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 CAD / Ray-Tracing / 95
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Subject: 
Re: Getting camera angle, field of view and distance right
Newsgroups: 
lugnet.cad.ray
Date: 
Fri, 18 Feb 2000 23:50:15 GMT
Viewed: 
684 times
  
Larry Pieniazek <lar@voyager.net> writes:
Going L3P over and over with different parms, or re-rendering from
within POV both seem slow.

In my highway file, I've made it so that most of the L3P params can be
changed right in the POV file.  You'll still have to rerender to get it
right, but that's what the QUAL=0 setting is for...
If anyone wants me to, I'll post the snippet of code which does this.
--Bram


Bram Lambrecht           / o   o \           BramL@juno.com
-------------------oooo-----(_)-----oooo-------------------
    WWW:   http://www.chuh.org/Students/Bram-Lambrecht/
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Message has 1 Reply:
  Re: Getting camera angle, field of view and distance right
 
Please. (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)

Message is in Reply To:
  Getting camera angle, field of view and distance right
 
It seems to me that one of the more fiddly things in POV is to try to get these items right. Does anyone have any tips or tools? Ideally I'd like to have a bounding box or wireframe of my model that I could interactively turn, twist, zoom in and (...) (25 years ago, 18-Feb-00, to lugnet.cad.ray)

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