Subject:
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Re: MLCad Suggestions
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Newsgroups:
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lugnet.cad.mlcad
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Date:
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Mon, 21 Feb 2000 10:30:08 GMT
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Viewed:
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1778 times
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In lugnet.cad.mlcad, Michael Lachmann writes:
> Please find below my comments ....
>
> > - The "help" option results in "Online help is not available because MSIE4.0
> > or higher was not found". Just tying it to the default browser would be
> > nice.
>
> Bad thing, but it will not work, since I use a active-X control based on
> MSIE4.0. However you should try to upgrade to a higher version of MSIE.
Or use HTML help in Windows whcih im sure that the MFC suppourts if not the
SDK?
> > - A wish that applies to the LCAD community in general: make a DAT->PostScript
> > converter so that really high-quality printed output is possible.
>
> Uuups, that one is hard, you force me to look at postscript :-(
> Does someone have a ready made converter, which I could use, or at least the
> specs are required (I don't have one).
GhostScript? - I think theres a windows verison.
> > - And finally, the ultimate wish: rewrite MLCad using OpenGL and Tk (or a
> > similar toolkit) so it is portable between Windows, Unix, and Macs. Then I
> > wouldn't have to boot into Windows to use it (it's the only thing I use
> > Windows for) and many other people would also be able to use it more easily.
>
> The thing with OpenGL is that: I tried a version of MLCad using this, but for
> the following reason it's not possible to use it ..
> - It's not faster than my drawing routines unless it can't use the hidden
> surface tests, which is wy we introduce BFC's.
> - It can't be used for editing since MLCad stores references to the parts in
> the drawings for fastest selection, which is not possible with Microsofts
> OpenGL (no private planes).
>
> I understand the wish of the users for going to Linux and Macs but MLCad
> currently is totaly based on MFC which makes it hard to run it on other
> operating systems.
>
> But I have something in mind, to try programming it with Java ... and than ...
> no limits regarding operating systems ...
>
>
Java 2 has Java3d - Or you could use VRML + Java via the External Authorign
Interface.- Peropsnaly I would prfer the VRML route. -
Why?
A lot of the issues about rotation-mpvment etc are taken care off.
And the BFC is taken care of in the VRML Borwser.
> (sneak into? Basic support for dat primitives: Lines, Triangles, Quads ...
> Full support for BFC :-), many bug-fixes, free rotations of RotationSteps and
> 3D View using the mouse only ... ;-)
MY suggestions. - Boolean ops.- Incredibly useful for creating custom peices.
Although I am not sure if MLCAD currently includes a parts editor?
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Message is in Reply To:
| | Re: MLCad Suggestions
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| Please find below my comments .... (...) This should not be a problem, will try to make it ... (...) This is generally possible, but keep in mind that this might be a slower thing. (...) I will try something to make it better, and which works into (...) (25 years ago, 21-Feb-00, to lugnet.cad.mlcad)
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