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In lugnet.cad.dev.mac, Andrew Allan writes:
> For several months now I have been working on a new LDRAW renderer. I did
> this to over come some of the shortfalls in the renderer in LdGLite (Mac)
> that I converted earlier this year.
>
> In principle I was looking for faster and smoother rendering of LDRAW
> models. Mac LDRAW Viewer renders about 10 times faster than LdGLite and can
> rotate small models at speeds of up to 78fps on my G4-400 (Yikes) machine.
> NB this version is speed restricted to 30fps.
>
> What I'm looking for is feedback as to where to take the program (keep it
> nice please) and some idea as to it's stability on other systems.
Speaking of other systems, I did a quick and dirty port of the sources
to check out the speed for myself. It's pretty speedy, but not quite
as pretty. :-)
Slightly modified sources and a makefile are available here if anyone
without a Mac wants to play with it:
http://ldglite.sourceforge.net/macldrawport.zip
This quick hack expects a .DAT file on the command line, and only works
when run from the ldraw directory.
Enjoy,
Don
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Message is in Reply To:
| | New LDRAW renderer for the Mac
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| Yes its true, however don't too excited yet. For several months now I have been working on a new LDRAW renderer. I did this to over come some of the shortfalls in the renderer in LdGLite (Mac) that I converted earlier this year. In principle I was (...) (22 years ago, 9-Aug-02, to lugnet.cad.dev.mac)
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