Subject:
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Re: R2D2's body (Was: Voting Open...)
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 23 Aug 2000 21:52:03 GMT
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Viewed:
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1162 times
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In lugnet.cad.dev, Sproaticus wrote:
> Tore Eriksson wrote:
> > Steve Bliss wrote:
> > > > [from Sproat, re: R2D2's main body part]
> > > > the primary use of the part
> > > > calls for the holes' axes to be parallel to the x-axis.
> > > Pretty much what I was thinking.
> > Ditto. I suggest it should be rotated 90 degrees before officializatoin.
>
> Rotated? As in on the y-axis? That's pretty much what I was arguing
> against. Why should it be rotated?
Umm, Jeremy. The holes are currently parallel (and centered on) the Z-axis. Rotating 90-degrees
around Y would put the holes parallel to the X-axis.
Steve
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Message has 1 Reply: | | Re: R2D2's body (Was: Voting Open...)
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| (...) Rotating 90-degrees (...) D'oh! I haven't had a chance to verify, but I do believe that I *did* rotate it while I was looking at it in LEdit! Sorry, y'all. Yep, I agree 100% with Tore and Steve on this. Cheers, - jsproat (24 years ago, 24-Aug-00, to lugnet.cad.dev)
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