Subject:
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Re: ESPG rules considerations (was Re: Question about quality of Best Lock...
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Newsgroups:
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lugnet.gaming
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Date:
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Thu, 7 Oct 2004 15:45:12 GMT
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8311 times
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Bruce Schlickbernd wrote:
> You might want to take a look at Flagship Games [Pirates!] They are
> designed for cast resin ships and 25mm figs, but the cannon count and
> physical ship size is reasonably compatible with Lego ships. But
> it's a straight battle game, not a role-playing game.
>
> <http://www.flagshipgames.com/Pirates!.htm>
I'll have to have a look at this also. I'm not absolutely wedded to a
campaign game with ship upgrades (even in an 8 hour game, they barely come
into play). Adding the other aspects of the campaign game (scenario islands
and such) would be easy to tack onto any rules set.
> There's also Peter Pig's [Pieces of Eight] rules, though the scales
> they are designed for are not as conducive to straight adaptation to
> Lego. They do have ship battle and land campaigns, though.
I've got Pieces of Eight, I'll need to look over it again.
> I've been meaning to go back and develop my own rules again. I kinda
> abandoned it because SJ's used the exact same ship class method I was
> intending to use, and I didn't want to reinvent the wheel if I didn't
> have to.
This would be quite cool. What is stopping me from really working on
something is a lack of at least one more local Pirate Fan to bounce ideas
off of and players to play test with. Lots of ideas have been tossed around
on ways to improve the game, but without play testing, I'm reluctant to
really do much, thus my interest in finding a well accepted set of
miniatures rules that could be adapted with minimal effort.
I've reached a stage in my gaming life where I'd rather stick with known
systems that work rather than screw with things that need tuning. This is
more of an issue with RPGs where I have decided that I just need to settle
on RuneQuest and Cold Iron (a college friends homebrew).
I've also been considering abandoning Pirates and doing Wild West where
there are a number of good skirmish level games. Wild West would also be a
little easier to transport by air I think.
Frank
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20 Messages in This Thread: ![Re: Question about quality of Best Lock... -Bruce Schlickbernd (6-Oct-04 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Question about quality of Best Lock... -Larry Pieniazek (6-Oct-04 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![Re: Question about quality of Best Lock... -Frank Filz (6-Oct-04 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![ESPG rules considerations (was Re: Question about quality of Best Lock... -Larry Pieniazek (6-Oct-04 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: ESPG rules considerations (was Re: Question about quality of Best Lock... -Frank Filz (6-Oct-04 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![Re: ESPG rules considerations (was Re: Question about quality of Best Lock... -David Laswell (7-Oct-04 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: ESPG rules considerations (was Re: Question about quality of Best Lock... -Frank Filz (14-Oct-04 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: ESPG rules considerations (was Re: Question about quality of Best Lock... -Bruce Schlickbernd (7-Oct-04 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![You are here](/news/here.gif) ![](/news/46.gif) ![Re: ESPG rules considerations (was Re: Question about quality of Best Lock... -Bruce Schlickbernd (8-Oct-04 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![Re: ESPG rules considerations (was Re: Question about quality of Best Lock... -Don Cox (8-Oct-04 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![(Cancelled)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: ESPG rules considerations (was Re: Question about quality of Best Lock... -Frank Filz (8-Oct-04 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![How can we take advantage of the brick? -Mike Rayhawk (9-Oct-04 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: ESPG rules considerations (was Re: Question about quality of Best Lock... -Frank Filz (8-Oct-04 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Question about quality of Best Lock... -David Laswell (7-Oct-04 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Question about quality of Best Lock... -Frank Filz (14-Oct-04 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Question about quality of Best Lock... -David Laswell (14-Oct-04 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Question about quality of Best Lock... -Frank Filz (15-Oct-04 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Question about quality of Best Lock... -Bruce Schlickbernd (6-Oct-04 to lugnet.gaming)](/news/x.gif)
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