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Subject: 
Re: Something else is needed, I think...
Newsgroups: 
lugnet.robotics
Date: 
Mon, 3 May 1999 22:59:44 GMT
Viewed: 
1277 times
  
John A. Tamplin <jat@liveonthenet.com> wrote:

    3) The bytecode interpreter could contain floating point emulation
(This one's not so important in my opinion because it may prove to be
more difficult than it's worth) .

That's trivial.  Assuming your new interpreter is written using GCC, you
get that for free already.  Even if it isn't, call the FP emulation
libraries yourself when you see a FP bytecode.

Q: How large are the compiled FP emulation routines for the RCX?

-Kekoa



Message has 1 Reply:
  Re: Something else is needed, I think...
 
(...) Total .text section is 5832 bytes, .rodata is 4 bytes, and .bss is 8 bytes. This is for all for all of the FP emulation routines, only those actually used will be linked in. This is only the helper routines, not anything from the math library. (...) (26 years ago, 3-May-99, to lugnet.robotics)

Message is in Reply To:
  Re: Something else is needed, I think...
 
(...) Basically what you are talking about at this level is an interpreted machine language. The only benefit you get from interpreting it rather than running directly on the hardware is that you can catch errors. However, if the bytecodes are (...) (26 years ago, 3-May-99, to lugnet.robotics)

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