Subject:
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Re: Need volunteer to test LdGLite on accelerated hardware.
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Newsgroups:
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lugnet.cad.dev
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Date:
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Thu, 16 Mar 2000 20:12:19 GMT
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Viewed:
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1668 times
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In lugnet.cad.dev, Rui Manuel Silva Martins writes:
> [...SNIP...]
> Some (almost all) implementations of OpenGL Drivers only after creating
> a window do:
> - reset the GL_ERROR state variable
> - supply correct state strings
>
> which obviously include the GL_VERSION (and all other) string(s).
>
> Make sure you are requesting this info ONLY AFTER creating a window.
Yeah, I know all about that. A few experimental releases back I was printing
NULL strings instead of actual version info (Which made it crash on linux).
The current experimental code grabs the version after opening the window.
So have you tried it? What do you get for version info? I need someone to
actually try it, not just talk about it.
Don
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