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 CAD / Development / 4532
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Subject: 
Re: Some Words To BFC
Newsgroups: 
lugnet.cad.dev
Date: 
Wed, 19 Apr 2000 18:07:54 GMT
Viewed: 
3011 times
  
In lugnet.cad.dev, Leonardo Zide wrote:

> Steve Bliss wrote:
> > 
> > Question #1: how does the program know that a primitive needs to be
> > inverted?
> 
>  When it finds that any face of a primitive needs to be inverted. We
> would have to fix the current primitives so that all faces are pointing
> to the same direction. Take a look at the sphere primitive for example,
> it has faces pointing inside and outside the sphere.

OK, that sounds reasonable -- it's something that a clean-up program
could look for, even though it's not practical for a rendering program
to do the same.

Steve



Message is in Reply To:
  Re: Some Words To BFC
 
(...) When it finds that any face of a primitive needs to be inverted. We would have to fix the current primitives so that all faces are pointing to the same direction. Take a look at the sphere primitive for example, it has faces pointing inside (...) (26 years ago, 6-Apr-00, to lugnet.cad.dev)

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