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Subject: 
Re: Some Words To BFC
Newsgroups: 
lugnet.cad.dev
Date: 
Thu, 6 Apr 2000 13:39:32 GMT
Viewed: 
2301 times
  
Steve Bliss wrote:

Can Michael or any other programmers estimate the time savings from being
able to assume all parts as BFC compliant, rather than having to check each
one?

Good point.  We definitely *should* muddy this discussion up with some
real facts. ;)

  I can't speak for the other programs but if you allow a part to have
CCW and CW faces in any OpenGL program, it's going to be slower (but as
LeoCAD's library is pre-processed than it won't be a problem). If you
have some parts BFC compliant and some not than it won't make a big
difference in the total rendering time.

Does the strength of your opinion depend at all on just how difficult it is
to fix a part?

Yes and no.  Something that's easy to do is definitely less of a
'requirement' than something that's a lot of work.  But it's still a
requirement, placed on people who are voluntarily contributing their
work.

  I'm also against requiring all parts to be BFC compliant unless
there's a *completely automatic* way of checking.

Leonardo



Message has 1 Reply:
  Re: Some Words To BFC
 
(...) As someone pointed out once, it's not a big deal to get all windings the same before passing the data to OpenGL. Just swap the order of the points. For quads, switch points 2 and 4. For triangles, switch points 2 and 3. This could/should be (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev)

Message is in Reply To:
  Re: Some Words To BFC
 
(...) Good point. We definitely *should* muddy this discussion up with some real facts. ;) (...) Yes and no. Something that's easy to do is definitely less of a 'requirement' than something that's a lot of work. But it's still a requirement, placed (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev)

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