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Subject: 
Re: LEGO gaming at Gen Con?
Newsgroups: 
lugnet.gaming
Date: 
Tue, 25 Feb 2003 02:13:16 GMT
Viewed: 
7 times
  
In lugnet.fun.gaming, Frank Filz writes:
8 hours of running. What is the scheduling like at GenCon? I've never
been.

Four, four-hour timeslots each day, but events can take any multiple of 1/2
slots.

A good idea, though the campaign version of the Pirate Game is suitable
for beginners to start in. Also, since it allows coming and going,
people need not commit to the entire session time. 4 hours would give a
good feel for the game.

It could be run as three (or four) successive time slots each as a seperate
event, and people woudl be free to register for mutiple adjacent ones or not.
It would be weird picking up in the middle, but it's doable.

Also, what sort of time is there for pick up games and such? I'd love
the opportunity to get a bunch of friends and rules hacks together for a
session of the RPG I've been running (a home brew system created by a
college friend). It has some neat features that would be cool to
introduce more people to.

Is that the standard deviation system?  I'd like a chance to play.

8 hours would be a minimum, it's also about the most I can do without a
good break. Assistant GMs would help a lot, though if I was to actually
take a break for some time, we would have to have a good feel for how to
handle the "scenario" islands. I think it would be cool to continue the
game over two days.

I think that's doable.

Chris



Message has 2 Replies:
  Re: LEGO gaming at Gen Con?
 
(...) Sounds easy. (...) Are you refering to people joining in the middle as "picking up" or cleaning up the game in the middle because there's a gap in the sessions. (...) Yes. I suspected you at least might have an interest. I'm not sure it should (...) (22 years ago, 25-Feb-03, to lugnet.gaming)
  Re: LEGO gaming at Gen Con?
 
(...) For anyone interested, I've been running this game, and have put some stuff up on my web page: (URL) (22 years ago, 25-Feb-03, to lugnet.gaming)

Message is in Reply To:
  Re: LEGO gaming at Gen Con?
 
(...) An into battle game could be run in 4 hours. That might be good the day before the big campaign game. It would be cool to run the campaign game over two days. The other option is to run it longer than 8 hours all at once, but experience from (...) (22 years ago, 25-Feb-03, to lugnet.gaming)

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