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Subject: 
Re: MLCad Suggestions
Newsgroups: 
lugnet.cad.mlcad
Date: 
Mon, 21 Feb 2000 10:30:06 GMT
Viewed: 
1859 times
  
In lugnet.cad.mlcad, Michael Lachmann writes:
Please find below my comments ....

- The "help" option results in "Online help is not available because MSIE4.0
or higher was not found".  Just tying it to the default browser would be
nice.

Bad thing, but it will not work, since I use a active-X control based on
MSIE4.0. However you should try to upgrade to a higher version of MSIE.

Or use HTML help in Windows whcih im sure that the  MFC suppourts if not the
SDK?

- A wish that applies to the LCAD community in general: make a • DAT->PostScript
converter so that really high-quality printed output is possible.

Uuups, that one is hard, you force me to look at postscript :-(
Does someone have a ready made converter, which I could use, or at least the
specs are required (I don't have one).


GhostScript? - I think theres a windows verison.

- And finally, the ultimate wish: rewrite MLCad using OpenGL and Tk (or a
similar toolkit) so it is portable between Windows, Unix, and Macs.  Then I
wouldn't have to boot into Windows to use it (it's the only thing I use
Windows for) and many other people would also be able to use it more easily.

The thing with OpenGL is that: I tried a version of MLCad using this, but for
the following reason it's not possible to use it ..
- It's not faster than my drawing routines unless it can't use the hidden
surface tests, which is wy we introduce BFC's.
- It can't be used for editing since MLCad stores references to the parts in
the drawings for fastest selection, which is not possible with Microsofts
OpenGL (no private planes).

I understand the wish of the users for going to Linux and Macs but MLCad
currently is totaly based on MFC which makes it hard to run it on other
operating systems.

But I have something in mind, to try programming it with Java ... and than ...
no limits regarding operating systems ...


Java 2 has Java3d - Or you could use VRML + Java  via the External Authorign
Interface.- Peropsnaly I would prfer the VRML route. -
Why?
A lot of the issues about rotation-mpvment etc are taken care off.
And the BFC is taken care of in the VRML Borwser.

(sneak into? Basic support for dat primitives: Lines, Triangles, Quads ...
Full support for BFC :-), many bug-fixes, free rotations of RotationSteps and
3D View using the mouse only ... ;-)


MY suggestions. -  Boolean ops.- Incredibly useful for creating custom peices.
Although I am not sure if MLCAD currently includes a parts editor?



Message is in Reply To:
  Re: MLCad Suggestions
 
Please find below my comments .... (...) This should not be a problem, will try to make it ... (...) This is generally possible, but keep in mind that this might be a slower thing. (...) I will try something to make it better, and which works into (...) (25 years ago, 21-Feb-00, to lugnet.cad.mlcad)

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