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 CAD / Development / 10262 (-100)
  Re: LDraw Design Pad v1.5.7 Released
 
(...) (URL) Dean Earley, Dee (dean@earlsoft.co.uk) irc: irc://irc.blitzed.org/ web: (URL) +44 (0)780 8369596 (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  Re: LDraw Design Pad v1.5.7 Released
 
(...) The above link is bad, can you provide a better one? -Orion (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  Re: LDraw Design Pad v1.5.7 Released
 
(...) news://www.lugnet.co...lugnet.com Thanks (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  LDraw Design Pad v1.5.7 Released
 
LDraw Design Pad (LDDP) is a tool for editing and handling LDraw files in a very comfortable way. The new version can be downloaded here: (URL) are: -Fully customizable editor with syntax highlighting -Open multiple files at the same time -Unlimited (...) (19 years ago, 30-Aug-05, to lugnet.announce, lugnet.cad, lugnet.cad.dev)
 
  Re: LDraw Animation - Why MPD?
 
(...) I think you may need to explain you choices further. Python supports variable numbers of function arguments, as does Perl. In Python it is relatively easy to check the types of the arguments, and implement overloading and type checking inside (...) (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  Re: LDraw Animation - Why MPD?
 
I wonder if anyone remembers the 80s game "Story Machine" from Spinnaker Software (publishers of "Face Maker" and other silly products.) This program acted out the sentences you typed in. It was a kind of self-illustrating text adventure. For (...) (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  Re: LDraw Animation - Why MPD?
 
Why not develop something abstract. If you come up with a way to notate an animation in any langauge, perhaps it will catch on. James (...) (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  Re: LDraw Animation - Why MPD?
 
(...) (* off-topic discussion *) Design and implementation are not as independant as i wish. As part of the design requirements, i pointed moves should be functions and be as composable as functions are. Practically that means the language must (...) (19 years ago, 29-Aug-05, to lugnet.cad.dev)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) It's always nice to see new stuff like this. Especially with the source code available in CVS on the sourceforge site. Cool! (...) Hmm, I don't know, the file looks OK to me. I don't remember any limit on nested MPD subfiles. And I also don't (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, lugnet.cad.dev, FTX)
 
  2005 LDraw.org Standards Committee Vote Results
 
The 2005 LSC voting has come to an end. The 2005 LDraw.org Standards Committee is: Steve Bliss Kevin Clague Tore Eriksson Lars Hassing Orion Pobursky There were a total of 13 respondents. (19 years ago, 4-Aug-05, to lugnet.cad, lugnet.announce, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Making easier to reinstall ldraw
 
(FUT lugnet.cad.dev, which is where this reply really belongs.) (...) isn't in the LDView 3 Beta 1 release, but all the unnoficial test releases I've made since then (Beta 1A through Beta 1E) use his code. And if you build LDView yourself from its (...) (19 years ago, 26-May-05, to lugnet.cad, lugnet.cad.dev, FTX)
 
  Re: Question for the LSC. Blanks in file names legal?
 
(...) Travis, I have done the same in LPub. Easier to implement it than explain it every time someone gets burned. Kevin (...) (19 years ago, 16-May-05, to lugnet.cad.dev)
 
  Re: Question for the LSC. Blanks in file names legal?
 
(...) (Note FUT lugnet.cad.dev) I realize that spaces are officially a no-no, but since I've also seen files that contain references to sub-models with spaces in the filenames, I'm adding support for this to the next LDView release. It will generate (...) (19 years ago, 15-May-05, to lugnet.cad, lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) You can find it (URL) here>. ROSCO PS: Does anyone want the brick.ttf font? It's not really very useful because of the limited characters, but if anyone wants it, I'll make a separate download page for it. (19 years ago, 10-May-05, to lugnet.cad.dev, FTX)
 
  Re: txt2dat - Create LDraw files from text
 
(...) Well I worked out the scale factor, and imported the DATs into an Access db (some had to have some stuff inlined first) then manually went through the polygons working out all the verteces and entered them directly using Font Creator. (...) (...) (19 years ago, 9-May-05, to lugnet.cad.dev, FTX)
 
  Re: txt2dat - Create LDraw files from text
 
(...) coerce it into TrueType format? Always one to push my luck, I do have two little quibbles. I liked the way version 1.4 printed the usage info when running txt2dat with no args. Now it prints a weird error message. Also, the internal default (...) (19 years ago, 9-May-05, to lugnet.cad.dev, FTX)
 
  Re: txt2dat - Create LDraw files from text
 
(...) Your wish is my command... well almost. (URL) (19 years ago, 9-May-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) Maybe it's a language thing. I've seen hints that some of the desktop.ini bits behave differently when you're set up for a different language. Or perhaps the OEMs package Windows differently for other countries and skip the desktop.ini file in (...) (19 years ago, 5-May-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) If you make a program that accepts drag and drop, you can drag the font file onto the program, and it will get the full path. I don't know what's up with Anders' system either. Mine behaves just like yours. Oh, and the UICLSID in the (...) (19 years ago, 5-May-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) That's odd. I always set explorer that way myself, but I have the same desktop.ini file and the same behavior in the fonts directory on both XP and 95. Apparently you can modify all sorts of folder behavior with these magic options in (...) (19 years ago, 4-May-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) Well, apart from the difficulty of converting a Windows face name to a filename as identified here, I always intended it to be relatively easy to port to other platforms. And the most non-platform specific way I could think to do that was to (...) (19 years ago, 4-May-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) Or... HKEY_LOCAL_MACHINE\S...ft\Windows NT\CurrentVersion\Fonts This brought to my attention that not all the files listed are "single font" files (look for ttc files). Is there any reason that txt2dat can't handle font face names? (19 years ago, 3-May-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) ?? I have WinXP, SP2 and don't see this. But I have set Explorer to not hide anything and show all extensions. I haven't done anything special to the Fonts directory (as I remember), and it shows just like any other. (...) I have a nice little (...) (19 years ago, 3-May-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) No, I figured it out. XP seems to come with a special Hidden System desktop.ini file in the font directory with this in it. [.ShellClassInfo] UICLSID={BD84B380-8C...00948F534} It makes the standard Windows open file dialog behave in a way that (...) (19 years ago, 3-May-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) ?? I don't understand exactly what you're saying here. Are you trying to copy the full file path to the Clipboard? If so, don't try in the dialog, select a file instead and copy the full path from the input field 'Font file' on the main screen (...) (19 years ago, 3-May-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) I'm not sure if this is what you're talking about, but in both the (URL) GUItxt2d app> and (URL) my cheesy tcl app> I can't get the font file directly from the file open dialog in XP. Instead, when I double click on a font, I get a large (...) (19 years ago, 3-May-05, to lugnet.cad.dev, FTX)
 
  Re: tris vs quads?
 
(...) It probably doesn't matter. Either way, the rendered image should look the same. Speedwise, most renderers won't care. In fact, I believe that some programs will split the quads back into triangles in order to render them. In terms of file (...) (19 years ago, 2-May-05, to lugnet.cad.dev)
 
  tris vs quads?
 
I seem to recall this being discussed here before, but I can't find it. My question is, if I have a surface covered with a large number of triangles (eg output from txt2dat), is it better to leave it as triangles, or attempt to consolidate as many (...) (19 years ago, 2-May-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) I was trying to knock something up in VB, but came across the problem of getting the file from the font. I couldn't find anything suitable in the registry either. (19 years ago, 1-May-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) Wow! Thanks Anders, I will add a link from my page next time I update it! (...) I see what you mean. I never realised it would be so hard to get that information, good ol' windoze. I think your way is the easiest workaround. (...) Works great (...) (19 years ago, 30-Apr-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) Quick hack: (URL) (Exe + Delphi 5 source, 270 kB) (...) I googled for it (going from font name to font file) and could only find the advice to enumerate all font files and read the info in them. Sounds like loads of work :-( I did it the other (...) (19 years ago, 30-Apr-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) Actually, looking at the brick 1x1s with letters in LDraw, it should be possible to generate glyphs straight from the DAT files. Then it's just a matter of packaging them up nicely in a font file, saves having to convert it to a bitmap & back. (...) (19 years ago, 30-Apr-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) That's not too hard to find. (URL) like a wrapper for autotrace and some other stuff. (...) Yeah, you got me there. I think I've got a couple a numbers from the harry potter house sets, and that's about it. Yer more likely to get the whole (...) (19 years ago, 30-Apr-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) All we need to generate the cheesy LEGO font file is an output-truetype module for autotrace, and a ready supply of lettered tiles ;) ROSCO (19 years ago, 29-Apr-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) Err... yeah, lsynth. That's why I couldn't find it. So now that I found it it looks a bit more than 10 lines. Oops. Anyhow, substitute txt2dat for lsynth, make a few little additions and ya get a cheesy GUI for txt2dat that sorta works. Enjoy, (...) (19 years ago, 29-Apr-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) <snip> (...) ahhh..... ummm.... LSynth? LPub has its own built in cheezy little GUI! (...) K (19 years ago, 29-Apr-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) Yeah, I was gonna suggest you convert the "font" from the ldraw lettered tiles into a cheesy builtin internal font, which would be used by default. Then add a -f before the font if you can find a better one somewhere. That way you could make (...) (19 years ago, 29-Apr-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) Nuthin like a good ol' command line utility ;) though I wouldn't be adverse to someone creating a nice graphical interface - working out which font file to use is a bit of a pain sometimes... ROSCO (19 years ago, 29-Apr-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) Version 0.1.4 now available at the same page. Changes in v0.1.4 are: Use “LDraw inverse colour” for lines. Fixed non-ansi definition of add_char() and add_string(). Implemented better algorithm for choosing the number of segments in splines. (...) (19 years ago, 29-Apr-05, to lugnet.cad.dev, FTX)
 
  Re: Any examples?
 
(...) The base patternless version would be 65432 and the pattern would be 65423pXX where XX is a number-letter code for the pattern. Even if the part has never existed without a pattern, a non-patterned version is always created and given the base (...) (19 years ago, 28-Apr-05, to lugnet.cad.dev)
 
  Any examples?
 
Hi all: Suppose there were a part such as a 3x9 brick with "Dave is Supercool" printed on the side, and let's call it part 65432. If that part did not exist in non-printed form, how would this be entered into the LDraw inventory? That is, would the (...) (19 years ago, 28-Apr-05, to lugnet.cad.dev)
 
  Re: Minor enhancement to PT UI
 
(...) -Orion (19 years ago, 28-Apr-05, to lugnet.cad.dev)
 
  Minor enhancement to PT UI
 
I made a small change to the user interface for the Parts Tracker. Previously, the "Lookup" box (at the right end of the navbar) would only accept filenames for searching. If you didn't enter the name of a file currently in the unofficial library, (...) (19 years ago, 26-Apr-05, to lugnet.cad.dev)
 
  Re: Bricksaic and txt2dat?
 
(...) Looks like that might be the best way to go. I haven't looked at autotrace yet, how does it handle colour? Even if bricksaic converts it to the ldconfig colour pallette, I imagine the colours output by autotrace will still need to be converted (...) (19 years ago, 22-Apr-05, to lugnet.cad.dev, FTX)
 
  Re: Bricksaic and txt2dat?
 
(...) Yeah, it sounds quite similar. Rosco's tx2dat program also uses the Shewchuk triangle library. Do ya think maybe it's about time to finish "publishing" your ldeco utility? I did a quick search and apparently you first promised to make it (...) (19 years ago, 22-Apr-05, to lugnet.cad.dev, FTX)
 
  Re: Bricksaic and txt2dat?
 
(...) This sounds similar to a past effort of mine called ldeco meant to help create decorated elements. It triangularized contours with colored seed points - see (URL) for a brief description (the page is very incomplete, I never got any further (...) (19 years ago, 22-Apr-05, to lugnet.cad.dev, FTX)
 
  Re: Bricksaic and txt2dat?
 
(...) Yeah, I was actually thinking the best thing would be to paste your ldraw triangle generator code right into the output code of autotrace. (URL) About a year ago> I hacked a cheesy ldr output into autotrace, but it only does edge lines. I (...) (19 years ago, 22-Apr-05, to lugnet.cad.dev, FTX)
 
  Re: Bricksaic and txt2dat?
 
(...) OK so a quick search reveals that (URL) autotrace> exports (URL) several different file formats>, none of which I know very much about. Does anyone else have any info? Note: txt2dat relies on the vector data being a series of closed contours. (...) (19 years ago, 22-Apr-05, to lugnet.cad.dev, FTX)
 
  Re: Bricksaic and txt2dat?
 
(...) Happy to investigate autotrace input, if someone can point me to a spec, or even better some code to parse it ;) Some test data would be useful too... ROSCO (19 years ago, 22-Apr-05, to lugnet.cad.dev, FTX)
 
  Bricksaic and txt2dat?
 
(...) Hey. You know the bricksaic interface is also a really nice fit for a program to reproduce patterned bricks in ldraw. I gave it a whirl posterizing the only pattern I had a scan of and it did a fairly nice job. (URL) You could use a few paint (...) (19 years ago, 22-Apr-05, to lugnet.build.mosaic, lugnet.cad.dev, FTX)
 
  Tablet usage
 
Hi all, I am (still) working on an animation tool (LD4Dmodeler 2, www.rolandmelkert.nl...4DModeler) Thinking about the large amount of controls (for controlling hinges, position and rotation etc), it might be interesting to support a tablet. The (...) (19 years ago, 21-Apr-05, to lugnet.animation, lugnet.cad.dev)
 
  Re: Latest BFC Spec?
 
In lugnet.cad.dev, Steve Bliss wrote: [snippity-do-dah] Sorry, I found an old post still waiting to be authorized. I hit "Post" instead of "Delete". Steve (19 years ago, 20-Apr-05, to lugnet.cad.dev)
 
  Re: Latest BFC Spec?
 
(...) I thought it was dead 2 (or 3?) years ago. ;) (...) That's a pretty big 'once' you've got there. One problem I've had, revisiting old part files and applying BFC -- once you look at a file, you're also tempted to fix any/all errors you find in (...) (19 years ago, 22-Mar-03, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) Wow, that's cool! LDRAW stuff sent to stdout. I finally get to try ldglite with a pipe from a real program, and it all seems to work. txt2dat -s hello -c 4 -p 72 c:\windows\fonts\ariel.ttf | ldglite -i1 -MFhello.png -- Thanks. That was fun, (...) (19 years ago, 18-Apr-05, to lugnet.cad.dev)
 
  Re: txt2dat - Create LDraw files from text
 
(...) Thanks Dave! Any feedback is much appreciated. I've just uploaded a new version, so you might wanna grab that. ROSCO (19 years ago, 17-Apr-05, to lugnet.cad.dev, FTX)
 
  Re: txt2dat - Create LDraw files from text
 
(...) I've uploaded version 0.1.3, with a couple of bug fixes, and source code. Enjoy! ROSCO (19 years ago, 17-Apr-05, to lugnet.cad.dev, FTX)
 
  Re: txt2dat - Create LDraw files from text
 
(...) Okay, I admit it: at first I thought "text to LDraw? Big deal--I write all my LDraw partsfiles as text files." But then I clicked on the link and figured it out. Wow, this utility is a great idea! I just downloaded it and will give feedback as (...) (19 years ago, 17-Apr-05, to lugnet.cad.dev, FTX)
 
  txt2dat - Create LDraw files from text
 
Hi all, I've just uploaded the first beta version of txt2dat, a command-line program to create LDraw files from text. It has been developed using cygwin and mingw on Windows XP, and has not been fully tested in any other environments. You can (...) (19 years ago, 15-Apr-05, to lugnet.cad.dev, FTX)  
 
  Re: Type 5 lines, BFC relevance, and OpenGL
 
(...) I'm using a display list. The triangles are drawn inside the display list using "classic" OpenGL calls (glBegin(GL_TRIANGLE....glEnd()). The lines are being drawn inside the display list using vertex arrays. Using vertex arrays to draw the (...) (20 years ago, 4-Apr-05, to lugnet.cad.dev)
 
  Re: Type 5 lines, BFC relevance, and OpenGL
 
Slower, you say? Are you executing the functions in immediate mode? Or using a display list? Because if you're not using a display list, it's no suprise that it's slower. If you are using a display list, however, then I'm at a loss. I guess it may (...) (20 years ago, 4-Apr-05, to lugnet.cad.dev)
 
  Re: Type 5 lines, BFC relevance, and OpenGL
 
So, I got the code updated so the conditional drawing happens in a display list, and then built LDView with full optimizations turned on in the compiler, and the new method actually runs slightly slower than the old method. (This is on an ATI Radeon (...) (20 years ago, 3-Apr-05, to lugnet.cad.dev, FTX)
 
  Re: Borland/delphi question
 
(...) This one did it. Thanks for the help. Kevin (...) (20 years ago, 1-Apr-05, to lugnet.cad.dev)
 
  Re: Borland/delphi question
 
(...) Have you tried doing a mainform->restore() (or whatever the Delphi version is) before closing the child? It is likely the user won't mind the window re-appearing when some long processing is finished. If you're worried about that, you could (...) (20 years ago, 1-Apr-05, to lugnet.cad.dev)
 
  Re: Borland/delphi question
 
(...) You could try setting another parent for the CancelForm, maybe zero for the DeskTop? Maybe there is some problem when you try to close a child of a minimized form? (20 years ago, 1-Apr-05, to lugnet.cad.dev)
 
  Borland/delphi question
 
Well, once again I've hit my limit.... I use a custom form for LPub's main form. I also use a simple custom form for the Cancel window that contains two buttons. When LPub is processing something that takes a long time, it does CanceForm->Show(). (...) (20 years ago, 1-Apr-05, to lugnet.cad.dev)
 
  Re: Type 5 lines, BFC relevance, and OpenGL
 
(...) Well, I tried this in LDView, and it seems to work fine. I haven't yet put the new stuff in a display list, so it's drawing all the type 5 line geometry in immediate mode. Consequently, I'm not yet sure how fast it will be (it's very similar (...) (20 years ago, 1-Apr-05, to lugnet.cad.dev, FTX)
 
  Re: Type 5 lines, BFC relevance, and OpenGL
 
(...) I think, that in this particular application it is better to deal with line type 5 syntax. Otherwise renderer has to calculate angle between adjanced polygons and select some threshold to decide whether this line is "conditional" or not. (...) (20 years ago, 1-Apr-05, to lugnet.cad.dev)
 
  Re: Type 5 lines, BFC relevance, and OpenGL
 
(...) Interesting... so this article is suggesting that type5 lines not be used at all, which may be possible for a model that is certain to be BFC compliant. Wheras the mechanism I was suggesting would work for any model, BFC compliant or not. The (...) (20 years ago, 31-Mar-05, to lugnet.cad.dev)
 
  Re: Type 5 lines, BFC relevance, and OpenGL
 
(...) You know, this got me thinking last night. I knew it sounded vaguely familiar, so I searched lugnet for "stencil buffer" and found this. (URL) I was so close, but somehow got distracted before I could work it out. Damn that attention deficit (...) (20 years ago, 30-Mar-05, to lugnet.cad.dev)
 
  Re: Type 5 lines, BFC relevance, and OpenGL
 
Hmmm, draw the edge twice and flip the stencil bit eh? It sounds like it could work. I'll have to read up on edge flags. I haven't used them for anything yet. By the way, you should be able to get all the info you need from the type 5 line itself, (...) (20 years ago, 29-Mar-05, to lugnet.cad.dev)
 
  Type 5 lines, BFC relevance, and OpenGL
 
I wanted to bounce something that has been percolating in my brain for a few days off somebody that might be able to offer me some feedback on it. I don't know if I'm the first person to think of this (I'm probably not), but as I haven't seen (...) (20 years ago, 28-Mar-05, to lugnet.cad.dev)
 
  MPDCenter NEW VERSION (1.0.14)
 
You can import and export MPD to MPD!! I have not seen that in some other software. Now there is also an help system. You can download at (URL) comments are welcome much fun MikeHeide (20 years ago, 28-Mar-05, to lugnet.cad, lugnet.cad.dev)
 
  Re: Newbie question on making new parts
 
(...) <snip, snip, snip, hack, wack, and chainsaw> Thanks Orion! Great reply to all my answers - an FAQ right there that I will be referring back to many times. -Matt :) (20 years ago, 28-Mar-05, to lugnet.cad.dev)
 
  Re: Comments wanted: Plans for easier parts authoring
 
(...) Thank you, very good and useful links! They were good examples to start me out in Python and LDR import/export for Blender, and the latest script was a very well working import. Export needs some more work to make a working parts authoring (...) (20 years ago, 15-Mar-05, to lugnet.cad.dev)
 
  Re: LEGO in CG classes was: easier parts authoring
 
(...) (Sorry for the late reply, I forgot to check up on the thread.) You may share the movie freely, just keep the credits in there. The other Lego-related student animations I would have liked to share were computer-animated Lego minifig remakes (...) (20 years ago, 15-Mar-05, to lugnet.cad.dev, lugnet.edu, FTX)
 
  LEGO in CG classes was: easier parts authoring
 
(...) could post some of the other things your class has created? One question: The credits list MLCAD and LDraw as applications used in the creation of the video - can you elaborate on this? Did they use LDraw measurements (or actual parts) in the (...) (20 years ago, 9-Mar-05, to lugnet.cad.dev, lugnet.edu, FTX)
 
  Re: Comments wanted: Plans for easier parts authoring
 
(...) Some work has already been done in LDraw Blender import and export. I've used this and it works well for import: (URL) the related Lugnet thread: (URL) was an earlier work: (URL) the related lugnet thread: (URL) (20 years ago, 8-Mar-05, to lugnet.cad.dev)
 
  Re: Comments wanted: Plans for easier parts authoring
 
I have now given Blender a good test, and I am hooked. The user interface is a bit weird at first, but it grows on you, and I expect it to be quite easy to use once I get the hang of it. The software features are perfect for this: GNU Free software (...) (20 years ago, 8-Mar-05, to lugnet.cad.dev)
 
  Re: Comments wanted: Plans for easier parts authoring
 
(...) So nice to hear that, and I actually care quite a lot! I have used Lego quite a lot myself to teach computer graphics. Not CAD as such, but 3D modeling, animation and programming. Swedish M Sc students have often grown up with a large pile of (...) (20 years ago, 7-Mar-05, to lugnet.cad.dev, FTX)
 
  RE: PT Browser: A client-side browser for the Parts List
 
Many thanks. If you need any help with it, just ask, and I'll try and reply with concise instructions. One of the biggest problems I find in writing instructions is what to include - too little, and you can't get started, too much and you drown in (...) (20 years ago, 7-Mar-05, to lugnet.cad, lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: PT Browser: A client-side browser for the Parts List
 
Dear William, I am surprised that none other has replied to this piece of work! Perhaps it is too difficult to understand how to even get it installed. However, I have succesfully got it to work quite easily. I am giving it a thorough look now and (...) (20 years ago, 7-Mar-05, to lugnet.cad, lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: Comments wanted: Plans for easier parts authoring
 
(...) Hi Stefan, While I think my opinion on this is well known, I'll answer your call for responses here.. I agree that AFOL don't "need" high-end tools for parts-authoring.. Any way to incorporate a graphical interface into the process would be a (...) (20 years ago, 6-Mar-05, to lugnet.cad.dev, FTX)
 
  Re: Comments wanted: Plans for easier parts authoring
 
(...) I just read this about the latest Blender release: "completely rewritten and upgraded mesh modeling" That looks promising. I'll definitely try it out! Stefan (replying to his own posts...) (20 years ago, 6-Mar-05, to lugnet.cad.dev)
 
  Re: Comments wanted: Plans for easier parts authoring
 
(...) Indeed, thanks for reading! :) Blender is a good modeling and animation tool, but last time I checked I found the vertex and triangle tools unwieldy, so it was not very useful for detailed low-poly editing. I should check back on it, though, (...) (20 years ago, 6-Mar-05, to lugnet.cad.dev)
 
  Re: Comments wanted: Plans for easier parts authoring
 
(...) A while back i played around with blender, it's gone opensource in the meantime. (URL) don't know the current version but with the old blender i managed to get plaint text exports whom where very usable for post processing. I was playing (...) (20 years ago, 5-Mar-05, to lugnet.cad.dev)
 
  Comments wanted: Plans for easier parts authoring
 
As some of you might have seen, I have been doing some programming lately to convert various 3D file formats to DAT format. This resulted in the MAX2DAT converter, which is useful but does not handle primitives, and is limited to the file formats (...) (20 years ago, 5-Mar-05, to lugnet.cad.dev)
 
  PT Browser: A client-side browser for the Parts List
 
PTBrowser enables the user to create multiple views of the LDraw Parts Tracker Parts List. Each view can be filtered to include only parts meeting user-defined criteria and is displayed in a configurable hierarchy. Parts displayed in each view can (...) (20 years ago, 28-Feb-05, to lugnet.cad, lugnet.cad.dev, FTX) ! 
 
  Re: TrueType font converter?
 
(...) more like a whitepaper-with-actual-code rather than source-code-with-comments. Triangle seems to be a 2D utility, I don't remember it handling 3D curved surfaces. But that shouldn't be a problem in this case. Steve (20 years ago, 28-Feb-05, to lugnet.cad.dev)
 
  Re: TrueType font converter?
 
(...) Heh, all the answers are already on lugnet. Make an array of points from the bezier and apply this algorithm. (URL) 2. An algorithm for filling a closed curve with tris/quads This link has code. I believe Steve tried it, so you can ask him (...) (20 years ago, 28-Feb-05, to lugnet.cad.dev)
 
  Re: TrueType font converter?
 
(...) Thanks Stefan, I have already written the basic code to export the glyph using the FreeType library. (...) Thanks for that info too - I have now found some refs on the net. (...) the hardest part of the problem, your references will help (...) (20 years ago, 26-Feb-05, to lugnet.cad.dev)
 
  Re: Parts editing made easy (well, easier)
 
(...) Thanks for the encouragement! Multiple meshes in a single 3DS or ASE file is now supported. I came across a nasty bug in the 3DS export from 3dsmax that took me a whole day to straighten out. It turs out that if any of the mesh objects (...) (20 years ago, 26-Feb-05, to lugnet.cad.dev)
 
  Re: TrueType font converter?
 
(...) Your best bet to get a quick result would probably be to look in some 3D graphics libraries for OpenGL and find working code to get a TT glyph out into a mesh model. Exporting a flat mesh model to LDraw format yourself is not very difficult, (...) (20 years ago, 26-Feb-05, to lugnet.cad.dev)
 
  TrueType font converter?
 
Does anyone know of a utility to convert TT font glyphs to LDraw DATs? I would be interested in looking at writing such a beast, if it hasn't already been done. I'm looking at this to be able to create LDraw representations of custom stickers. And (...) (20 years ago, 26-Feb-05, to lugnet.cad.dev)
 
  Re: Parts editing made easy (well, easier)
 
Go Stefan Go! (20 years ago, 24-Feb-05, to lugnet.cad.dev)
 
  Re: Parts editing made easy (well, easier)
 
(...) I noticed they were offset somewhat because of pivot point issues, and that took some time to resolve. The 3DS file format is actually very badly documented in public sources, but now it works the way it should. Now that I have the absolute (...) (20 years ago, 24-Feb-05, to lugnet.cad.dev)
 
  Re: Parts editing made easy (well, easier)
 
(...) And thanks for pointing it out to me, who didn't have a clue. :) Stefan G (20 years ago, 22-Feb-05, to lugnet.cad.dev)
 
  Re: LSynth synthesis and needed sub-parts
 
(...) hi kevin, it's because I'm allergic to manuals and I’m usually in trail’n’error mode ;-)) but seriously, the problem I had with the flexible axle (and some others who contacted me because of the MLCad/Lsynth tutorial) is the fact that the (...) (20 years ago, 22-Feb-05, to lugnet.cad.dev)
 
  Re: LSynth synthesis and needed sub-parts
 
(...) Hi Willy, Hah! RTFM! *The book* "LEGO Software Power Tools" makes it clear that LS00.DAT is the only constraint associated with hoses. Sorry, just in a good mood, because I just finished up rewriting the band synthesis code and made it much (...) (20 years ago, 22-Feb-05, to lugnet.cad.dev)
 
  Re: Status of BFC
 
(...) It looks like 1058 files are BFC-compliant, out of 2945 official part files. (...) It doesn't look like you'll be able to make that assumption. Steve (20 years ago, 21-Feb-05, to lugnet.cad.dev)
 
  Re: Parts editing made easy (well, easier)
 
(...) Well I'm now official embarassed. I knew that; really; honest. It's always fun when your users can tell you why your program is behaving in the way it is. Thanks, Orion, for pointing out what I of all people should have seen as obvious. (Just (...) (20 years ago, 21-Feb-05, to lugnet.cad.dev)


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