Subject:
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tris vs quads?
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Newsgroups:
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lugnet.cad.dev
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Date:
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Mon, 2 May 2005 05:22:35 GMT
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Viewed:
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1900 times
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I seem to recall this being discussed here before, but I can't find it.
My question is, if I have a surface covered with a large number of triangles (eg
output from txt2dat), is it better to leave it as triangles, or attempt to
consolidate as many pairs as possible into quads?
ROSCO
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Message has 1 Reply: | | Re: tris vs quads?
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| (...) It probably doesn't matter. Either way, the rendered image should look the same. Speedwise, most renderers won't care. In fact, I believe that some programs will split the quads back into triangles in order to render them. In terms of file (...) (20 years ago, 2-May-05, to lugnet.cad.dev)
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