Subject:
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Re: Comments wanted: Plans for easier parts authoring
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Newsgroups:
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lugnet.cad.dev
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Date:
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Sat, 5 Mar 2005 21:21:08 GMT
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Viewed:
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2323 times
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Stefan Gustavson wrote:
> a long story ;)
A while back i played around with blender, it's gone opensource in the
meantime.
http://www.blender3d.org/
I don't know the current version but with the old blender i managed to
get plaint text exports whom where very usable for post processing. I
was playing around making a small 3D game at the time, so i modeled a
car with blender and managed to interpret the export so i could display
it with directx (or opengl i don't know for sure but it doesn't matter).
Roland
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Message has 1 Reply: | | Re: Comments wanted: Plans for easier parts authoring
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| (...) Indeed, thanks for reading! :) Blender is a good modeling and animation tool, but last time I checked I found the vertex and triangle tools unwieldy, so it was not very useful for detailed low-poly editing. I should check back on it, though, (...) (20 years ago, 6-Mar-05, to lugnet.cad.dev)
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Message is in Reply To:
| | Comments wanted: Plans for easier parts authoring
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| As some of you might have seen, I have been doing some programming lately to convert various 3D file formats to DAT format. This resulted in the MAX2DAT converter, which is useful but does not handle primitives, and is limited to the file formats (...) (20 years ago, 5-Mar-05, to lugnet.cad.dev)
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