| | Re: New use for part #2397 Horse Hitching
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(...) #2397 "Horse Hitching" has been used for (...) Also see (URL) for another model using the horse hitching differently. (...) its main purpose? (...) I don't think there is a *good* name or place for this unusual part, or its counterpart. It (...) (25 years ago, 21-Mar-00, to lugnet.cad.dev)
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| | Re: New use for part #2397 Horse Hithing
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(...) First, I agree that parts should be named after their most common use. Second, Isn't the technical name for this structure "Wagon Tongue"? Or am I thinking of something else? Jeff (25 years ago, 21-Mar-00, to lugnet.cad.dev)
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| | Re: LDraw Add-On 2.1.2 Now Available
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I think you can stop looking into the problem. I managed to install the program after having my computer shut down for must of the day due to possible storms. I've noticed that the Tools menu has Sort Model twice. One is for actually sotring the (...) (25 years ago, 21-Mar-00, to lugnet.cad)
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| | Win ver 0.72
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Hi All, LeoCad has come a long way! I have been using it for quite a while. I have a couple User comments 1) When I "drop" a new block into a model can it be placed on top of, or very near, the last brick? Currently I believe that it is placed with (...) (25 years ago, 21-Mar-00, to lugnet.cad.leocad)
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| | Re: New use for part #2397 Horse Hithing
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I am fine with any name, but here is a suggestion: Name a part by what it looks like, instead of how it's used. "horse hitching" could be called "two beam offset connector" -Chuck (25 years ago, 21-Mar-00, to lugnet.cad.dev)
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| | Re: New use for part #2397 Horse Hithing
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(...) It was also used in the Treasure Transport in the Ninja series. (25 years ago, 20-Mar-00, to lugnet.cad.dev)
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| | Re: New use for part #2397 Horse Hithing
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(...) #2397 "Horse Hitching" has been used for (...) Seems just a bit silly to me... I mean, you name a part for the _most common_ use, right? Especially if it's ALMOST ALWAYS used for the same thing, except for once or twice. And it's known that (...) (25 years ago, 20-Mar-00, to lugnet.cad.dev)
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| | Re: New use for part #2397 Horse Hithing
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(...) #2397 "Horse Hitching" has been used for (...) main purpose? (...) 6579 is essentially a rebuild of 6572 <set:6572> . Alan Random set:<set:3403> (25 years ago, 20-Mar-00, to lugnet.cad.dev)
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| | Re: New use for part #2397 Horse Hithing
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(...) You're absolutely right. Cool! It shows very clearly at: (URL) cool thing is that I was thinking of yet another set! It is very similar to the "Ice Surfer", but it has wheels instead of skis... /Tore (25 years ago, 20-Mar-00, to lugnet.cad.dev)
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| | Re: New use for part #2397 Horse Hithing
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(...) #2397 "Horse Hitching" has been used for (...) main purpose? (...) Yes it's also in 6335 (Indy Transport) as the support for the top deck! Chris (25 years ago, 20-Mar-00, to lugnet.cad.dev)
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| | Re: 32165 Technic Throwbot Head
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Fantastic! The amount of detail you put in is really outstanding. Now, anychance of redoing the ball and socket pieces Gyugi built? 8) Ben -- Ben Vaughan ben@marsbase.com (URL) Klein" <marckl@easynet.fr> wrote in message (...) (25 years ago, 20-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Big Scenes
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(...) Hello, Reading that you are working at MLCad v1.8 i'd like to ask if its possible to select multiple parts without the bounding box appearing around them, since it prevents the user to select parts that are inside this box. I know that you can (...) (25 years ago, 20-Mar-00, to lugnet.cad.mlcad)
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| | Re: 32165 Technic Throwbot Head [DAT]
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(...) Thanks for the "Wow". I spend the last sunday to modelise that part. I used solidworks, a very powerful cad-cam tool. It is specially usefull when you change the dimensions after you have almost finished your part. The converter does create (...) (25 years ago, 20-Mar-00, to lugnet.cad.dat.parts)
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| | Re: bug alert! .dat names switched
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(...) [snip] (...) [snip] (...) me? i'd suggest, for #3861: door 1x4x5 with 4 openings or #3861: door 1x4x5 with 4 windows (because it doesn't have a pane) and for #73312: door 1x4x5 with security bars (as thats what they are, and it doesn't truly (...) (25 years ago, 20-Mar-00, to lugnet.cad.dev)
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| | Re: Big Scenes
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Hi Michael, Michael Lachmann <michael.lachmann@maxmobil.at> schrieb in im Newsbeitrag: FrpML4.8ny@lugnet.com... (...) four (...) and (...) Great! Ok, I will stand by.... (...) -- Ciao, Joachim. (Homepage: (URL) (25 years ago, 20-Mar-00, to lugnet.cad.mlcad)
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| | New use for part #2397 Horse Hithing
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|
In set #6579 Ice Surfer and at least one more which I have forgotten, part #2397 "Horse Hitching" has been used for something very different. See (URL) makes naming difficult, or should we still consider horse hitching as its main purpose? At least, (...) (25 years ago, 20-Mar-00, to lugnet.cad.dev)
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| | Re: 32165 Technic Throwbot Head
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Marc Klein <marckl@easynet.fr> wrote in message news:udecdsc3j64ptrb...4ax.com... (...) Wow from me too! How long does it take you to create a part like this? Does the converter create the edgelines, or do you have to add those yourself? I did (...) (25 years ago, 20-Mar-00, to lugnet.cad.dat.parts)
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| | Re: bug alert! .dat names switched
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(...) Thanks for pointing these out! I'll get them fixed in the next update. (...) LDraw names tend to not be readable, but classification-based. So specific info about the part should appear later in the name. I'd say this part name is organized (...) (25 years ago, 20-Mar-00, to lugnet.cad.dev)
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| | Re: LDraw Add-On 2.1.2 Now Available
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(...) I ran into this message just once, during a test install. But I didn't have any problem rebooting and continuing. I will look into this some more. Steve (25 years ago, 20-Mar-00, to lugnet.cad)
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| | Re: Why is it that...
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(...) (Pirate ship models are probably lacking because LDraw doesn't have the 4 major mast pieces, and only 1 of the 6 ship hull pieces) These things seem to go in waves, closely tied to what else is going on in LUGNET-world. F'rinstance, when (...) (25 years ago, 20-Mar-00, to lugnet.cad)
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| | Re: I'm missing parts' primitives.
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(...) Uhh, special trade regulations which prevent the transport of those files across national boundaries? They went to the government as payment of a data-import tariff? Seriously, I'd check the hard drive for errors, redownload and reinstall (...) (25 years ago, 20-Mar-00, to lugnet.cad)
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| | Re: 32165 Technic Throwbot Head
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One word: Wow! /Tore (...) <snip> (...) (25 years ago, 20-Mar-00, to lugnet.cad.dat.parts)
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| | 32165 Technic Throwbot Head [DAT]
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0 Technic Throwbot Head 0 Name: 32165.dat 0 Author: Marc Klein <marc.klein@free.fr> 0 Created with stl2dat conversion tool 0 Un-Official LCad part 1 16 -30 -15 -20 5.21 0 7.34 7.34 0 -5.21 0 6 0 3-8cyli.dat 1 16 -30 -15 -20 5.21 0 7.34 7.34 0 -5.21 (...) (25 years ago, 20-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Big Scenes
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(...) it (...) I've tried some weeks ago to build a small viewer compatible to the MLCad dat format extensions, using OpenGl. The result was: It was not much faster, and I was loosing all the features, build in into the 3D-Drawing engine of MLCad. (...) (25 years ago, 20-Mar-00, to lugnet.cad.mlcad)
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| | Re: Big Scenes
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(...) why don't you add opengl support? for people with acceleration ( not me :( ) it would be MUCH faster, with little or no quality loss Jonathan Gevaryahu Jgevaryahu(remove)@hotmail.com (25 years ago, 20-Mar-00, to lugnet.cad.mlcad)
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| | for datsville: amateur radio club (ham radio club) [DAT]
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i designed this amateur (ham) radio building for datsville after getting my own license. (ok, I passed the test, but the fcc is behind schedule, so I dont have a callsign yet) the "club callsign" I used for this is l3go (I hope Paul Gyugyi doesn't (...) (25 years ago, 20-Mar-00, to lugnet.cad.dat.models)
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| | Why is it that...
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Why is it that most of the models people post to the models group are mecha, small spacecraft & small space ground vechicles? Where are the large spacecraft, large space ground vechicles, space bases, space stations, castle models, town models, (...) (25 years ago, 20-Mar-00, to lugnet.cad)
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| | is anyone working on... (not a parts request)
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Is anyone working on any of the folowing? the black falcon torso the crusaders lion torso the wolfpack torso the plate armour torso the dragon masters torso with the dragon on the front in the middle in the shield shape & it also has a oval belt (...) (25 years ago, 20-Mar-00, to lugnet.cad.dev)
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| | Re: Big Scenes
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(...) step precession-level from no studs, over lines (like LEdit), coase studs and normal studs. First speed measurements indicated a increase of up to factor 10! Please stand by, I will try to release this version as soon as possible. Michael (25 years ago, 20-Mar-00, to lugnet.cad.mlcad)
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| | Re: LDraw Add-On 2.1.2 Now Available
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I am having trouble installing LDAO. When I run the install program, I get an error message saying that OLE files are in use and that I must restart Windows (98) to update the OLE files. I restarted Windows and the installation program started up (...) (25 years ago, 20-Mar-00, to lugnet.cad)
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| | Re: Mech Weapon Designs
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(...) Go ahead. Just make sure to give me credit. ;) Jeff (25 years ago, 20-Mar-00, to lugnet.cad.dat.ideas)
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|
| | bug alert! .dat names switched
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I noticed an interesting bug in the latest release of the dat files: #73312 door 1x4x5 w/4 panes is drawn as a door 1x4x5 with 6 panes and, respectively, #3861 door 1x4x5 w/6 panes is drawn as a door 1x4x5 with 4 panes what happened here? according (...) (25 years ago, 20-Mar-00, to lugnet.cad.dev)
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| | LDraw Add-On 2.1.2 Now Available
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[follow-ups set to lugnet.cad] The new version of LDraw Add-On (LDAO) is now available. This is version 2.1.2. There have been a number of changes since the last 'official' release, which was version 2.0.3. Including a number of major bug fixes. If (...) (25 years ago, 20-Mar-00, to lugnet.announce, lugnet.cad)
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| | Re: Mech Weapon Designs
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Cool chaingun! Can I use it for my global defense initive wolverene class light mech? -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 19-Mar-00, to lugnet.cad.dat.ideas)
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| | Tore's Temporary Parts Tracker - Time to Submit!
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I will not enter somebody else's parts if they aren't submitted by author. So now's the time for you all to submit parts or requests! (URL) (25 years ago, 19-Mar-00, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | I'm missing parts' primitives.
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I've installed LDRAW, MLCAD and the latest complete.exe but I'm missing parts' primitives: 3-4ndis.dat studp01.dat 4-4cone1.dat Does anyone know why I'm missing these? Carbon 60 (25 years ago, 19-Mar-00, to lugnet.cad)
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| | Mech Weapon Designs [DAT]
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Part Two: Weapons! I made a Chaingun and a Laser Rifle to go along with my Mecha Arm. :) Jeff 0 Mecha Weapons 0 Name: weaps.dat 0 Author: Jeff "Auld Dragon" Stembel, < Dragonelf1@aol.com > 0 Laser Rifle 1 7 -160 20 0 0 0 -1 1 0 0 0 -1 0 3623.DAT 1 7 (...) (25 years ago, 19-Mar-00, to lugnet.cad.dat.ideas)
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| | Mech Shoulder design [DAT]
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Well, here is the Mech shoulder I designed last night. Remember, the White gear should be a clutch gear! :) Jeff 0 Mecha shoulder 0 Name: arm.dat 0 Author: Jeff "Auld Dragon" Stembel, < Dragonelf1@aol.com > 1 7 20 24 0 0 0 -1 0 1 0 1 0 0 3701.DAT 1 (...) (25 years ago, 19-Mar-00, to lugnet.cad.dat.ideas)
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| | dat-render plugin for NS/IE?
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After an odd 5-minute brainstorm, I came up with a strange, but potentially useful idea: why doesn't someone write a plugin for netscape/Internet explorer to render .dat files? you would right-click on the in-lined window to get a menu to change (...) (25 years ago, 19-Mar-00, to lugnet.cad.dev)
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| | L3Lab Downloadable at ldraw.org
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Just a quick note to say I've uploaded the L3Lab files, so you can get it from ldraw.org now. (URL) Courtney ldraw.org Project Coordinator (URL) timcourtne ICQ: 23951114 (25 years ago, 19-Mar-00, to lugnet.announce, lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
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| | L3P and Lego Colors
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After converting a couple of models with L3P and rendering them with Pov-Ray, i noticed that Color0 (black) actually produces a dark grey color under most lighting conditions. By changing the Color0 definition in Pov-Ray from rgb (...) (25 years ago, 18-Mar-00, to lugnet.cad.ray)
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| | Re: Part number wanted
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(...) And you'll tell them, that the CW magicians need those for their spells. "Newt's eye, dragon's wings, human's heart and cattle horns. Put in the oven until medium to well done". :-) -Shiri (25 years ago, 18-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Tore's Temporary Parts Tracker (with Parts Requests)
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|
(...) Definitely. (...) Yes. (...) I don't know. Is it decided that we will use the l3p post-processor? A long time ago, I suggested an extended LDraw syntax with: 0 IFDEF (CONE, for example) ... 0 ELSE ... 0 ENDIF The suggestion didn't get much (...) (25 years ago, 18-Mar-00, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Re: Tore's Temporary Parts Tracker (with Parts Requests)
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I think this is a great Idea. It could also be used as a repository of parts that have been built since to last offficial release of the library. Should we add parts that have been posted? Perhaps even corrected parts? How about parts that have had (...) (25 years ago, 18-Mar-00, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Tore's Temporary Parts Tracker (with Parts Requests)
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|
I have made an unofficial temporary parts tracker, just because I really think we need it. You may also submit two parts requests to it, or one Badly Wanted. Suggestions of improvements may be ignored. (URL) (25 years ago, 18-Mar-00, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Re: Loader (new one) vs. UAV!
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|
Thanks a lot Bram. I hope to see your loader, if you decide to build one. (...) (25 years ago, 18-Mar-00, to lugnet.cad.dat.models)
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| | Re: Loader (new one) vs. UAV!
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(...) Great loader! I might have to build my own :) --Bram (25 years ago, 18-Mar-00, to lugnet.cad.dat.models)
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|
| | Ford Aerostar [DAT]
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|
I decided that I wanted something to go along with the pickup truck I made ((URL) is a model of the minivan that we have. (And its as blocky as the real thing!) 0 FILE Aerostar.dat 0 Ford Aerostar 0 Name: Aerostar.dat 0 Author: Calvin Walton 1 7 0 0 (...) (25 years ago, 18-Mar-00, to lugnet.cad.dat.models)
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|
| | Rapier - Fighter from Wing Commander [DAT]
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After watching this movie, and looking at the ships in it I was inspired to build this. --Calvin Walton 0 FILE rapier.dat 0 MPD Author: Calvin Walton 0 0 This .MPD was compiled using M-Peedy 0 (URL) Rapier - Ship from Wing Commander 0 Name: (...) (25 years ago, 18-Mar-00, to lugnet.cad.dat.models)
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| | Re: Part number wanted
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|
(...) Great. Dragon Wings and Cattle Horns. People are really going to wonder about that one. ;) Steve (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Part number wanted
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|
(...) Yup... That would be me. ;-) (See "(URL) the DAT file.) Thanks, Franklin (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Part number wanted
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|
(...) Didn't someone make the cattlehorns? -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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|
| | Loader (new one) vs. UAV! [DAT]
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|
This is kinda like a follow up to Jeremy H. Sproat's lifter/loader; it inspired me to make this one! Oh! BTW Fred, the operator of the Loader, has just gotten in a fight with a UAV that has been hacked into. "Damn! My job's hard enuff', and now I (...) (25 years ago, 17-Mar-00, to lugnet.cad.dat.models)
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| | Re: Part number wanted
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|
(...) 6133; first seen in 1993; comes in black, red, and flourescent-orange (mostly red). Wait, that's more than you needed to know. Steve (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Part number wanted
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|
Erk. Drat. Thanks for clearing that one up. Steve (...) (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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| | Big Scenes
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|
Hi, working on a big project, I got a problem: I build, using many subparts, that have to be only placed around in the scene. But all editors go VERY slow, because of the amount of pieces (I know I could do it with an calculator and text editor). (...) (25 years ago, 16-Mar-00, to lugnet.cad.mlcad)
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| | Re: Help! - MLCAD won't read 754.dat
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(...) Okey-day. Consider them deleted. Steve (25 years ago, 17-Mar-00, to lugnet.cad.mlcad)
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| | Re: Part number wanted
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|
#32165 is actually the part used for the head for sets such as the throwbot Torch. It's also used as a foot in the throwbot Blaster set, which is where I got the description. Travis Dickinson (...) (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Part number wanted
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|
(...) Travis Dickinson wrote: (...) We can dig that one up. It will be nice to have that piece, finally. But we'll need to establish an "Animal" or "Creature" category for it. I hope other people are working on other animal parts. ;) Steve (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Any chance of 30117 or 30116?
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|
(...) A mockup/partially complete 30117 was posted a short time ago. (URL) Steve (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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|
| | Re: updated part: 971 minifig leg right
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|
(...) A fix for this was submitted awhile ago. Steve (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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|
| | Re: Need volunteer to test LdGLite on accelerated hardware.
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|
GL_VERSION = 1.1.3 5.03.025 GL_EXTENSIONS = GL_ARB_multitexture GL_EXT_abgr GL_EXT_bgra GL_EXT_compiled_vertex_array GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_vertex_array GL_KTX_buffer_region GL_SGIS_multitexture GL_WIN_swap_hint (...) (25 years ago, 17-Mar-00, to lugnet.cad.dev)
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| | Part number wanted
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|
I am looking for several part numbers - the throwbot foot. It is also used in supercar 8448 as retro mirror. - the dragon wing used in castle set and in mindstorms. Marc Klein A Mindstorms fan. (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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| | Throwbot foot [DAT]
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|
0 Technic U-Shape Beam w/Axle 0 Name: mr0079.dat 0 Author: Marc Klein 0 Created with stl2dat conversion tool 0 Un-Official LCad part 1 16 20 2 -30 0 0 -6 0 6 0 6 0 0 4-4cyli.dat 1 16 20 2 -30 0 0 -6 0 1 0 6 0 0 4-4edge.dat 1 16 20 8 -30 0 0 -6 0 1 0 (...) (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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| | stl2dat conversion tool beta 5
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|
A new release of stl2dat is available here (URL) program detects now the cylinder primitives by basing only on angle between facet. Some new options for coloring facets and detected tangent surfaces. I would appreciate any comments and suggestions. (...) (25 years ago, 17-Mar-00, to lugnet.cad.dev)
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| | Re: Part request
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(...) I have finished the Throwbot foot I start part #32165 after I have finished the dragon wing. And then the part #32166 Marc Klein A Mindstorms fan. (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Need volunteer to test LdGLite on accelerated hardware.
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|
(...) Yeah sorry, I don't know why it does that. Sometimes geocities makes you go to the site first: (URL) then grab the file: ldglitesrc0_6pre6.zip Probably has something to do with forcing you to view their advertisements. Perhaps I should move (...) (25 years ago, 17-Mar-00, to lugnet.cad.dev)
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| | Re: New minifig-scale anthromorphic lifter/loader
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|
(...) Please beware that there are genuine reasons for having lines in patterns so long as they are hidden within polygons - so don't assume that any patterned part with a type 2 line is in error. This technique helps to prevent the pattern (...) (25 years ago, 17-Mar-00, to lugnet.cad.dev)
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| | Re: New minifig-scale anthromorphic lifter/loader
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|
No, definitely not! IMO, Jonathan responded totally on-topic to my message, (with capitals and apostrophes perfectly in place). He pointed out that not only some printed patterns, but also the 2473 car wash brush contains "2 24..." lines that l3p (...) (25 years ago, 17-Mar-00, to lugnet.cad.dev)
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| | Re: Need volunteer to test LdGLite on accelerated hardware.
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|
Don Heyse skrev i meddelandet ... (...) [...] (...) -- Anders Isaksson, Sweden BlockCAD: (2 URLs) (25 years ago, 16-Mar-00, to lugnet.cad.dev)
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|
| | Re: Any chance of 30117 or 30116?
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|
(...) Paul Easter has added the large saucer hull and the large underside quarter saucer hull to his to do list. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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| | Any chance of 30117 or 30116?
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|
I think that Steve was working on these last time I checked... Steve, have you still got them? Is there any chance that you'll be able to release them soon? Even if it's just in Mock-up form, I really need them for a model I'm working on. Actually, (...) (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Need volunteer to test LdGLite on accelerated hardware.
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|
(...) sure, why not? on MY computer, with win95 osr2, and a voodoo2 board ( fs only :( ) it just uses the MS unaccellerated driver (until someone writes a gl driver for the matrox millenium 2, my 2d/semi 3d card, and good luck on that ever (...) (25 years ago, 17-Mar-00, to lugnet.cad.dev)
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| | Re: New minifig-scale anthromorphic lifter/loader
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(...) --Todd (25 years ago, 17-Mar-00, to lugnet.cad.dev)
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| | Re: New minifig-scale anthromorphic lifter/loader
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(...) Don't forget to put the car wash brush on that list. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 17-Mar-00, to lugnet.cad.dev)
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| | Re: New minifig-scale anthromorphic lifter/loader
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(...) First step is to make a list of parts to redo. Then we need to know if the lines are about one LDU thick. Then I can volunteer on some parts - and hopefully some more? /Tore (25 years ago, 16-Mar-00, to lugnet.cad.dev)
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| | Re: New minifig-scale anthromorphic lifter/loader
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|
(...) The patterns that didn't show up are (incorrectly) made up of lines instead of polygons. L3P can't distinguish between edge lines and pattern lines, so it leaves them out altogether. Someone really should fix all the patterns which use lines. (...) (25 years ago, 16-Mar-00, to lugnet.cad.dat.models, lugnet.cad.dev)
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| | Re: Need volunteer to test LdGLite on accelerated hardware.
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|
(...) Hey you're right, but I don't know why though. Try this instead. Go here: (URL) get this: ldglitesrc0_6pre6.zip. Don (25 years ago, 16-Mar-00, to lugnet.cad.dev)
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| | Re: Need volunteer to test LdGLite on accelerated hardware.
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|
(...) Oops, Sorry, I just needed to save target as. -Chuck (25 years ago, 16-Mar-00, to lugnet.cad.dev)
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| | Re: Need volunteer to test LdGLite on accelerated hardware.
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|
(...) I tried this link, and it said the page was unavailable. -Chuck (25 years ago, 16-Mar-00, to lugnet.cad.dev)
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|
| | Re: updated part: 971 minifig leg right
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|
(...) Thanks - looks like I introduced this error when I split out the decorated surface. Please send to partsref@worldnet.att.net for inclusion in the next update, as a correction. Chris (25 years ago, 16-Mar-00, to lugnet.cad.dat.parts)
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|
| | Re: Help! - MLCAD won't read 754.dat
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Steve Bliss <blisses@worldnet.att.net> wrote in message news:s1m5bs49sah2vvq...4ax.com... (...) is (...) *valid*, (...) next (...) Steve, Those two lines can just be deleted from the file. That's probably what you meant by cleaning up, but just to (...) (25 years ago, 16-Mar-00, to lugnet.cad.mlcad)
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| | Re: Need volunteer to test LdGLite on accelerated hardware.
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(...) Yeah, I know all about that. A few experimental releases back I was printing NULL strings instead of actual version info (Which made it crash on linux). The current experimental code grabs the version after opening the window. So have you (...) (25 years ago, 16-Mar-00, to lugnet.cad.dev)
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| | Re: which viewers are getting used?
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Yeah, Sproat straightened me out on that. I'd originally thought to have folks choose what they use *the most*. Maybe it would be better to have people choose *all* the tools they use? The database this is generated from is ridiculously simple, but (...) (25 years ago, 16-Mar-00, to lugnet.cad)
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| | Re: Any way to reduce polygons?
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<Cough!> Okay, time to crank my brain I guess. I'm going to be working with a .dxf file. If anyone has more advice specific to those, then I'd really appreciate it. Steve, thanks for the help. I'm going to give this a go, but when ever it comes down (...) (25 years ago, 16-Mar-00, to lugnet.cad)
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| | Re: Any way to reduce polygons?
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Whoops! Sorry, I'm trying to convert to .dxf format to import into 3D Studio Max Ben -- Ben Vaughan buster@marsbase.com (URL) Sommerville" <chucks@he.net> wrote in message news:FrIy1u.JGE@lugnet.com... (...) (25 years ago, 16-Mar-00, to lugnet.cad)
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| | Re: Need volunteer to test LdGLite on accelerated hardware.
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[...SNIP...] (...) Some (almost all) implementations of OpenGL Drivers only after creating a window do: - reset the GL_ERROR state variable - supply correct state strings which obviously include the GL_VERSION (and all other) string(s). Make sure (...) (25 years ago, 16-Mar-00, to lugnet.cad.dev)
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| | Re: New minifig-scale anthromorphic lifter/loader
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(...) Cool! :-, (...) Not so sure. That's interesting...some of the patterns stayed, but the tile on the (your) right-hand side is gone... Cheers, - jsproat (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
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| | Need volunteer to test LdGLite on accelerated hardware.
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Would anyone with a 3D accelerated video board running windows like to run a test on LdGLite? The current windows executable in the experimental ldglite source zip file prints out the opengl version used. When it uses the unaccelerated software (...) (25 years ago, 16-Mar-00, to lugnet.cad.dev)
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| | Re: New minifig-scale anthromorphic lifter/loader
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(...) I really liked this model. I chose a camera angle from directly in front, and low. It looks great with the claws coming out at you. (URL) (58K) So what happens to the decals? Why don't they show up when rendering in POV? -Chuck (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
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| | Re: Any way to reduce polygons?
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If you are converting to POV format for rendering, perhaps you can find something useful in this thread: (URL) (25 years ago, 16-Mar-00, to lugnet.cad)
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| | Re: Any way to reduce polygons?
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(...) I'm assuming you are generating a single, flattened stream of input, instead of defining subobjects which correspond to the subfiles in a model. If I'm wrong about that, ignore the rest of this message. One thing to do is to intercept any (...) (25 years ago, 16-Mar-00, to lugnet.cad)
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| | Re: which viewers are getting used?
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(...) IANAG, but I thought the mime types were viewer-indifferent. Looking at (URL), it appears the mime-types depend only on which language-extensions are used. (...) we frequently use? Steve (25 years ago, 16-Mar-00, to lugnet.cad)
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| | Any way to reduce polygons?
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When converting models to dxf format with dat2dxf, you end up with a tremendous number of polygons in the converted model. This means that any program used to view the file has *tons* of work to do. Anyone know of way to simplify dat files down to (...) (25 years ago, 16-Mar-00, to lugnet.cad)
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| | Robot Building Instructions from the O'Reilly book
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Hi, I finished computer-rendering all the building instructions from _The Unofficial Guide to LEGO MINDSTORMS Robots_. They're online here: (URL) and Hank have both been updated, so the entire set is RIS 1.0 and RIS 1.5 compliant. I used MLCAD, l3p, (...) (25 years ago, 16-Mar-00, to lugnet.robotics, lugnet.cad, lugnet.cad.ray)
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| | Re: Website
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(...) No problem :) I'm sure a lot of people will/have benefitted from your work. (...) Right now, I'm working as a Web designer... Sort of ID. I graduate in December, though. In the past ocuple of years, I've worked for an Architecture firm here in (...) (25 years ago, 16-Mar-00, to lugnet.cad.ray)
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| | which viewers are getting used?
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Before I set up mime types for marsbase.com, I wanted to get an idea of where the comunity was in terms of which viewers were being used the most. That way, I can set it up for the largest audience. Well anyway, I set up a small web based survey to (...) (25 years ago, 16-Mar-00, to lugnet.cad)
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| | Re: Website
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(...) Augh, I knew you were in ID, I should have known you would know all about this stuff. Maybe someone else will benefit from the knowledge. (...) Yeah, multiple models are a pain--which is why for the older models on my site, there are only one (...) (25 years ago, 16-Mar-00, to lugnet.cad.ray)
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| | Re: Website
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(...) Thanks. Wish I had the time...maybe if I do that senior project I'll need project ideas :) (...) Hey, it's the best way to learn :) (...) Aw, you're gonna make me blush ;) I hope I can find enough stuff to work on for 30 hours a week for 3 (...) (25 years ago, 16-Mar-00, to lugnet.cad.ray)
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| | Re: 30358 nearly finished
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(...) Ok, I'll see what I can do. Paul (25 years ago, 16-Mar-00, to lugnet.cad.dat.parts)
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