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Subject: 
Re: NLDA [aka Medieval] Brikwars*
Newsgroups: 
lugnet.org.us.nelug
Date: 
Fri, 22 Jun 2001 20:09:36 GMT
Reply-To: 
suz@baseplate=Spamcake=.com
Viewed: 
688 times
  
David Eaton wrote:

In lugnet.org.us.nelug, Joe Comeau writes:
Of course, we could even this out fairly easily by letting the team with the
item (Team A) place their troops first. This would then give you guys the
ability to analyze weak spots and place your troops accordingly.

I'm certainly up for it... of course I'll also take that to mean that we'll
fluctuate what troops & weapons we field depending on your inital positioning.

We on Team A have a pretty solid idea of troop / fortification type. I
think what we've built and the style of it are relevant to this
discussion. If everyone will see our stuff on Monday anyway, and we're
building a storyline now, is there any reason to keep this secret?

-Suz



Message has 1 Reply:
  Re: NLDA [aka Medieval] Brikwars*
 
(...) Not really. Does anyone else from Team B think it's terribly wrong of us to reveal what we've got? I don't particularly care. It makes for good planning, I suppose. But then again, I suppose I wasn't really planning to bring anything to the (...) (23 years ago, 22-Jun-01, to lugnet.org.us.nelug)

Message is in Reply To:
  Re: NLDA [aka Medieval] Brikwars*
 
(...) I'm certainly up for it... of course I'll also take that to mean that we'll fluctuate what troops & weapons we field depending on your inital positioning. (...) It's certainly different than most of the games we've had in the past-- I've often (...) (23 years ago, 22-Jun-01, to lugnet.org.us.nelug)

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