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Subject: 
Re: ESPG rules considerations (was Re: Question about quality of Best Lock...
Newsgroups: 
lugnet.gaming
Date: 
Fri, 8 Oct 2004 23:41:49 GMT
Viewed: 
7985 times
  
Don Cox wrote:
All of these ideas might make a good Brick Wars game.  Also could be
done on a table top, depending on terrain.

BrikWars would not be my system of choice. Actually, I've mostly decided
that the AFOL created systems aren't really worth it. None of them really
take advantage of the brick (BrikWars does to a minor extent, but then you
can disassemble things when destroyed using any system...), and I doubt any
of them have the level of playtesting of any of the miniatures systems I'm
examining.

Frank



Message has 1 Reply:
  How can we take advantage of the brick?
 
(...) I tend to agree. We tried a couple of things to make BrikWars more brick-centric: a system for minifigures to construct things mid-battle, the Mechanix who can recombine blasted-apart vehicle fragments in new ways, etc. - none of them ever (...) (20 years ago, 9-Oct-04, to lugnet.gaming)

Message is in Reply To:
  Re: ESPG rules considerations (was Re: Question about quality of Best Lock...
 
(...) The Western theme could be a good game to break the ESPG for a bit. Using my pic from BF2004: (URL) attacking a wagon train or Indians doing a buffalo run, maybe the bad guys doing a bit of rustling: (URL) of these ideas might make a good (...) (20 years ago, 8-Oct-04, to lugnet.gaming)

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