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Subject: 
Re: Need volunteer to test LdGLite on accelerated hardware.
Newsgroups: 
lugnet.cad.dev
Date: 
Fri, 17 Mar 2000 04:58:50 GMT
Viewed: 
1646 times
  
Don Heyse wrote:


Would anyone with a 3D accelerated video board running windows like to
run a test on LdGLite?


sure, why not?

on MY computer, with win95 osr2, and a voodoo2 board ( fs only :( ) it just
uses the MS unaccellerated driver (until someone writes a gl driver for the
matrox millenium 2, my 2d/semi 3d card, and good luck on that ever happening)

on my BROTHER's computer, with win98, and a riva tnt, it works fine, and
actually renders! (darn fast, too!)

... What I'd like to know is what other folks are seeing for
the GL_VERSION message.

GL_VERSION message output for "l3glite \ldraw\models\car.dat" on my brother's
computer is:

GL_VERSION = 1.1.4
GL_EXTENSIONS = GL_ARB_multitexture GL_EXT_abgr GL_EXT_bgra
GL_EXT_clip_volume_h
int GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels
GL_EXT_po
int_parameters GL_EXT_secondary_color GL_EXT_separate_specular_color
GL_EXT_sten
cil_wrap GL_EXT_texture_env_add GL_EXT_texture_env_combine
GL_EXT_texture_object
GL_EXT_vertex_array GL_EXT_vertex_weighting GL_KTX_buffer_region GL_NV_fog_dist
ance GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_WIN_swap_hint
WGL_EXT_swap_control
NOTABENE "101.dat" referenced by "car.dat": Moved to 3623
NOTABENE "157.dat" referenced by "car.dat": Moved to 4070
NOTABENE "179.dat" referenced by "car.dat": Moved to 4073
NOTABENE "141.dat" referenced by "car.dat": Moved to 3822
NOTABENE "140.dat" referenced by "car.dat": Moved to 3821
NOTABENE "4601.dat" referenced by "car.dat": Moved to 4624
NOTABENE "123.dat" referenced by "car.dat": Moved to 3641
DrawModel car.dat
SetViewMatrix(1.00 0.00 1.00 0.50 1.00 -0.50 -1.00 0.00 1.00);
STEP 1 level 0 pause 1
STEP 2 level 0 pause 1
STEP 3 level 0 pause 1
STEP 4 level 0 pause 1
STEP 5 level 0 pause 1
STEP 6 level 0 pause 1
STEP 7 level 0 pause 1
STEP 8 level 0 pause 1
Done

and remember, this is a riva tnt, not a tnt2 or a tnt2-ultra, although it
probably would work on those too

Jonathan Gevaryahu
Jgevaryahu(remove)@hotmail.com

p.s. i'm having a LOT of trouble posting messages from netscape. any ideas?



Message is in Reply To:
  Need volunteer to test LdGLite on accelerated hardware.
 
Would anyone with a 3D accelerated video board running windows like to run a test on LdGLite? The current windows executable in the experimental ldglite source zip file prints out the opengl version used. When it uses the unaccelerated software (...) (25 years ago, 16-Mar-00, to lugnet.cad.dev)

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