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Rui Martins <Rui.Martins@link.pt> wrote in message
news:Pine.GSU.4.10.10004121716040.12735-100000@is-sv...
> > The voting page can be found at:
> > <http://www.ldraw.org/download/updates/voting/datvote.html>
>
> I have been able to test only a few parts iet, but here are my findings:
>
> - [flowers.dat]
> This file shows superimposed polys (tris and quads) in the petals of the
> flower, this is a problem in the flower itself (3742.dat), not in the
> flowers.dat file specifically.
> See the following image:
> http://is-sv.link.pt/~rmsm/lego/vote2000/flowers.png
Superimposed polys are allowed, AFAIK. Maybe not the most elegant solution,
but they render fine.
>
> -[4728.dat]
> This part has some errors related with modelling it self.
> There seems to be some quads used has tris in the bottom of the flower petals,
> quads in a radial aproximation would be a lot better (area by quad is better
> distributed in this way)
> See following image:
> http://is-sv.link.pt/~rmsm/lego/vote2000/4728_1.png
>
> Similar problem in the top part of petals.
> Too small tris in petals edge (end), this can be better distributed !
> Se following image:
> http://is-sv.link.pt/~rmsm/lego/vote2000/4728_0.png
>
> Better quad/tri could be applied to the top part of petals (radial aprxomiation
> would be a lot better.
> See following image:
> http://is-sv.link.pt/~rmsm/lego/vote2000/4728_2.png
>
> I now this piece is hard to do, but I think this flower needes a complete
> rework in the petals quads, no the points, but the way how the petal is
> tesselated into quads/tris. The tuff work is done, the points seem ok.
I've never heard a complaint about "too small tris." Is this problem unique
to your renderer? It doesn't seem to be a problem with L3Lab.
-John Van
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