Subject:
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Re: LDGlite and LPub (and maybe ldview?
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Newsgroups:
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lugnet.cad
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Date:
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Thu, 14 Oct 2004 19:38:54 GMT
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Viewed:
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1246 times
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In lugnet.cad, Travis Cobbs wrote:
> In lugnet.cad, Steve Bliss wrote:
> > The parts images are being regenerated as I write this.
>
> One thing to remember is that the background color almost certainly still
> matters for transparent parts, because they'll be blended with it, even if they
> are partially transparent in the PNG file. So be sure to choose a background
> color that is similar to the one you expect the parts to be displayed on for
> transparent parts. Oh, and it probably also effects the antialiasing on all
> parts.
That's an interesting point. We generate all images at a 3x zoom (3x of the
final target render scale) (with fat lines), then use ImageMagick to reduce the
image to 'normal'. So the transparency of transparent parts will depend on how
ImageMagick processes the alpha channel.
<Steve goes to look>
I took a very quick glance, but it looks like the background color (on a Peeron
set listing) is coming through the trans parts. :)
Steve
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Message has 1 Reply: | | Re: LDGlite and LPub (and maybe ldview?
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| (...) Heh, maybe in ldview, but not in ldglite. You give me too much credit. I don't do real transparency for transparent parts. It's all dithered. And the only values I output to the alpha channel are fully transparent (with the png background (...) (20 years ago, 14-Oct-04, to lugnet.cad)
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Message is in Reply To:
| | Re: LDGlite and LPub (and maybe ldview?
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| (...) One thing to remember is that the background color almost certainly still matters for transparent parts, because they'll be blended with it, even if they are partially transparent in the PNG file. So be sure to choose a background color that (...) (20 years ago, 14-Oct-04, to lugnet.cad)
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