Subject:
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Re: LUGNet Chat
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Newsgroups:
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lugnet.admin.general
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Date:
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Thu, 8 Oct 1998 14:43:25 GMT
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Viewed:
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1050 times
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Mike Stanley wrote:
>
> Perhaps a Princess.... <sarah@eskimo.com> wrote:
> > You create a character, put descriptions on yourselves, build
> > locations, etc on a MUSH. Personally, the reason I hang out on a MUSH
> > as opposed to IRC even when all I want to do is talk, and not just
> > roleplay a character, is because of the caliber of people who tend to
> > hang out there. I've been on IRC a few times. NONE of those times have
> > I been impressed with the people who hang out there.
>
> Hrmmm. Interesting. I guess, in a sense, you could say that our
> private IRC network ends up having all of the chat benefits you
> mention without the game aspect.
The game aspect is entirely optional, and is not needed or relevant for
a Lego chat. I would suggest that a talker would be sufficent (no
creatures or objects) as this would also be lighter on system resources.
I guess private IRC is more pleasant than public IRC? :)
The main draw for a talker over IRC would be that you can access it via
standard telnet - which is a lot simpler for most users as virtually
everyone with an internet connection has a version of telnet.
Because a talker is a kind of reality simulation - you have a character
and can wander around rooms etc, you do become more personally involved
in it. Which is why I thought it might suit LUGNET better, in my
(limited!) experience IRC is a bit more.. faceless? IRC is good at what
it is for, but for getting to know people individually and making
friends, I think a talker is a more suitable environment.
But that's just my opinion and I'll try out whatever is set up :)
Have Fun!
Richard
--
Remove everything in-between and including the '_'s to reply!
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Message has 2 Replies: | | Re: LUGNet Chat
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| (...) Although it'd be fun to have a lego-based MOO (MUD/MUSH Object Oriented, or something like that) where you could build your own virtual lego houses.... (26 years ago, 8-Oct-98, to lugnet.admin.general)
| | | Re: LUGNet Chat
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| Richard Franks wrote in message <361CCF8D.873@__no_s...er.com>... (...) This is also a drawback (and I can say this with experience, after developing unix bbs software which was mostly used as a talker in its heyday (1994 or so). to see it telnet to (...) (26 years ago, 8-Oct-98, to lugnet.admin.general)
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Message is in Reply To:
| | Re: LUGNet Chat
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| (...) Hrmmm. Interesting. I guess, in a sense, you could say that our private IRC network ends up having all of the chat benefits you mention without the game aspect. I know what you mean about not being too impressed by just general IRC folks. I (...) (26 years ago, 8-Oct-98, to lugnet.admin.general)
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