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In lugnet.cad.dev, Rui Martins wrote:
> Maybe he meant something like:
> http://is-sv.link.pt/~rmsm/lego/vote2000/overdraw2.png
> or
> http://is-sv.link.pt/~rmsm/lego/vote2000/overdraw3.png
>
> And as you can see, not more polygons, but actually less.
Hmm. There's a couple of problems with your examples.
In overdraw2.png, you are having the quad intersect the circle exactly
at two vertices. If the quad was a bit narrower, you would need to
split the two original triangles, retaining the part that is outside the
quad, and inserting a new triangle for the inside.
In overdraw3.png, the polygon which replaces the area of (Quad - Circle)
is a pentagon. That needs to be split into a triangle and a quad.
Once you take these two problems into account, you get more polys, not
less.
> > I don't think we should have any rules against overlapping polygons of
> > the same colour. That would impose far too much work on the parts
> > authors.
>
> Not a Rule, just a "guideline", authors are NOT obliged, but they are
> encouraged to do it, because it's better.
Too many obscure 'guidelines' will still discourage new parts authors.
Steve
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