Subject:
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Re: Help with normal textures...
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Newsgroups:
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lugnet.cad.ray
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Date:
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Thu, 17 Feb 2000 08:59:05 GMT
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Viewed:
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992 times
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Hi Bram!
I just looked at your texture. I can't explain why it looks so odd, but I can
give you a way to fix it.
Change:
normal { wrinkles scale <1,-1,1> }
to:
normal { wrinkles scale <1,-1,1> translate <-4000, 0, -4000>}
and it will look smooth.
There must be something we don't understand...
--
Anders Isaksson, Sweden
BlockCAD: http://user.tninet.se/~hbh828t/proglego.htm
Gallery: http://user.tninet.se/~hbh828t/gallery.htm
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Message is in Reply To:
| | Help with normal textures...
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| When I render the attached file, I get ugly horizontal and vertical lines, as shown here: (URL) someone please try rendering it and see if you get the same results? Does anyone know how to fix this? Thanks, --Bram // begin file // light_source { < (...) (25 years ago, 7-Feb-00, to lugnet.cad.ray)
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