Subject:
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Re: Lego globe...
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Newsgroups:
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lugnet.cad
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Date:
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Wed, 30 Mar 2011 18:36:43 GMT
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Viewed:
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18298 times
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In lugnet.cad, David Eaton wrote:
> I guess that depends on whether you're talking about a 3-D LEGO globe or a 2-D
> LEGO map? I'm not sure I quite follow exactly what you're trying to do.
>
> I played around a while ago and got a program that would build an LDraw globe
> based on a 2-D map projection of the continents and so forth. Basically,
> transferring between the two turns into a complex math problem. So if you took
> the latitude/longitude of a city, you could figure out which "brick" on the
> surface of the sphere that related to, and make it change colors or whatever.
>
> DaveE
I think it was just a silly question, sorry. I meant somewhere in between the
3-D globe and 2-D map... but you can't really apply a square map to a round
globe without squishing things. :)
-Mike
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Message is in Reply To:
![](/news/x.gif) | | Re: Lego globe...
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| (...) I guess that depends on whether you're talking about a 3-D LEGO globe or a 2-D LEGO map? I'm not sure I quite follow exactly what you're trying to do. I played around a while ago and got a program that would build an LDraw globe based on a 2-D (...) (13 years ago, 29-Mar-11, to lugnet.cad)
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6 Messages in This Thread: ![Lego globe... -Michael Horvath (28-Mar-11 to lugnet.cad)](/news/x.gif) ![](/news/46.gif) ![Re: Lego globe... -David Eaton (29-Mar-11 to lugnet.cad)](/news/x.gif) ![](/news/246.gif) ![You are here](/news/here.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Lego globe... -Reuben Pearse (30-Mar-11 to lugnet.cad)](/news/x.gif) ![](/news/46.gif) ![Re: Lego globe... -Michael Horvath (30-Mar-11 to lugnet.cad)](/news/x.gif) ![](/news/46.gif) ![Re: Lego globe... -Michael Horvath (1-Apr-11 to lugnet.cad)](/news/x.gif)
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