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 CAD / Development / 7722 (-40)
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) Take a look at this thread at OpenGL.org: (URL) short summary is that you apparently can't guarantee it will work on all cards, but if you set things up right, you can get it to work on most cards. In addition, it may be that cards that don't (...) (22 years ago, 23-Aug-02, to lugnet.cad.dev)
 
  Re: Yet another idea - Portable LDraw system
 
(...) Go for it. :) I was taking the approach of grepping the part files for author names, and boiling the list down from there. Steve (22 years ago, 23-Aug-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev)
 
  Re: DAT files: Do No Harm
 
(...) Basically I do this: 0 Begin Curve <the applicable DAT code appears here> 0 <The next 3 lines list> 0 <control points and curve lengths> 0 <if recreation elsewhere is desired> 0 Hose generated by <plugin> authored by <person> 0 End Hose -Orion (22 years ago, 23-Aug-02, to lugnet.cad.dev)
 
  Re: Yet another idea - Portable LDraw system
 
(...) [...] Looks good, short and sensible. (...) Shall I do it? Or do you expect to find time to do it soon? Play well, Jacob (22 years ago, 23-Aug-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev)
 
  Re: Part 3650a
 
Steve, There are several variations of this gear: the height of the teeth and extra support. Technica lists the variations: (URL) and early Lugnet post that mentions the variation: (URL) 24t crown gear Name: 24t crown gear II Note: I consider both (...) (22 years ago, 23-Aug-02, to lugnet.cad.dev)
 
  Part 3650a
 
Does anyone remember with certainty why part file 3650a.dat was released with the 'a' suffix? The part came out in update 98-10, and hasn't been touched since. There's no 3650.dat or 3650b.dat, as far as I can tell. Steve (22 years ago, 23-Aug-02, to lugnet.cad.dev)
 
  Re: DAT files: Do No Harm
 
(...) I haven't tried your plugin, so I can't really comment on the informational lines -- do they have to do with the data/code, or are they an "about the flexible object plugin" type of thing? Information about the data/code (how to use, source (...) (22 years ago, 23-Aug-02, to lugnet.cad.dev)
 
  Re: Yet another idea - Portable LDraw system
 
[XFUT: lugnet.cad.dev.org.ldraw] (...) The current text of the license is: ===...=== LDraw.org Parts Library User License version 0.9, May 3 2001 This library is provided 'as-is', without any express or implied warranty. In no event will the authors (...) (22 years ago, 23-Aug-02, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)  
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) I try to think of the -a as a rotation matrix for the model, whereas the -cc stuff is a manipulation of the view matrix. Unfortunately the LDRAW default -a matrix "squishes" the model as if it were a view matrix. I guess this is because the (...) (22 years ago, 23-Aug-02, to lugnet.cad.dev)
 
  Re: DAT files: Do No Harm
 
(...) I was thinking more along the lines of the output of my fexible object Plugin for LDDesignPad. I add some informational comments and credit myself and Fredrik for the code generation. Is this undesired? If so, it can easily be modified to the (...) (22 years ago, 23-Aug-02, to lugnet.cad.dev)
 
  Re: DAT files: Do No Harm
 
(...) Not in my DAT files, they shouldn't. Especially not editing stuff. Truly generated code, maybe it's alright. It should always go at the top, where it can be easily deleted. Steve (22 years ago, 23-Aug-02, to lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) (URL)And always remember to use -J to get the most out of the camera settings. (...) (22 years ago, 23-Aug-02, to lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) OK I added it. Ldglite now takes -cg<la>,<lo>,<r> like l3p, and I like it. I admit it's not exactly like l3p since I still leave the origin at ldraw world coords (0,0,0) whereas l3p moves them to the center of the bounding box of the model. (...) (22 years ago, 23-Aug-02, to lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) Yes! Awesome. Drawing time seems to be a little slower, I don't have any numbers for that though. But the refresh is ligntning fast. Hmm, the menu seems to be more responsive too. (...) You sure? Lemme go double-check the docs... Oh my. I seem (...) (22 years ago, 22-Aug-02, to lugnet.cad.dev)
 
  Re: DAT files: Do No Harm
 
(...) Whoa. That's kinda bizarro. (...) I'd say the rule would be, don't fix invalid lines without the authors permission. ;) (...) I see your point, but I would expect most programs to choke (gracefully ;) on the line without part numbers. (...) (...) (22 years ago, 22-Aug-02, to lugnet.cad.dev)
 
  Re: DAT files: Do No Harm
 
(...) I found some model which was (mostly) all 3001.dat, except only the first line gave the part number! All following lines were meant to be the same part (with different location.) I guess the author's viewer tolerates this? So, the rule would (...) (22 years ago, 22-Aug-02, to lugnet.cad.dev)
 
  Re: DAT files: Do No Harm
 
(...) What about program extensions that modify the DAT code in some way? Are you suggesting that the author of a plugin shouldn't credit himself in the form of a DAT Comment? -Orion (22 years ago, 22-Aug-02, to lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) Oops! A quick visit to the L3P site reveals that's the camera position in polar coords relative to the look-at point. I'm not sure how I missed that before. But I like it because it avoids the weird LDRAW coordinate system. So I'm gonna have (...) (22 years ago, 22-Aug-02, to lugnet.cad.dev)
 
  Re: DAT files: Do No Harm
 
(...) Yes, we seem to see a lot of this sort of thing these days. 0 ROTATION CENTER 0 0 0 1 "Custom" I'd say leave it out unless it's actually being used. My guess is most of the time it's not. Don (22 years ago, 22-Aug-02, to lugnet.cad.dev)
 
  Re: DAT files: Do No Harm
 
(...) does this include "don't add any new lines unless they're intentional"? As in, a program shouldn't add (and forgive me if this is incorrect dat format): 0 edited by dan with DatZap on Tuesday :) Dan (22 years ago, 22-Aug-02, to lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) I did some work on the other solution, rendering in the background. There's a beta of this here: (URL) -n2 to render each part in the backbuffer, -n4 does the whole model. Also the backbuffer is retained for faster refreshes on window expose (...) (22 years ago, 22-Aug-02, to lugnet.cad.dev)
 
  Re: DAT files: Do No Harm
 
I don't have any comments, except to say that I agree with pretty much everything you wrote. And that I'd be very hard-pressed to actually implement some of it. And I didn't completely understand all of your points... (...) Yes! (...) Good idea, (...) (22 years ago, 22-Aug-02, to lugnet.cad.dev)
 
  Re: DAT files: Do No Harm
 
(...) I would go for this. If a line is indeed edited, then I would preserve it's indentation, but remove trailing decimal zeros, and possibly clean up other things, like changing "-0" to "0". If the file has any exponential notation, e.g, "2e1", (...) (22 years ago, 22-Aug-02, to lugnet.cad.dev)
 
  Re: DAT files: Do No Harm
 
(...) This sounds counter-productive to me. Judging from the official LDraw files, it appears that many of the original files follow these guidelines with respect to indentation: o Comments are not indented o All other lines are indented by one (...) (22 years ago, 22-Aug-02, to lugnet.cad.dev, lugnet.cad.mlcad)
 
  Re: DAT files: Do No Harm
 
(...) These 2 are the 2 biggest problems I have with MLCAD. For some reason MLCad changes the filename in the NAME comment block to an .ldr extension even if the source file is .dat. As more of a part author than a model builder, this is very (...) (22 years ago, 22-Aug-02, to lugnet.cad.dev, lugnet.cad.mlcad)  
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
Got to play with it some more today, some jumbled notes follow... (...) Ok, I changed this and the effect is like night and day. Thanks! I think I'm using the L3P parser. No parser options given, exe is named ldglite.exe. WHOOPS I'm not, -l3 gives (...) (22 years ago, 22-Aug-02, to lugnet.cad.dev)
 
  DAT files: Do No Harm
 
What consideration should an editor program make for unfamiliar content or eccentric style when it loads and saves an LDRAW file with changes? I am implementing the following general ideas in BrickDraw3D, based on various situations in test files. (...) (22 years ago, 21-Aug-02, to lugnet.cad.dev)  
 
  Re: Track designer ....
 
(...) I think you might need to cross post this to the CAD groups if you want Leonardo to see it. If I remember correctly, he's the only one in posession of the sources at this point. Thanks for the reminder, Don (22 years ago, 21-Aug-02, to lugnet.trains, lugnet.cad, lugnet.cad.dev)
 
  Re: Handling Stickers Without a Known Number
 
(...) Hmmmm. Yes I think 100 would be too limiting. But can't see any immediately bad thing about the idea, so I vote yes! ROSCO (22 years ago, 20-Aug-02, to lugnet.cad.dev)
 
  Handling Stickers Without a Known Number
 
I'd like some feedback on the following. Do you like the idea? Dislike it? I've recieved a request, asking for a part number for a sticker whose original sheet number is not known. If you'll remember, we earlier discussed using the numbers from the (...) (22 years ago, 20-Aug-02, to lugnet.cad.dev)
 
  Re: New LDRAW renderer for the Mac
 
(...) Speaking of other systems, I did a quick and dirty port of the sources to check out the speed for myself. It's pretty speedy, but not quite as pretty. :-) Slightly modified sources and a makefile are available here if anyone without a Mac (...) (22 years ago, 20-Aug-02, to lugnet.cad.dev.mac, lugnet.cad.dev)
 
  File needing review on Parts Tracker
 
I just wanted to point out that this file: (URL) holding up the certification of 9 other files. This isn't the most critical or important situation on the PT, but I've had to hold certified files back from the last two updates because of this one (...) (22 years ago, 20-Aug-02, to lugnet.cad.dev)
 
  Re: [Parts Tracker] Working on Update 2002-04
 
(...) I held 4360.dat back from the 2002-04 update; you can submit your updated file to the tracker. Steve (22 years ago, 19-Aug-02, to lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) Hey I found a Windows 2000 laptop that exhibits the same symptoms so I did a quick google search for "flickering cursor". It looks like the nasty flickering pointer is a common problem in Windows 2000. Go to the Control Panel/Mouse/Pointer tab (...) (22 years ago, 19-Aug-02, to lugnet.cad.dev)
 
  LDraw.org Parts Update 2002-04 Now Available
 
This is a big one. :) This update contains 234 files, including some 93 new parts. You could call it "Revenge of the Minifigs" - 56 of the new parts are various minifig heads, torsos, legs, and accessories. As always, along with the new parts, there (...) (22 years ago, 19-Aug-02, to lugnet.announce, lugnet.cad, lugnet.cad.dev) !! 
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) Those are indeed the generic Windows drivers. The Trident web-site says the i-7 only has accelerated 3D drivers for 98 and ME, and the GL_RENDERER string agrees. (...) Generic opengl and it took about 15 seconds to render. Are you using the l3 (...) (22 years ago, 17-Aug-02, to lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) GL_VERSION = 1.1.0 GL_EXTENSIONS = GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture GL_VENDOR ='Microsoft Corporation' GL_RENDERER ='GDI Generic' GL_RGBA_BITS: (8, 8, 8, 0) GL_DEPTH_BITS = 32 GL_STENCIL_BITS = 8 Buffer Swap Mode = 2 (...) (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) Some of that really sounds like driver problems to me. What does ldglite print out about your opengl drivers? Maybe you're not using the Microsoft Software opengl drivers after all, but rather some brain dead half implemented OEM drivers. Do (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) It seems to be constantly re-drawing the screen when the dialog is active. It's also pegged my CPU utilization at 100%. Hmm, double-clicks don't do anything. Or maybe it's just not polling for mouse clicks fast enough -- it took me 3 or 4 (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev)
 
  Re: Yet another idea - Portable Ldraw system
 
(...) <experiments a bit> I think I may simply have done something wrong. Now that I consiously try to reintroduce the problem I can not figure out how to do it. But it may simply have been that I have edited a sub-file and expected the rendering of (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)


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