Bricksmith. The part seems to come out without sides on it. Has anyone advice to offer? (...) (14 years ago, 25-Mar-11, to lugnet.cad.dat.parts)
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| | Re: LDView browser plugin?
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(...) I agree that this seems a good fit for WebGL, but there is one problem. LDraw.org is FAR too slow to serve up the part files for a web-based viewer without driving the user crazy. A plugin could install a local copy of the parts library. (...) (14 years ago, 24-Mar-11, to lugnet.cad.dev)
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| | Re: LDView browser plugin?
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(...) I have no plans to do so. Since LDView is open source, in theory anyone could build one based on it. Additionally, I have an LDView-based DLL (used by Bram Lambrecht for LSculpt's preview window and Michael Heidemann for DATHeader's built-in (...) (14 years ago, 24-Mar-11, to lugnet.cad.dev)
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| | Re: 2 x 2 tiles with dots
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(...) Philo, *thank you* million times! Saso (14 years ago, 24-Mar-11, to lugnet.cad.dat.parts)
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| | Re: 2 x 2 tiles with dots
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(...) Yes, they do exist... now ;) (URL) (14 years ago, 24-Mar-11, to lugnet.cad.dat.parts)
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| | Re: 3D laser scanning
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(...) Yes, better have more resolution at the beginning. In many cases I downsample differently on different sections of parts. Eg. for Dobby's head ((URL) I first reduced polygon count to a high value, then reduced again in all areas except (...) (14 years ago, 24-Mar-11, to lugnet.cad, lugnet.cad.dat.parts)
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| | Re: 3D laser scanning
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(...) Thanks, Philo! In that case, I shall rescan without the head, from more angles, and with finer settings - I was trying (unsuccessfully) to try and limit the polygon count by scanning in lower resolution, but if you're using other software to (...) (14 years ago, 23-Mar-11, to lugnet.cad, lugnet.cad.dat.parts)
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| | Re: LDView browser plugin?
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(...) A possible starting place for this kind of project might be tapping into the new WebGL capabilities of Firefox and Chrome (and hopefully once things have standardized, other browsers as well). See the following link for examples of WebGL in (...) (14 years ago, 23-Mar-11, to lugnet.cad.dev)
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| | 2 x 2 tiles with dots
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|
Hi all, I managed to find part #64776 Die 6 Sided Rubber Frame with Red Center with Studs (Board Games) in an Official parts list but I cannot find these files: (Bricklink part numbers) 3068bpb290 3068bpb291 3068bpb292 3068bpb293 3068bpb192 (...) (14 years ago, 23-Mar-11, to lugnet.cad.dat.parts)
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| | Re: 3D laser scanning
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Hi Darrel, (...) Indeed, the face is not really needed here. Your scanner properly creates a file in millimeter units, scaling by 2.5 directly provides LDU. (...) From my experience with laser scanner, some smoothing can't be avoided because the (...) (14 years ago, 23-Mar-11, to lugnet.cad, lugnet.cad.dat.parts)
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|
| | SR 3D Builder 0.5.6.8 released
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|
Hi again, after a bit long wait time, here is my application new release. Nothing really exciting, just some fixes and some improvements especially in the user interface, so no videos this time. It is highly recommended that you preserve a copy of (...) (14 years ago, 23-Mar-11, to lugnet.cad)
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| | Re: 3D laser scanning
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(...) Well, here's the Clown hair: (URL) one needed even more triangles to get the surface to look right, which I'm going to assume will be bad for LDraw conversion. If I make the triangle count more reasonable, the surface gets so smooth you might (...) (14 years ago, 23-Mar-11, to lugnet.cad)
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| | Re: 3D laser scanning
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(...) I just had a look at the real parts in that kit, and I guess the answer to my own question is "No". I could scan the helmet piece in the new Clone Trooper pack, but I don't think the results would be what you wanted.. The new parts are much (...) (14 years ago, 23-Mar-11, to lugnet.cad)
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| | Re: 3D laser scanning
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Hi Philo, I've sent you the STL file for the Anakin Skywalker hair piece and the Senate Commando helmet. Im not really satisfied with how the front of the part looks; if you look at the picture on Peeron theres a lot more definition in the hair (...) (14 years ago, 22-Mar-11, to lugnet.cad, lugnet.cad.dat.parts)
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| | Re: 3D laser scanning
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|
Hi Reuben & Darell, (...) Yes, they look good. At first sight triangulation has too many triangles for a LDraw file, but it's easy to reduce. (...) I could have a try, but don't expect it so soon... Another problem is that I don't have the real part (...) (14 years ago, 22-Mar-11, to lugnet.cad, lugnet.cad.dat.parts)
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| | Re: How to obtain good photographs to make head patterns?
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(...) FYI, it's called a "telecentric lens". Wikipedia: (URL) sure these are commonly available to the hobbyist market, though. -Mike (14 years ago, 22-Mar-11, to lugnet.cad.dat.parts)
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| | Re: 3D laser scanning
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(...) Can any of the experienced part authors confirm whether Darrell's files are suitable for making an LDraw part? From the visuals they look pretty good, but I'm no expert on the details needed to convert this type of model into a real part file. (...) (14 years ago, 21-Mar-11, to lugnet.cad, lugnet.cad.dat.parts)
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| | Re: How to obtain good photographs to make head patterns?
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(...) I think that making good photos is the best way. You need a camera with good optical zoom, make your photos directly in front of head, and from a distance to minimize field of view. The photo you get is not very different from a projection on (...) (14 years ago, 21-Mar-11, to lugnet.cad.dat.parts)
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| | Re: 3D laser scanning
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(...) I finished the other helmet in the magnet pack yesterday ("Senate Commando"), but I guess that wasn't the one you were looking for.. Has someone already done a DAT file for that? Or for the last figure in the pack, "Ashoka Tano"? If someone's (...) (14 years ago, 20-Mar-11, to lugnet.cad)
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| | Re: How to obtain good photographs to make head patterns?
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(...) Here are some ideas: 1. If you know the exact physical dimensions/characteristics of your digital camera (focal length, aperture, diode size, etc.) I bet you can find a tool or collection of algorithms online that you can use to convert the (...) (14 years ago, 20-Mar-11, to lugnet.cad.dat.parts)
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|
| | Re: SR 3D Builder 0.5.6.6 released
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|
(...) I would just like to direct your attention to a bug I am experiencing. In Windows 7 the dialogs and menus all seem to appear misaligned for some reason. Screenshot: (URL) think it has to do with the text sizes I am using in my Windows theme. (...) (14 years ago, 20-Mar-11, to lugnet.cad)
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| | How to obtain good photographs to make head patterns?
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|
The technique I've been using to make minifig torsos can be extended to heads, but I have one critical problem that I haven't been able to figure out yet: Before tracing an image, I need an image that is facing the camera head-on. Normally to get a (...) (14 years ago, 19-Mar-11, to lugnet.cad.dat.parts)
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|
| | Re: 3D laser scanning
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|
Here's what it looks like shaded in Rhino, in case you couldn't visualize the surface in the other pics. (2 URLs) (14 years ago, 19-Mar-11, to lugnet.cad)
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|
| | Re: 3D laser scanning
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|
OK, this took a couple of hours of work (remember I'm learning as I go along). It's still a little crude, and there are a few holes in the overhangs,but it's a start! (URL) you guys still use Brickshelf? I hope I remembered how to do that (...) (14 years ago, 19-Mar-11, to lugnet.cad)
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| | Re: 3D laser scanning
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|
WOW!! I am surprised the scanned results are usable /AT ALL/!!!! I'm generally completely skeptical about technology's ability to perform such tasks. I.e. almost 100% of the time a human operator is what is needed to achieve usable results. (...) (14 years ago, 19-Mar-11, to lugnet.cad, FTX)
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| | LDView browser plugin?
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Are there any plans on creating an LDView-based browser plugin? It would be nice if a plugin were added to the Firefox or Chrome plugin libraries, as well as automatically loaded and found when encountering LDraw files. -Mike (14 years ago, 19-Mar-11, to lugnet.cad.dev)
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| | Rotating model animation help needed
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I would like too create animations of several of my models rotating around their vertical axes and upload them to YouTube. 1. What movie codec/format should I use? 2. The number of frames should be divisible by 4 so that I get a nice view of the (...) (14 years ago, 19-Mar-11, to lugnet.cad.ray)
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|
| | Re: LDConfig.ldr + L3P 1.4 + POV-Ray 3.6.2 + fastrad.inc no longer producing nice results
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(...) There are two files in the ZIP file. Do I need to use both? -Mike (14 years ago, 19-Mar-11, to lugnet.cad.ray)
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| | Re: 3D laser scanning
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|
(...) Unfortunately, I can only scan what I have in front of me, and I don't own any of those parts. Let me see what I can do with the minifig heads and then I'll post that as proof-of-concept. Then if you're interested maybe we can work something (...) (14 years ago, 19-Mar-11, to lugnet.cad)
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| | Re: 3D laser scanning
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|
(...) OK, I just picked up this magnet set: (URL) think it has the hair you wanted in it.. Is that the helmet you want too? I'll let you know how it goes. Again, I won't have time to do the scaling/trimming/LDU conversion/DAT conversion - I will (...) (14 years ago, 19-Mar-11, to lugnet.cad)
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| | Re: LDConfig.ldr + L3P 1.4 + POV-Ray 3.6.2 + fastrad.inc no longer producing nice results
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(...) I think that many of the POV-Ray colors were tuned by the All-In-One Installer from LDraw.org. These are tuned for rendering. The LDconfig.ldr is not tuned for rendering. It is meant for creating building instructions. For this reason, I have (...) (14 years ago, 18-Mar-11, to lugnet.cad.ray)
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| | Re: Patterns: Outline or no outline?
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|
(...) My process goes like this: 1) Find a relatively high-quality photo of the part and reorient it so it has the right proportions and faces me head-on. (I also keep the part itself handy for details the photo missed.) 2) Use Inkscape to trace (...) (14 years ago, 18-Mar-11, to lugnet.cad.dat.parts)
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|
| | LDConfig.ldr + L3P 1.4 + POV-Ray 3.6.2 + fastrad.inc no longer producing nice results
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|
I've been trying to use the fastrad.inc script with scenes generated by the new version (1.4) of L3P that supports LDConfig.ldr. However, the results are not nearly as attractive as they were with older versions of L3P. Anyone have an idea of what (...) (14 years ago, 18-Mar-11, to lugnet.cad.ray)
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| | Re: Patterns: Outline or no outline?
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|
(...) Oh dear! That's just my (painstaking) way. I really wouldn't recommend it to anyone if he or she hasn't tons of time to waste. (...) There are: * Quad2Dat of course (URL) LDPattern - the last time I gave it a try I was most impressed (URL) (...) (14 years ago, 18-Mar-11, to lugnet.cad.dat.parts)
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|
| | Re: 3D laser scanning
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|
Classic Trees from the 50's - 70's. (14 years ago, 17-Mar-11, to lugnet.cad)
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| | Re: 3D laser scanning
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|
Hi Darrell, How about some of the hair/accessories from the recent Lego Minifigure series? (URL) like the Cirus Clown's hair or the Caveman's hair would be very hard to model using normal methods. Being a Lego Star Wars fan I'd like to see the (...) (14 years ago, 16-Mar-11, to lugnet.cad)
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| | Re: Patterns: Outline or no outline?
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|
Hi Lee, I've started looking at the process of creating patterns for parts. I've been reading through Willy Tschager article "Pattern It: (URL) found a copy of Monzoom (Willy's recommended program for manipulating 2D shapes), but as it's in German I (...) (14 years ago, 16-Mar-11, to lugnet.cad.dat.parts)
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| | Re: Patterns: Outline or no outline?
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(...) The black sections on 973p74 are probably my mistake, since the basis of the pattern (without the Police decorations) was a copy of 973p73. Generally speaking, unless we have evidence the that colour is actually printed, by having the same (...) (14 years ago, 15-Mar-11, to lugnet.cad.dat.parts)
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| | Re: 3D laser scanning
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|
(...) Hi all, I'm late to this party - I'm kind of languishing through another LEGO Dark Age.. We recently got a new desktop 3D scanner at my work. I am trying to learn how to use it, so I'd be up for doing some parts. The process of making the (...) (14 years ago, 15-Mar-11, to lugnet.cad, FTX)
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| | Re: Patterns: Outline or no outline?
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|
(...) I second that. I do not think there is a strict rule to follow. It depends mostly if main color adds or takes away something to the pattern. Check out my 973pw5 and how I interpreted: (URL) (14 years ago, 14-Mar-11, to lugnet.cad.dat.parts)
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| | Re: Patterns: Outline or no outline?
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Hello Lee, (...) A tough question indeed. The recommended practice is to be faithful to the real part, eg. if the areas with background color are not printed, then use main color, otherwise use solid background color. Exception to this occur if (...) (14 years ago, 14-Mar-11, to lugnet.cad.dat.parts)
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| | Patterns: Outline or no outline?
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|
Since my last three patterned parts have gone over well I've been working on two more: (URL) running into a design problem with these parts that I haven't had with the others. As you see those two parts only come in black. What I wasn't sure about (...) (14 years ago, 14-Mar-11, to lugnet.cad.dat.parts)
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|
| | Re: Missing Parts
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|
(...) Hi Rolf, Thank you very much for this! Now I only have two more files to find. Best regards, Miran (14 years ago, 14-Mar-11, to lugnet.cad.dat.parts)
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|
| | Looking for 'Technic Bionicle Rahkshi Torso' (44247)
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|
Speaking of parts, any knows if this part is being made or released L(EGO)Draw Batch? (URL) (14 years ago, 13-Mar-11, to lugnet.cad)
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| | Re: Missing Parts
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|
Hey, the part x93 is available through the L(EGO)Draw Third Batch: (URL) is not cleaned by now and has the numer 4328. Rolf (14 years ago, 11-Mar-11, to lugnet.cad.dat.parts)
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| | Missing Parts
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|
Hi, I'm building a lot of stuff with MLCAD. But now I came across a problem I can't solve; I need the parts with bricklink.com codes 60800, 3068bpb62 and x93. Has anyone got these parts by any chance? (I've looked on the parts tracker on (...) (14 years ago, 10-Mar-11, to lugnet.cad.dat.parts)
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| | Re: Primitives and long file names
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(...) The plus for primitives is that they don't have to be human readable. It's possible to develop a system which more than covers the full range without breaking 8 characters. For example we use up to four characters (eg. 3-16) for fractions (...) (14 years ago, 9-Mar-11, to lugnet.cad)
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| | Re: Primitives and long file names
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(...) to make workarounds for the DOS enviroment. With primitives however, having to do so will become much more painfull and problematic. (14 years ago, 9-Mar-11, to lugnet.cad)
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| | Re: Primitives and long file names
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(...) Most extreme will be this with a radius >100 e.g. 11-48120. You will never know if this is a ring or cone or whatever. (...) This should be practicable for existing parts when you are restricted to 8 characters (e.g. by using DOS - see the (...) (14 years ago, 7-Mar-11, to lugnet.cad)
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| | Re: Primitives and long file names
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(...) Yes, maybe it's time to consider a total makeover of the LDraw language. If you do so, then don't forget to add support for pattern picture files too. /Tore (14 years ago, 5-Mar-11, to lugnet.cad)
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| | Re: Primitives and long file names
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(...) Sidestep the issue. Extend the LDraw language by defining new line-types for curves, discs, spheres, cylinders, rings, cones and torii! :) Sorry, I'll go back to deep lurking mode now. Steve (14 years ago, 4-Mar-11, to lugnet.cad)
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| | Re: LDVIEW not working on Vista
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|
Thanks for your suggestions. I want you to know that I really do appreciate them. I have some replies to them below. (The replies, taken by themselves, may imply that I'm being defensive, and that isn't my intention.) (...) That may be true, but the (...) (14 years ago, 3-Mar-11, to lugnet.cad.dev)
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| | Re: LDVIEW not working on Vista
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|
(...) This seems to indicate a problem with Win 7 write protection of the "C:\Program Files" hierarchy, or the Registry. Even if you are logged in as Administrator in Win 7, you are not running with full Administrator rights, *unless* the program (...) (14 years ago, 3-Mar-11, to lugnet.cad.dev)
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| | Re: Primitives and long file names
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(...) I still use MS-DOS on the computer of one of my bases. With friendly greetings, M. Moolhuysen. (14 years ago, 3-Mar-11, to lugnet.cad)
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| | Primitives and long file names
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Now that long file names are allowed in LDraw and on Parts Tracker, what should we do with primitives for which name systematics gives filenames length > 8 characters? - Continue to cram everything in 8 characters nonetheless, eg. (URL) some (...) (14 years ago, 3-Mar-11, to lugnet.cad)
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| | Re: LDVIEW not working on Vista
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(...) Just as a note, I contacted Ludo via e-mail, and I am attempting to figure out what is going on. Since I haven't made much progress, I'm still happy for people to post suggestions here in this thread. Since he said it worked when launched from (...) (14 years ago, 2-Mar-11, to lugnet.cad.dev)
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| | Re: LDVIEW not working on Vista
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(...) That may be a clue indeed, as all my (working) LDraw programs are installed in a C:\LDraw\apps folder. Philo (14 years ago, 2-Mar-11, to lugnet.cad.dev)
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| | Re: LDVIEW not working on Vista
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(...) Where did you install the programs? Both Vista and Windows 7 treat the "C:\Program Files" folder hierarchy in a special, extra protected way. Many 'old' programs will work much better if installed outside of this folder, for example create (...) (14 years ago, 1-Mar-11, to lugnet.cad.dev)
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| | Re: LDVIEW not working on Vista
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Hi Ludo, (...) I have little ideas about you problem, but on a Windows 7 64bit I use without problems: - LDView - MLCad - LPub 4 plus many LDraw authoring programs. Philo (14 years ago, 1-Mar-11, to lugnet.cad.dev)
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| | Re: LDVIEW not working on Vista
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(...) Hi Michael, I did a re-install,won't work. Only the first attemp to run the application was succesfull (after the installation, you can start the application, thats when it did run). To get the version number, click on properties and select (...) (14 years ago, 28-Feb-11, to lugnet.cad.dev, FTX)
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| | Re: 10179 - Millennium Falcon - project
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(...) And (URL) (14 years ago, 28-Feb-11, to lugnet.cad.mlcad)
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| | Re: 10179 - Millennium Falcon - project
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(...) (URL) (14 years ago, 28-Feb-11, to lugnet.cad.mlcad)
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| | 10179 - Millennium Falcon - project
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Hi, Just wondering if anyone is working on an MLCAD version of 10179 - Millennium Falcon. 5195 parts - quite a lot. I think the majority of parts required are available as DAT files. Feedback appreciated, Regards. (14 years ago, 28-Feb-11, to lugnet.cad.mlcad)
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| | DATHeader Update (The Reviewer Tool) Version 3.0.7.1
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This is just a little bugfix version. Download as usual from (URL) (14 years ago, 27-Feb-11, to lugnet.cad, lugnet.announce)
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| | Re: LDVIEW not working on Vista
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(...) From which location you know the version number 4.1.0.14? I can only see 4.1.0 here and it works perfect on windows 7 64 bit! Maybe just uninstall and install again. cu mikeheide (14 years ago, 27-Feb-11, to lugnet.cad.dev)
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| | LDVIEW not working on Vista
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Hi, I installed the LDVIEW 4.1.0.14 utility. With the initial setup, i could start LDVIEW. Anyhow, when i want to restart it after closing, it's no longer working. I get an error message from Windows: LDVIEW works no longer The only thing that you (...) (14 years ago, 27-Feb-11, to lugnet.cad.dev)
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| | Re: 4-4rin19.dat and 55981.dat
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Hi Reuben, (...) 4-4rin18 and 4-4rin19 are official files, released in 2010 (2010-01 and 2010-02). Since you missed at least 2 releases, I'd suggest you reinstall the complete LDraw library. (...) This is a bug in the part, now corrected ((URL) (...) (14 years ago, 27-Feb-11, to lugnet.cad, lugnet.cad.dat.parts)
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| | Re: LPub 4.0.0.10 Available
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(...) webpage to point to the Sourceforge page, although I hope to see the rest of your website re-emerge soon. Allen (14 years ago, 26-Feb-11, to lugnet.cad, FTX)
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| | Re: LPub 4.0.0.10 Available
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Temporarely download LPub for Mac here: (URL) need LDview or LDGLite to render the images. Download here: (URL) (14 years ago, 26-Feb-11, to lugnet.cad)
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| | 4-4rin19.dat and 55981.dat
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Hi all, I'm working on a model that includes the part 55981.dat. This references the sub-part 55981s01.dat. To get the model to load in MLCAD I think I also had to download the part 4-4rin18.dat from the site (URL) ldr file can be found here: (URL) (...) (14 years ago, 22-Feb-11, to lugnet.cad, lugnet.cad.dat.parts)
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| | Re: LPub 4.0.0.10 Available
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(...) Hi Megan, I've uploaded all LPub4 versions to sourceforge, where the LPub4 source code is. (URL) (14 years ago, 26-Feb-11, to lugnet.cad)
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