| | Re: MLCad Suggestions
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(...) Gestural activation is way different than true modal operation - there is no additional interface component (the "specification of operation" is part of the operation itself) and there is no state change either before or after the operation. (...) (25 years ago, 21-Feb-00, to lugnet.cad.mlcad)
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| | 3D Modeling
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Hello, At this moment I am drawing (Technic) Lego parts in a 3D CAD program. The advantage of this program is that you can easy visualize the working of you model. (e.g. when you make a motor and turns the crank axle, the pistons will be go up and (...) (25 years ago, 21-Feb-00, to lugnet.cad)
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| | Re: Help! - MLCAD won't read 754.dat
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The problem is in the dat file itself, due to another problem in MLCad it is reported as if it would not exist. The file 754.dat contains some illegal character-combinations in the lines 29 and 30. Both start with "01" instead of "0" or "1". The (...) (25 years ago, 21-Feb-00, to lugnet.cad.mlcad)
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| | Re: Minifig Thermos Bottle(?) - Help Needed! [DAT]
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(...) How does it hate you? (...) See below. (...) Not me. (...) No, because Thermos™ is a trademark (I admit, I didn't go do a search. But I'm 99.99% sure). Steve 0 @Minifig Thermos Bottle 0 Name: 0 Author: Tore Eriksson 0 Un-Official Part 0 (...) (25 years ago, 21-Feb-00, to lugnet.cad.dat.parts)
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| | Re: 32191.dat and request photo of Technic Panel #3 and #4 (32188)
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(...) This not the best way to proceed. It is better to use 3-8cyli.dat instead, and then hard-code the last polygon (or two), based on the polygons from 1-4cyli.dat. But the approach you describe has been used on some parts. Steve (25 years ago, 21-Feb-00, to lugnet.cad.dat.parts)
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| | Re: How do you make these parts?
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(...) Thanks! I do like lugnet, as people here will always help you out. :) -- Mark Nelson Speedy's Lego Page: (URL) (25 years ago, 21-Feb-00, to lugnet.cad.dat.parts)
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| | Re: MLCad Suggestions
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(...) Or use HTML help in Windows whcih im sure that the MFC suppourts if not the SDK? (...) DAT->PostScript (...) GhostScript? - I think theres a windows verison. (...) Java 2 has Java3d - Or you could use VRML + Java via the External Authorign (...) (25 years ago, 21-Feb-00, to lugnet.cad.mlcad)
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| | Re: MLCad Suggestions
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(...) Or use HTML help in Windows whcih im sure that the MFC suppourts if not the SDK? (...) DAT->PostScript (...) GhostScript? - I think theres a windows verison. (...) Java 2 has Java3d - Or you could use VRML + Java via the External Authorign (...) (25 years ago, 21-Feb-00, to lugnet.cad.mlcad)
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| | Re: MLCad Suggestions
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Please find below my comments .... (...) This should not be a problem, will try to make it ... (...) This is generally possible, but keep in mind that this might be a slower thing. (...) I will try something to make it better, and which works into (...) (25 years ago, 21-Feb-00, to lugnet.cad.mlcad)
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| | Re: How do you make these parts?
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(...) ((URL) The FAQ is at (URL) This has some good stuff on understanding the LDraw "language" and authoring new parts. LDAO with the preview window is my preferred authoring tool. I you get stuck or need help, you can post questions to (...) (25 years ago, 21-Feb-00, to lugnet.cad.dat.parts)
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| | Re: How do you make these parts?
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(...) Hmm, I'll be glad to see the torsos! Also, I want to make a couple more heads. :) -- Mark Nelson Speedy's Lego Page: (URL) (25 years ago, 21-Feb-00, to lugnet.cad.dat.parts)
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| | Re: How do you make these parts?
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(...) to make a samurai army to POV-Ray into a nice background (picture around 100 minifig samurai army with horses, banners, artillery (sp?) etc. (25 years ago, 21-Feb-00, to lugnet.cad.dat.parts)
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| | How do you make these parts?
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Hello! I've been wondering for a long, long time. How do you make parts? Where is a tutorial or faq to help me get started? Help would be appreciated. -- Mark Nelson Speedy's Lego Page: (URL) (25 years ago, 21-Feb-00, to lugnet.cad.dat.parts)
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| | more part numbers
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30284 Minifig Snow Shoes (arctic) This is it for the numbers i found in the sets I got (25 years ago, 21-Feb-00, to lugnet.cad)
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| | Part 6197 Cupboard 4 x 4 x 4 [DAT]
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0 @Cupboard 4 x 4 x 4 0 Name: 6197.dat 0 Author: Tore Eriksson 0 Un-Official Part 2 24 -36 88 -40 36 88 -40 2 24 -36 88 36 36 88 36 2 24 40 96 -40 40 96 40 2 24 -40 96 -40 -40 96 40 2 24 36 96 -36 36 96 36 2 24 -36 96 -36 -36 96 36 2 24 36 92 -36 36 (...) (25 years ago, 21-Feb-00, to lugnet.cad.dat.parts)
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| | Part 6198 Drawer 4 x 4 x 2 [DAT]
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0 @Drawer 4 x 4 x 2 0 Name: 6198.dat 0 Author: Tore Eriksson 0 Un-Official Part 2 24 -36 -4 -38 -36 38 -38 2 24 -36 38 -38 36 38 -38 2 24 36 -4 -38 36 38 -38 2 24 -36 38 -34 -36 38 -38 2 24 36 38 -34 36 38 -38 2 24 -36 -4 -34 -36 0 -34 2 24 36 -4 (...) (25 years ago, 20-Feb-00, to lugnet.cad.dat.parts)
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| | Re: who choose parts numbers ?
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(...) Take a look at the real parts, it should have the number printed on them. If you can't find it, take a look at the parts database, if it's not there it will get a 3-digit temporary number. Jacob: If this is not in the FAQ, I think it should be (...) (25 years ago, 20-Feb-00, to lugnet.cad.dev)
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| | Minifig Thermos Bottle(?) - Help Needed! [DAT]
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LDAO hates me, so I can't inline :( 1. Could someone kindly inline the 18 a11.dat and post it here? 2. Also, I can't see any part number. Anybody knows? 3. Er, is it really a thermos bottle??? 0 Name: a11.dat 2 24 7.937 -54 -1 7.937 -51 -1 2 24 (...) (25 years ago, 20-Feb-00, to lugnet.cad.dat.parts)
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| | who choose parts numbers ?
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Hi Those last days, i worked a lot on two dat parts : the wheel and the tyre of mindstorms set. I've post those unofficial parts on lugnet.cad.dat.parts. But i have several general questions : - how should i choose their Ldraw number ? - are my (...) (25 years ago, 20-Feb-00, to lugnet.cad.dev)
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| | Re: MLCad Suggestions
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(...) And how. Click to zoom, but only sometimes? Yeesh. AR is a great program in general and kudos to Adobe for making it available free, but that needs to be fixed. (25 years ago, 20-Feb-00, to lugnet.cad.mlcad)
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| | Re: MLCad Suggestions
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(...) I agree with this - it's one of the fundamental user interface design guidelines, and something that has tripped me up when using MLCad. (...) Ugh, you said to remove the modes and then put them back in! (with an alternate means of (...) (25 years ago, 20-Feb-00, to lugnet.cad.mlcad)
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| | On my "todo" list
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Hello, I have had numerous requests for what is on my "to do" list. If anyone has already started any of these, or have done them already, please let me know so that we both spend the effort. These parts can be seen at: (URL) a listing at the (...) (25 years ago, 20-Feb-00, to lugnet.cad.dev)
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| | RIS 1.5 Wheel and Tyre (also for motorcycles...) [DAT]
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Here you can find my first part. I've done this with a simple calcul sheet, and some hours of work... The sub parts wdd1.dat; wdd2.dat, tdd1.dat should be placed in Ldraw\Parts\S Wdd and Tdd should be placed in Ldraw\Parts I didn't use any optionnal (...) (25 years ago, 20-Feb-00, to lugnet.cad.dat.parts)
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| | RIS 1.5 Wheel and Tyre - SubPart 3 [DAT]
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Damien et Nathalie Duquennoy 26, rue du belvédère 69210 L'ARBRESLE dduquenn@club-internet.fr (URL) wdd2.dat 0 wheel 81.6 x 15 SubPart2 0 Middle of the wheel, with axlehole 0 Author: Damien Duquennoy 0 Axlehole z+ 3 16 1.31 15.02 10 3.9 14.56 10 1.19 (...) (25 years ago, 20-Feb-00, to lugnet.cad.dat.parts)
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| | RIS 1.5 Wheel and Tyre - SubPart 2 [DAT]
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Damien et Nathalie Duquennoy 26, rue du belvédère 69210 L'ARBRESLE dduquenn@club-internet.fr (URL) wdd1.dat 0 wheel 81.6 x 15 Subpart 1 0 0 Author: Damien Duquennoy 0 cone (z+) 4 16 9.44 70.62 16.96 16.29 69.36 16.96 14.3 63.74 6.38 8.66 64.75 6.38 (...) (25 years ago, 20-Feb-00, to lugnet.cad.dat.parts)
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| | RIS 1.5 Wheel and Tyre - subPart 1 [DAT]
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Damien et Nathalie Duquennoy 26, rue du belvédère 69210 L'ARBRESLE dduquenn@club-internet.fr (URL) tdd1.dat 0 tyre 81.6 x 15 0 0 Author: Damien Duquennoy 0 Cran bossé 4 24 0 101 -14.02 0 102 0.71 5.5 102 0.71 5.5 101 -14.02 4 24 5.5 101 -14.02 5.5 (...) (25 years ago, 19-Feb-00, to lugnet.cad.dat.parts)
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| | Re: Lunar Rover (foldable)
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(...) I have seen a picture of a very young Conan (of GMLTC fame) standing next to his Saturn V model. It was about 9 or 10 feet tall and properly black/white striped. I was told it was taken about 15 years ago. But then he had a lot of bricks, even (...) (25 years ago, 20-Feb-00, to lugnet.cad.dat.models, lugnet.trains.org)
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| | parts numbers
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Gentlemen, I have gotten a few new sets finally, one arctic and 1 (gasp) town jr. here are some part numbers from the sets 30342 Arctic globe bottom (Trans light blue) 30286 Arctic globe top (Trans light blue) 30387 Brick 1 x 4 with 2 hinges 30386 (...) (25 years ago, 19-Feb-00, to lugnet.cad)
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| | Where did 3005.dat go?
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Hi, The PARTS/ directory which I use for testing on my Mac was about a year old. I got complete.exe yesterday and ran that, and I don't see some critical files like 3005.dat anymore. Basic bricks mostly. Did these move somewhere else? (25 years ago, 19-Feb-00, to lugnet.cad.dev)
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| | Re: 32007b Tread
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(...) I think I disagree with the last statement. The rubber threads from Arctic and Mindstorms are conseptually very different from the plastic thread links. I think that the thread links are better left in the "Technic Link" category together with (...) (25 years ago, 19-Feb-00, to lugnet.cad.dev, lugnet.cad.dat.parts)
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| | Re: Just a doodle
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Nice doodle, so when are we going to see those hoppers in other colors besides black...how about extra plates to greate road names on the sides ? (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | Re: 32191.dat and request photo of Technic Panel #3 and #4 (32188)
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(...) Sorry, its ok now. (URL) Klein (25 years ago, 19-Feb-00, to lugnet.cad.dat.parts)
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| | Just a doodle
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Needs some background... (URL) Larry Pieniazek - lpieniazek@mercator.com - (URL) Mercator, the e-business transformation company fund Lugnet(tm): (URL) ref: lar, 1/2 $$ to lugnet. Note: this is a family forum! (25 years ago, 19-Feb-00, to lugnet.trains, lugnet.cad.ray)
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| | Re: 32191.dat and request photo of Technic Panel #3 and #4 (32188)
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(...) It's because i use my stl2dat converter and it is not completely debugged yet. The part has been modelised with solidworks. BTW is it a correct way in dat part to use a 2-4cyli.dat cylindric primitives when the cylinder does not have exactly (...) (25 years ago, 19-Feb-00, to lugnet.cad.dat.parts)
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| | Re: New wallpaper scene and customizable POV file
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Can you post all the .inc files that you used to generate the scene? I downloaded the zip but immediately stumbled over the missing legocolors.inc I don't care if yours is all crufty, I just want to see it. When I created my own it was a bit dodgy. (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | Re: MLCad Suggestions
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On Sat, 19 Feb 2000 08:13:07 GMT, Steve Demlow <demlow@visi.com> wrote: My suggestion, I want to be able to take a submodel and change the center of rotation so I can build a space ship door and be able to rotate it along the hing joint. ^_^ (25 years ago, 19-Feb-00, to lugnet.cad.mlcad)
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| | New Ronin mecha... [DAT]
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Here's the Ronin mecha that's been sitting on my site for some time. I'd recommend getting the balljoint.dat file from my site so you can see exactly how the hips go together. Hopefully, this works. It didn't when I tried to post my Kodiak mecha. (...) (25 years ago, 19-Feb-00, to lugnet.cad.dat.models)
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| | MLCad Suggestions
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I've been using MLCad and having a lot of fun with it. It's a great program. I do have a number of suggestions that could (IMHO!) make it even better. - Part selection: Put a text entry field between the available parts and the preview area that (...) (25 years ago, 19-Feb-00, to lugnet.cad.mlcad)
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| | Re: My 1st custom highway scene. Thanks Bram!
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(...) Yeah, I found it easy to learn the POV syntax too, since I have programmed in C. (...) Yep. Here's all I changed to fix it (at the end of highway_object.inc) #macro put_car (car_name, lane_number, z_distance, car_lower_bound, car_color) object (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | Re: Getting camera angle, field of view and distance right
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(...) OK, delete the old camera statement, and add this. (A few lines may have line-wrapped) --Bram // Change these values to move and adjust the camera: #declare camera_center = <0,0,0>; // center of scene in studs #declare camera_latitude = 10; // (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | Re: My 1st custom highway scene. Thanks Bram!
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(...) You did, but im not a very good coment reader unless I need to. :) It was simple enough to figure out since the general look of pov source looks a bit like c, since I love programing in c. Was the but in the previous file about the cars not in (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | Re: Getting camera angle, field of view and distance right
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Please. (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | L3PAO incompatibliity with Win2k? (was:Re: l3p hates me)
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Got on update on this situation. Seems that L3PAO is not compatible with Windows 2000 in some way(maybe just on my machine? i dunno). When I booted into Windows 98 on the same machine, and ran the shortcut to the same location, L3PAO worked. All (...) (25 years ago, 18-Feb-00, to lugnet.cad, lugnet.cad.dev)
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| | Re: Getting camera angle, field of view and distance right
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|
(...) In my highway file, I've made it so that most of the L3P params can be changed right in the POV file. You'll still have to rerender to get it right, but that's what the QUAL=0 setting is for... If anyone wants me to, I'll post the snippet of (...) (25 years ago, 18-Feb-00, to lugnet.cad.ray)
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| | Getting camera angle, field of view and distance right
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|
It seems to me that one of the more fiddly things in POV is to try to get these items right. Does anyone have any tips or tools? Ideally I'd like to have a bounding box or wireframe of my model that I could interactively turn, twist, zoom in and (...) (25 years ago, 18-Feb-00, to lugnet.cad.ray)
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| | 12-48 Hi-Res Not-Disc [DAT]
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I didn't see this one yet, and since I needed it for a part that I'm trying to model, I thought I'd go ahead and post it. Please let me know what you think. Thanks, Franklin 0 12-48 Hi-Res Not-Disc 0 Name: 48\1-4ndis.dat 0 Author: Franklin W. Cain (...) (25 years ago, 18-Feb-00, to lugnet.cad.dat.parts.primitives)
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| | Re: 32191.dat and request photo of Technic Panel #3 and #4 (32188)
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|
(...) Why are there angled lines in the bottom view (32191d.gif)? Steve (25 years ago, 18-Feb-00, to lugnet.cad.dat.parts)
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| | re: Request photo of Technic Panel #3 and #4 (32188)
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|
(...) Marc, You haven't submitted any parts for L-CAD parts updates[1], and if you don't plan to, the following warning doesn't matter. A while ago, an issue came up where someone was modeling parts that he did not posess. The general feeling was (...) (25 years ago, 18-Feb-00, to lugnet.cad.dat.parts)
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| | Technic V4 Sports Car [DAT]
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Here's another Technic car. I promise to build something else one of these days. ;-) This one is fairly simple. It has a V4 engine and front wheel steering with a steering wheel and an option to use the "hand of god" steering. I used hoses in (...) (25 years ago, 18-Feb-00, to lugnet.cad.dat.models)
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| | Re: 32007b Tread
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|
[x-post and FUT lugnet.cad.dev] (...) And in lugnet.cad.dat.parts, Marc Klein wrote: (...) I like Marc's idea better than putting the tread pieces in Tyre (and the hub would then go Wheel, I guess). Then again, I've never liked the way tyres are in (...) (25 years ago, 18-Feb-00, to lugnet.cad.dev, lugnet.cad.dat.parts)
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| | Re: 32191.dat and request photo of Technic Panel #3 and #4 (32188)
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Sorry Marc, but you made links to the pic's on your local drive. /Tore (25 years ago, 18-Feb-00, to lugnet.cad.dat.parts)
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| | 32191.dat and request photo of Technic Panel #3 and #4 (32188)
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|
I have started model Technic Panel #1 and #2 (part 32190 and 32191). You can have a look here: (URL) would also like to model Technic Panel #3 and #4 (part 32188 and 32189), but I dont have the parts. Could someone send me a good picture of these (...) (25 years ago, 18-Feb-00, to lugnet.cad.dat.parts)
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| | Technic Tread [DAT]
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|
I repost parts 32007b1, 32007b2, 32007b3. I have changed them to be more easy to use. The origin has been set to the center of the tread hub. I have also made 32007c.dat a short cut to the tread in configuration with two tread hubs I have also (...) (25 years ago, 18-Feb-00, to lugnet.cad.dat.parts)
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|
| | MacLDGLite 0.5 Available
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For the Mac owners here in cad.dev I'm making available the first, minimally useful macLDGLite, which is a port of Don Heyse' last week's source code (version 0.5.) It has some really ugly aspects, but it can open files and draw them in orthographic (...) (25 years ago, 18-Feb-00, to lugnet.cad.dev)
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| | Re: 32007b Tread
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|
(...) The tread hub looks like it can be fit inside a technic axle? perhaps a few options are Tyre Techic tread? i was amased by the size of them though! (25 years ago, 18-Feb-00, to lugnet.cad.dat.parts)
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|
| | wild west train (update) [DAT]
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|
Here is a slightly modified version of my wild west train. It uses the chrome light piece thomas burger did instead of the clear 1 x 1 round plate it used to use. I have also changed the yellow 1 x 1 round brick to a yellow 1 x 1 cone (it represents (...) (25 years ago, 17-Feb-00, to lugnet.cad.dat.models)
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| | Double Set Of Treads [DAT]
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|
Check this out. It is a double set of treads. This would look great on a jawa sandcrawler or one of those massive things nasa use to carry the rockets to the launch pad. You will need the recently posted tread parts to view this model. However I (...) (25 years ago, 17-Feb-00, to lugnet.cad.dat.ideas)
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| | Re: John stole my AAT
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|
Hello John, please excuse me for using the word "stolen". It looks like I wanted to say that you have done it on purpose. I think "nicked" would have been better. Gotta brush up my english. (...) Good point. This is why I wrote you "stole" my AAT. (...) (25 years ago, 17-Feb-00, to lugnet.starwars, lugnet.cad, lugnet.general)
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| | Re: Lunar Rover (foldable)
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|
(...) Thanks for the link. It's a bit funny, when the front (back?) wheels pop out. But a cool video, just what I had been looking for yesterday (I haven't had a chance to follow the information provided on lugnet.off-topic.fun). (...) In a project (...) (25 years ago, 17-Feb-00, to lugnet.build, lugnet.cad.dat.models)
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| | Imperial Probe Droids (minifig-scale) - version # 2 [DAT]
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|
Here is a second version of a minifig-scale Imperial Probe Droid. (Hopefully, *this* time, there won't be any wrap-around.) I've also posted an image at "(URL) LMKWYT. Thanks, Franklin 0 FILE probe_v2.dat 0 MPD Author: Franklin W. Cain 0 0 This .MPD (...) (25 years ago, 17-Feb-00, to lugnet.cad.dat.models)
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| | Re: 2549 Rope Bridge mockup
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|
Never mind. I found it in 6281 Pirates Perilous Pitfall. /Tore (...) (25 years ago, 17-Feb-00, to lugnet.cad.dat.parts)
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| | Re: 2549 Rope Bridge mockup
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|
Btw, from which set is this bridge? Some castle, I suppose...? /Tore (...) <snip> (25 years ago, 17-Feb-00, to lugnet.cad.dat.parts)
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|
| | LDS ver 0.27 - Great News!
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|
(URL) new version of LDraw Script Compiler has a couple of (IMHO) useful new features: * 3-D Points can be added, subtracted, and multiplied with each other. (At last, Steve!) Syntax: P1 [=] P2 [+ | - | *] P3 Examples: P1 = P2 + P3 is equal to: (...) (25 years ago, 17-Feb-00, to lugnet.cad, lugnet.cad.dev)
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|
| | Re: 32007b Tread
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|
Marc Klein <marckl@easynet.fr> wrote in message news:fc9gaskakm4uv5h...4ax.com... (...) This part is missing the edgelines for the straight sections of the tread, but it looks fixed on your straight subpart. As for name, the closest part we now (...) (25 years ago, 17-Feb-00, to lugnet.cad.dat.parts)
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| | Re: 32007 Tread Hub
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|
Marc Klein <marckl@easynet.fr> wrote in message news:ha9gas88v468183...4ax.com... (...) Great job on a tough part! It looks to me like edge lines are missing where the inner sloping protrusions end--meeting a cylinder. Take a look in Ldlite's (...) (25 years ago, 17-Feb-00, to lugnet.cad.dat.parts)
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| | Help! - MLCAD won't read 754.dat
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|
Help! I've tried to load several different models into MLCAD that use the "hose" subparts, and EVERY TIME, MLCAD responds with the message "The file 754.DAT was not found. Continue loading?" for EACH AND EVERY occurrence of 754.dat. I've tried (...) (25 years ago, 17-Feb-00, to lugnet.cad.mlcad)
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| | Re: Help with normal textures...
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|
Hi Bram! I just looked at your texture. I can't explain why it looks so odd, but I can give you a way to fix it. Change: normal { wrinkles scale <1,-1,1> } to: normal { wrinkles scale <1,-1,1> translate <-4000, 0, -4000>} and it will look smooth. (...) (25 years ago, 17-Feb-00, to lugnet.cad.ray)
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| | B'Omarr Monk [DAT]
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|
Here are the instructions for my B'Omarr Monk as promised... I made this in LEOCad and exported it to an LDraw file, which I had to modify heavily (and quite painstakingly) to get it to work in LEdit right. It's not perfect, and if you use LEdit or (...) (25 years ago, 17-Feb-00, to lugnet.cad.dat.models)
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| | Re: John stole my AAT
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|
Actually, my pic was not done in ldraw. I work on Macs and did mine in Gryphon Bricks, which doesn't have a lot of lego pieces or options (anyone who'se used it knows just how limiting it is). Once I clean out my apartment I'm getting a PC so I can (...) (25 years ago, 17-Feb-00, to lugnet.starwars, lugnet.cad, lugnet.general)
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| | Re: My 1st custom highway scene. Thanks Bram!
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|
(...) I was thinking of scaling the trees to varied sizes to give them a more "natural" look. --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (URL) (25 years ago, 17-Feb-00, to lugnet.cad.ray)
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| | Re: My 1st custom highway scene. Thanks Bram!
|
|
(...) (URL) (25 years ago, 17-Feb-00, to lugnet.cad.ray)
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| | Re: My 1st custom highway scene. Thanks Bram!
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|
Bram Lambrecht skrev i meddelandet <20000215.233314.509...no.com>... (...) Yes, the round trees exist, but I think they are too small for your scene. They look too much like park trees, not 'wild' ones. You can see them in my castle rendering at (...) (25 years ago, 16-Feb-00, to lugnet.cad.ray)
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| | Imperial Probe Droid - fixed the URL :-( [DAT]
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I've created a minifig-scale Imperial Probe Droid (from Star Wars - Episode 5: The Empire Strikes Back). Also, I've posted a JPG image at "(URL) let me know what you think. Thanks, Franklin 0 FILE probe001.dat 0 MPD Author: Franklin W. Cain 0 0 This (...) (25 years ago, 16-Feb-00, to lugnet.cad.dat.models)
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| | Imperial Probe Droid [DAT]
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I've created a minifig-scale Imperial Probe Droid (from Star Wars - Episode 5: The Empire Strikes Back). Also, I've posted a JPG image at "http:www.brickshelf...s_v1.jpg". Please let me know what you think. Thanks, Franklin 0 FILE probe001.dat 0 MPD (...) (25 years ago, 16-Feb-00, to lugnet.cad.dat.models)
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| | Re: Lunar Rover (foldable)
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(...) I (...) Thanks for your praise! (...stands up, smiles humbly, takes a bow and sits down at the keyboard again.) Just in case no-one noticed: my rover folds the wrong way. The Apollo Lunar Rover is folded so that the outside of the stowed (...) (25 years ago, 16-Feb-00, to lugnet.cad.dat.models)
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| | Robot building instructions
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Hello, Full color, computer-rendered building instructions for my RoboTag robot are here: (URL) is one of the projects from _The Unofficial Guide to LEGO MINDSTORMS Robots_, my book published by O'Reilly. Ciao, Jonathan ----- Lego Mindstorms Robots (...) (25 years ago, 16-Feb-00, to lugnet.robotics, lugnet.cad, lugnet.cad.ray)
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| | Re: Dat web sites
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Ok, I'm working on drawing the big wheels, an Mindstorms tyre I'll see later if i'm able to draw the big shock absorber. -- Damien et Nathalie Duquennoy 26, rue du belvédère 69210 L'ARBRESLE dduquenn@club-internet.fr (URL) Wilson (...) (25 years ago, 16-Feb-00, to lugnet.cad, lugnet.cad.dev)
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| | 8880 wheel & tire (no .DAT iet)
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I would like to apologyse, to everyone o tryed to download the *.png image files, because they couldn't get them. The problem was in the HTTP Server which was transfering these files (*.png) in text format, so every browser would show you a nice (...) (25 years ago, 16-Feb-00, to lugnet.cad.dev)
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| | Re: stl2dat conversion tool beta2
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(...) You are welcome, but if you require anything else, just say so. Note: I found out that my CAD program, when saving an stl file, actually gives a warning (opens dialog box) if there are any open surfaces in the design, but lets you save anyway, (...) (25 years ago, 16-Feb-00, to lugnet.cad.dev)
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| | Re: John stole my AAT
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Hi Dö, I understand your feelingsand share your points. When you find something yours in another website it's incredible how much different you can feel whether they give you the proper credit or not. The difference is as wide as is being rewarded (...) (25 years ago, 16-Feb-00, to lugnet.starwars, lugnet.cad, lugnet.general)
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| | Re: stl2dat conversion tool beta2
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(...) Yes. Thanks a lot for your very clear explanations, and for the time you passed. Marc Klein A Mindstorms fan. (25 years ago, 16-Feb-00, to lugnet.cad.dev)
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| | Re: My 1st custom highway scene. Thanks Bram!
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(...) I'm glad I discovered macros--makes it much easier to place objects like that. (...) You can do rotations about all three axes at once like this: rotate <10,-20,30> which (AFAIK) is equivalent to: rotate x*10 rotate y*-20 rotate z*30 (...) (...) (25 years ago, 16-Feb-00, to lugnet.cad.ray)
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| | Pictures/stickers
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I think that in some version of something, it should give you the ability to add your own customized pictures or stickers to put on either figures or just whatever you want. (i accidentaly put this on the main board, i don't think it matters (...) (25 years ago, 16-Feb-00, to lugnet.cad.mlcad)
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| | Pictures/stickers
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I think that in some version of something should give you the ability to add your own customized pictures or stickers to put on either figures or just whatever you want. taxihamster@hotmail.com (25 years ago, 16-Feb-00, to lugnet.cad)
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| | Re: Lunar Rover (foldable)
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I really, really like those backpacks. I hope you end up building an entire line of Appolo vehicles (modules, launch pad vehicles, rockets) and tools. I would really like to see your version of the Lunar Module! (...) (25 years ago, 16-Feb-00, to lugnet.cad.dat.models)
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| | Re: Medic Ship
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Well thanks Mark. However, when I use it, it is only 4 studs tall and this ends up looking akward on big ships. I really wish TLG would make an 8 stud wide cockpit that is also about 3 bricks high, then you could really build some cool ships. Keep (...) (25 years ago, 16-Feb-00, to lugnet.cad.dat.models)
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| | Re: My 1st custom highway scene. Thanks Bram!
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(...) Yup. very cool. (...) Wadda ya know. 5 degrees worked great! (...) Yup lane 3, 50 units away, and 300 as the lower bound. now that i know the rotation statements, ill see how some bank on the bird looks :) I just got done playing with the (...) (25 years ago, 16-Feb-00, to lugnet.cad.ray)
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| | Re: My 1st custom highway scene. Thanks Bram!
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(...) Glad to see someone using it! Did you play with the number of lanes or removing the barrier, adding a median, etc, at all? (...) It might have taken my machine so long because I included quite a bit of reflection... On your page, you write: (...) (25 years ago, 16-Feb-00, to lugnet.cad, lugnet.cad.ray)
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| | Re: l3p hates me
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(...) error "76" (...) dir, (...) and (...) in (...) Well, tried making the L3P dir. No luck. Downloaded the filemon progie. Looks like filemon people moved to here: (URL) litte program! I found out that the last file l3pao has a problem with is (...) (25 years ago, 16-Feb-00, to lugnet.cad)
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| | Re: Medic Ship
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(...) Thats one great model! I may have to use the idea about the double windsheilds... -- Mark Nelson Speedy's Lego Page: http:/www.pressenter...sons/lego/ (25 years ago, 16-Feb-00, to lugnet.cad.dat.models)
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| | My 1st custom highway scene. Thanks Bram!
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Hiyo! Here is a try at customizing a highway scene using Brams fun highway.pov. It uses three of my personal models, my 91 Accord(minifig edition), a custom lowrider type car, and my 2nd gen Veritech like aircraft flying above. here is the direct (...) (25 years ago, 16-Feb-00, to lugnet.cad)
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| | Re: New wallpaper scene and customizable POV file
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(...) What, Bram, nobody did lego trees as POV files? :) -JDF (25 years ago, 16-Feb-00, to lugnet.cad.ray)
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| | Re: Dat web sites
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(...) does not have the necessary wheels or the large shock absorbers. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 15-Feb-00, to lugnet.cad, lugnet.cad.dev)
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| | Re: New rendering/animation - Bram's Viper
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(...) LeoCAD exports .3ds files. Leonardo (25 years ago, 15-Feb-00, to lugnet.cad)
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| | Dat web sites
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Hello, I've read in LDLite documentation that there are some web sites to find some .dat files. Paul Gyugyi mentioned Wood4 and mudray. Could someone give me the address of those sites or of some others. I'm searching for the .dat file from 8422 (...) (25 years ago, 15-Feb-00, to lugnet.cad, lugnet.cad.dev)
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| | .cad.dat ng's (was Re: Sorry !)
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[x-posted to lugnet.admin.general] (...) I wonder if it's time to think about a redesign of the .dat ng's. There's a significant amount of off-topic posting, and at least one group is going unused. To me, that indicates the newsgroup definitions are (...) (25 years ago, 15-Feb-00, to lugnet.cad.dev, lugnet.admin.general)
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| | Re: 6441 Deep Reef Refuge
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(...) Sorry I didn't follow up on this discussion sooner. The quote you pulled from the charter does not preclude mpd files, nor does it allow *new* posts which do not include DAT content. If you start a new thread (that is, post an original (...) (25 years ago, 15-Feb-00, to lugnet.cad.dat.models.sets)
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| | Re: L3Lab - yet another LDraw viewer
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(...) I think it would be useful to have the one-liner as well. Fredrik (25 years ago, 15-Feb-00, to lugnet.cad)
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| | Re: New rendering/animation - Bram's Viper
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I use dat2dxf.exe and then import it into 3Dmax. Beware, dxf files can be massive. I've converted my Kite ((URL) dxf and it's now a 35mb file. Last time I tried to import it was on a P3 666mhz machine and it took two hours just to get to 50%. If (...) (25 years ago, 15-Feb-00, to lugnet.cad)
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| | anyone have a wig? (minifig male hairpiece)
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Does anyone have a "DAT" file for the male hairpiece (for the minifig) that they'd be willing to let me use? Please let me know. Thanks in advance, Franklin Franklin W. Cain | fwcain@yahoo.com | (URL) | (URL) OF MY EMAIL ADDRESS FOR UNSOLICITED (...) (25 years ago, 15-Feb-00, to lugnet.cad.dev, lugnet.cad.dat.parts)
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