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 CAD / Development / Organizations / LDraw / 3903
3902  |  3904
Subject: 
Re: Contributor Agreement License details - updated version
Newsgroups: 
lugnet.cad.dev.org.ldraw
Date: 
Mon, 5 Feb 2007 21:06:13 GMT
Viewed: 
5008 times
  
Tim Gould wrote:

There is no way to use a typical LDraw file without the parts library
to render a scene.

Actually there is. Anton Raves' library comes immediately to mind. Using
that you're not using any information from the LDRAW parts, only the
placement information in the model file. And his is not the only library of
Lego parts in the world...

--
Anders Isaksson, Sweden
BlockCAD:  http://web.telia.com/~u16122508/proglego.htm
Gallery:   http://web.telia.com/~u16122508/gallery/index.htm



Message has 1 Reply:
  Re: Contributor Agreement License details - updated version
 
(...) I did think of Anton Rave's library and LGEO but there aren't a lot of models which use exclusively parts from LGEO (I have never used Anton's library). Sure you can provide a counter-example and of course LDraw.org has no control over renders (...) (18 years ago, 5-Feb-07, to lugnet.cad.dev.org.ldraw)

Message is in Reply To:
  Re: Contributor Agreement License details - updated version
 
(...) That is not a fair analogy. Arguably POVray (or ldglite or ldview) is the chisel but the parts are a necessary part of the final work. There is no way to use a typical LDraw file without the parts library to render a scene. (...) You haven't (...) (18 years ago, 5-Feb-07, to lugnet.cad.dev.org.ldraw)

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