Subject:
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Re: Some Words To BFC
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 5 Apr 2000 20:10:52 GMT
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Viewed:
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2241 times
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In lugnet.cad.dev, John VanZwieten writes:
> Plus I think the fact that rendering
> engines end up drawing lots of unseen faces just ticks people off :)
BFC wont help ray tracers. Just because a surface isn't visible from the
_current_ camera position, doesn't mean it doesnt cast a shadow or a
reflection. Ray tracers need those backsides.
-Chuck
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Message has 1 Reply: | | Re: Some Words To BFC
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| Chuck Sommerville <chucks@he.net> wrote in message news:FsK824.2vK@lugnet.com... (...) I was talking about rendering engines like LDLite, MLCad, L3Lab, etc. You are correct that BFC won't help ray tracing. The big thing that would help ray tracing (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: Some Words To BFC
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| koen <koen.jordens@studen...ven.ac.be> wrote in message news:FsK5CI.BxG@lugnet.com... (...) time, (...) "Fast" is a relative term. For very large models, Datsville for example, it takes long enough to render that even a 30% increase in speed makes (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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