| | Re: ESPG rules considerations (was Re: Question about quality of Best Lock...
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(...) A lot depends on which way you want to go - role-playing or straight miniatures gaming. With role-playing people can join and leave at their leisure, but it leaves a lot of work and unfocused effort. Essentialy, a bunch of one-on-one (...) (20 years ago, 8-Oct-04, to lugnet.gaming)
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| | Re: ESPG rules considerations (was Re: Question about quality of Best Lock...
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(...) I'll have to have a look at this also. I'm not absolutely wedded to a campaign game with ship upgrades (even in an 8 hour game, they barely come into play). Adding the other aspects of the campaign game (scenario islands and such) would be (...) (20 years ago, 7-Oct-04, to lugnet.gaming)
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| | Re: ESPG rules considerations (was Re: Question about quality of Best Lock...
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In lugnet.gaming, Frank Filz wrote: , it's small arms fire that is too effective. (...) You might want to take a look at Flagship Games [Pirates!] They are designed for cast resin ships and 25mm figs, but the cannon count and physical ship size is (...) (20 years ago, 7-Oct-04, to lugnet.gaming)
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| | Re: Starship Roll Call: Q4 2004
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(...) And is this a problem? ...no, it isn't. We showed support before, we're gonna show it now. Life first. When I was in HS, I had a string of 3 terrible math teachers who had no business trying to teach or explain math. Flunked math several (...) (20 years ago, 7-Oct-04, to lugnet.gaming.starship, FTX)
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| | Re: ESPG rules considerations (was Re: Question about quality of Best Lock...
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(...) The swivel cannon is always able to target. Without a swivel cannon, your ability to target depends somewhat on the GM's estimation of the angle of broadside, but it tends to be a pretty small arc on either side of the ship (though it is (...) (20 years ago, 6-Oct-04, to lugnet.gaming)
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| | Re: Starship Roll Call: Q4 2004
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(...) -snip- (...) Errr... I should be back. I really should. My life just took a turn for the worst. Because of a teacher who cannot teach, my Math average went from 98 to 40. This just crushed my life dream of going to West Point and I've gotta (...) (20 years ago, 6-Oct-04, to lugnet.gaming.starship, FTX)
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| | Re: Question about quality of Best Lock...
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(...) That all may be true, but I don't think any of that contradicts what I said. The choice to be LEGO-centric is certainly up to the guy running the show, and I certainly indicated that I'd not want to bother with non-LEGO figs, but I just wish (...) (20 years ago, 6-Oct-04, to lugnet.gaming)
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| | ESPG rules considerations (was Re: Question about quality of Best Lock...
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(...) Beauty is in the eye of the beholder, but ya. (...) Yes, the swivel cannon is quite handy in a stern chase. Perhaps this is a flaw in the rules, or perhaps it's a good thing. Except that I think a class 6 against 6 class 1s can blow 2 or three (...) (20 years ago, 6-Oct-04, to lugnet.gaming)
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| | Re: Question about quality of Best Lock...
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(...) What he's really saying is that his rules are not product specific. You could also play with Playmobil or Imaginext (not that he mentions Imaginext, but I've been looking at it - it could be a cool basis for the Pirate Game, though certainly (...) (20 years ago, 6-Oct-04, to lugnet.gaming)
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| | Re: Bircklords v2 ?
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(...) What is the admin cost you're incurring now? (...) Do you HAVE to give a second life? no! It's your hobby, if it's not fun for you don't do it. (We're thankful you did but please don't feel obligated) But I suspect you'll get plenty of new and (...) (20 years ago, 6-Oct-04, to lugnet.gaming)
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| | Re: Question about quality of Best Lock...
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(...) Or that he's being politically correct. Or trying to provide for people who already have the stuff and might possibly start to game if given encouragement. Or saying it's OK for others to use them if they want not necessarily that HE uses (...) (20 years ago, 6-Oct-04, to lugnet.gaming)
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| | Re: Question about quality of Best Lock...
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(...) LEGO minifigs, if anything, are MORE secure on a Best-Lock stud. I hooked four on to the ship via one leg only, turned it sideways, and shook. None came off the ship. In fact, the most likely problem is that you'll go to take the fig off, and (...) (20 years ago, 6-Oct-04, to lugnet.gaming)
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| | Re: Question about quality of Best Lock...
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(...) The LEGO:Best-Lock clutch power is hit-or-miss. You're right about the minifig foot accommodating the height of a Best-Lock stud, but I've found that the fit can be too loose (man overboard!) or too tight (I've stress-fractured my heel!) or (...) (20 years ago, 6-Oct-04, to lugnet.gaming)
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| | Re: Question about quality of Best Lock...
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My comments are all gaming related so I XFUT lugnet.gaming (...) A key part of ESPG is that all minifigs have to be attached to the ship (well they technically don't have to but they fall off easily if they are not, and that means they are "in the (...) (20 years ago, 6-Oct-04, to lugnet.off-topic.clone-brands, lugnet.pirates, lugnet.gaming)
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| | Bircklords v2 ?
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After many months of net inactivity (new house, new job, etc), I am thinking of a secund of bricklords. I wish to keep the pleasure of the play but to considerably reduce the adminsitration cost for me. For that, I have to heavy rewrite all the the (...) (20 years ago, 6-Oct-04, to lugnet.gaming)
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| | NWBrickCon Gaming!
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Arr!! Shanghaied I be into coordinating any gaming that be happening at NWBrickCon!! If it be walking the plank in Evil Stevie's Pirate game or blasting scurvy dogs in Brick Wars ye be planning, ye let me know! **ahem** If you're interested in (...) (20 years ago, 5-Oct-04, to lugnet.events.nwbrickcon, lugnet.gaming, lugnet.pirates) !
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| | A Faint Message...
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RECIEVING TRANSMISSION... FROM: Enifian Protectorate, Sector Delta 3,2 (DAC Sector) TO: Open Hail MESSAGE AS FOLLOWS... Greetings to all, I am Grand Proctor Narel Geon, of the Enifian Protectorate. We are a newly established government in the DAC (...) (20 years ago, 2-Oct-04, to lugnet.gaming.starship)
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| | Re: Starship Roll Call: Q4 2004
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(...) Um, no, actually. Let me know what address you're sending from and I'll have a word to my spam defences - they can get a little over-enthusiastic sometimes. Richard Still baldly going... (20 years ago, 2-Oct-04, to lugnet.gaming.starship)
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| | Re: Return of the K...well not quite
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(...) All Hail the Mighty GM Hendotron! I'm glad everything is going well for you. I don't think there are any problems right now, except the usual inactive player or two. Nothing out of the ordinary. For me, all ships inactive except for the Wrath (...) (20 years ago, 2-Oct-04, to lugnet.gaming.starship, FTX)
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| | Re: Starship Roll Call: Q4 2004
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(...) Hhooo doggie! Hendo is back, Jeff and Dan are on their way back, Richard is here, Andrew is here, Sean is here, I'm here, who are we missing? -- Feels like we're a family again. I'm getting all vechlept, excuse me a moment... Alright, enough (...) (20 years ago, 1-Oct-04, to lugnet.gaming.starship, FTX)
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| | RE: Starship Roll Call: Q4 2004
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Hi Hendo, AT this time, All DAC Ships should be in the DAC (home) sector. I am still reworking the sector at this time and should be ready to trek out by the middle of October. Current DAC Ships: DAC Acamar DAC Torga Ceti II DAC Satyr DAC Arrakis (...) (20 years ago, 30-Sep-04, to lugnet.gaming.starship)
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| | Starship Roll Call: Q4 2004
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Galactic Greetings! In hopes to get back to my duties, I need to know where all the player ships are as well as where any new sectors are. Here's the easiest way to do it. This is completely Out-Of-Character, so posting info here should not be (...) (20 years ago, 30-Sep-04, to lugnet.gaming.starship, FTX)
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| | Return of the K...well not quite
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GALACTIC GREETINGS!!! Starshippers, Starshippers, oh how I miss thee Starshippers! Hey All, The wedding went splendedly, the honeymoon was amazing, the house-search continues, and all of my ABS is packed away in a separate location for the time (...) (20 years ago, 30-Sep-04, to lugnet.gaming.starship, FTX)
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| | Re: Registry Gazette - buy one, get one free!!!
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(...) Thanks Richard, they look great. Thanks again for the work you put in. I was just waiting until things picked up again, but I guess that won't happen until somebody takes the stand and starts having fun. Here we go -- the Greemli is departing (...) (20 years ago, 24-Sep-04, to lugnet.gaming.starship, FTX)
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| | Re: Permission to start a ship in another SM's sector?
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(...) Don't yawn too deep, it's the Sycamaranian ship, the P'hek commanded by Captain Sneef. check out his species at: www.geocities.com/av...istry.html Anyhew, let's start the P'hek out at good ol' planet Helix where Sneef was last seen selling (...) (20 years ago, 24-Sep-04, to lugnet.gaming.starship)
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| | Re: Activity in Cruan'atan
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(...) Yah, you were informed 'cause I suspected you were going to do some player interaction, and I wanted you to know that it is not likely... (with those ships, that is) (...) Okay, you can say that. I won't say it 'cause Richard has done such a (...) (20 years ago, 24-Sep-04, to lugnet.gaming.starship)
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| | Activity in Cruan'atan
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Greetings to one and all. I have been informed by the Honorable SM Avery that there are several inactive ships in Cruan'atan Sector. No biggie if you don't want to re-activate...just saying that the Wrath is in-sector, and is ready to do some (...) (20 years ago, 24-Sep-04, to lugnet.gaming.starship)
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| | Re: Permission to start a ship in another SM's sector?
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(...) ...*yawn* (decadently): Oh, very well. *wavers hand* Send it in. --Andrew (20 years ago, 24-Sep-04, to lugnet.gaming.starship)
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| | Re: A Status Update
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(...) Much luck! I know how the homework feels... (...) EEP! Glad to hear you're back on track. Thanks for contributing to the personal side of Starship, Dan! Andrew (20 years ago, 24-Sep-04, to lugnet.gaming.starship, FTX)
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| | A Status Update
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Hi all, I felt this was necessary, but I apologise for interrupting the normal flow of traffic. This is a status update on my hiatus; feel free to not read it if that takes your fancy... I have recently started my freshman year at high school. My (...) (20 years ago, 23-Sep-04, to lugnet.gaming.starship, FTX)
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| | Registry Gazette - buy one, get one free!!!
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In lugnet.gaming.starship, Richard Parsons wrote: Hey there Starshippers, Avery's new ships: (URL) P'hek>, (URL) Grey'nar>, (URL) Drathor>, (URL) Rogue>, (URL) Greemli> and (URL) Red Blade> have all made it into the registry, which I think brings us (...) (20 years ago, 23-Sep-04, to lugnet.gaming.starship, FTX)
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| | Re: Permission to start a ship in another SM's sector?
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(...) Provided its cool with the local SM its cool with me. Otherwise you can start in your own sectors, or for that matter, I can randomly insert you into reality someplace :-) What one cannot do is materialise a battlefleet in the middle of some (...) (20 years ago, 23-Sep-04, to lugnet.gaming.starship)
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| | It's a ship registration marathon!
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Ship Name: P'hek Organisation with which the ship is associated: Independent Traders' Alliance Ship's Home Sector: Unknown Ship's Class: Sycamaranian Transport Ship's Role: Freighter Crew Species: Sycamaranian Normal Crew Size: 1 to 4 Number and (...) (20 years ago, 22-Sep-04, to lugnet.gaming.starship)
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| | Permission to start a ship in another SM's sector?
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Hey Starship gang! Just posted yet another ship to await registration for whenever things get back and going again. And, I was wondering if I could start this ship (the P'hek) in another SM's sector. I would like, if it is okay with you Andrew, and (...) (20 years ago, 22-Sep-04, to lugnet.gaming.starship)
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| | Re: Lego Gamimg at Foundation GameCon in Okemos, MI
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Thanks Jason! Nice work on the schedule table too! Xpost to lugnet.gaming as an FYI. (...) ++Lar (excited to be running BrickBattles although I may be leaning on Nik for most of the combat resolution, he has more practice) (20 years ago, 21-Sep-04, to lugnet.org.us.michlug, lugnet.org.glug, lugnet.gaming, FTX)
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| | Re: more BrickQuest Q's
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(...) Yes, that's definitely true as the game stands now--once again, largely designed around gaming cons where players aren't going to bring much if anything. (...) I think that's definitely possible and it's something I've talked about with Jason (...) (20 years ago, 17-Sep-04, to lugnet.gaming, FTX)
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| | more BrickQuest Q's
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I hadn't really looked at BrickQuest before today's thread. Looks neat! But it seems like the BrickMaster gets to have pretty much all of the LEGO fun. He builds the dungeons, monsters, swag, etc. Players I suppose get to dress their minifigs, but (...) (20 years ago, 17-Sep-04, to lugnet.gaming, FTX)
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| | Re: Questions about BrickQuest
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(...) There's been thought, but nothing conclusive... thus far my goal has been a game that can be taught and enjoyed easily at a gaming con like GenCon or Origins, and if I were to differentiate weapons, there would have to be a lot more work in (...) (20 years ago, 17-Sep-04, to lugnet.gaming, lugnet.castle)
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| | Questions about BrickQuest
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I've read through the BrickQuest rules. I find the game intriguing and possibly very fun - currently I'm thinking on building a 'capture the flag' type arena for two teams playing against eachother (while finding secret rooms, treasure, etc) (...) (20 years ago, 16-Sep-04, to lugnet.gaming, lugnet.castle)
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| | Will this fool stop with the new ships already?
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Ship Name: Grey'nar Organisation with which the ship is associated: none Ship's Home Sector: Granth Ship's Class: Skiidek Ship's Role: Scout Vessel Crew Species: Feeraas Normal Crew Size: 10 Crew + 12 Passengers if no scientific equipment is loaded (...) (20 years ago, 14-Sep-04, to lugnet.gaming.starship)
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