To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *47325 (-100)
  Re: SR 3D Builder NEXT release features preview
 
(...) Eh... no. Actually, I did not try. Perhaps I will. If SR3D does actually run, it might solve some of my problems in connecting Technic stuff for my latest MOC, the Transformer. Thanks for pointing it out Philo! (13 years ago, 4-Jul-11, to lugnet.cad)
 
  Re: 2011/2012 LDraw.org Steering Committee: Call for Nominations
 
(...) Thanks for the nomination, but this year I have to decline. (13 years ago, 4-Jul-11, to lugnet.cad.dev.org.ldraw)
 
  Re: 2011/2012 LDraw.org Steering Committee: Call for Nominations
 
Upps!!! Looks like I was too quick in copy'n'paste. Obviously the subject line should state: 2011/2012 LDraw.org Steering Committee: Call for Nominations Really sorry about that! I mailed the admins asking to correct it. w. (13 years ago, 4-Jul-11, to lugnet.cad.dev.org.ldraw, FTX)  
 
  Re: 2011/2012 LDraw.org Steering Committee: Call for Nominations
 
I suppose it would be churlish to point out that the subject line probably ought to be 2011/2012 nominations? :) (13 years ago, 4-Jul-11, to lugnet.cad.dev.org.ldraw)  
 
  Re: 2011/2012 LDraw.org Steering Committee: Call for Nominations
 
I Scott Wardlaw, hereby nominate Kevin L. Clague. (13 years ago, 4-Jul-11, to lugnet.cad.dev.org.ldraw)
 
  Re: 2011/2012 LDraw.org Steering Committee: Call for Nominations
 
I Scott Wardlaw, hereby nominate Philippe Hurbain. (13 years ago, 4-Jul-11, to lugnet.cad.dev.org.ldraw)
 
  Re: 2011/2012 LDraw.org Steering Committee: Call for Nominations
 
I Scott Wardlaw, hereby nominate Timothy Gould. (13 years ago, 4-Jul-11, to lugnet.cad.dev.org.ldraw)
 
  Re: 2011/2012 LDraw.org Steering Committee: Call for Nominations
 
I Scott Wardlaw, hereby nominate Michael Heidemann. (13 years ago, 4-Jul-11, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw Pattern Creator 1.1
 
(...) StickerGenerator does not have buggy bitmap import,and its developer is still active in the community. Scott W. (13 years ago, 4-Jul-11, to lugnet.cad)
 
  Re: LDraw Pattern Creator 1.1
 
(...) Download-Mirror: (URL) (13 years ago, 3-Jul-11, to lugnet.cad)
 
  LDraw Pattern Creator 1.1
 
<Quote> Hi Reuben, here is a updated version of my LDraw Pattern Creator. I created a setup program to simplify the installation process and improved a lot of things: DAT-import/export with primitives and sub-files, LDConfig.ldr-parsing, (...) (13 years ago, 3-Jul-11, to lugnet.cad)
 
  Re: 2011/2012 LDraw.org Steering Committee: Call for Nominations
 
(...) I would like to nominate Don Heyse. Play well, Jacob (13 years ago, 3-Jul-11, to lugnet.cad.dev.org.ldraw)
 
  Re: 2011/2012 LDraw.org Steering Committee: Call for Nominations
 
[ the subject line is rather misleading ;-] (...) I would like to nominate Anders Isaksson for the Steering Committee. Play well, Jacob (13 years ago, 3-Jul-11, to lugnet.cad.dev.org.ldraw)
 
  2011/2012 LDraw.org Steering Committee: Call for Nominations
 
Per the LDraw.org Bylaws at (URL) Subsection 6.03(a), the 2010/2011 Steering Committee should have called sometimes in January for the community to nominate individuals as candidates for the 2011/2012 Steering Committee[1]. But ... it's never to (...) (13 years ago, 2-Jul-11, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce)
 
  Re: SR 3D Builder NEXT release features preview
 
(...) Jaco, did you try it recently? I had the same kind of problems previously but now it runs fine, even on a pretty old machine. Don't forget to update your DirectX as described on Sergio's website. Philo (13 years ago, 2-Jul-11, to lugnet.cad)
 
  Re: SR 3D Builder NEXT release features preview
 
(...) That looks stunning. Pitty I still cannot run your great piece of software on my machine due to the needed specs on the videocard. Where as all LDraw related tools work perfectly, the one perfect program SR3D does not run. So, Sergio.... Can't (...) (13 years ago, 1-Jul-11, to lugnet.cad)
 
  Re: Lego R2-D2 Maths Worksheet
 
They look nice... One question, wasn't it possible to use directly a vectorial format in Open Office (reading documentaion, I see that direct svg support is still not perfect, but perhaps other formats?). And if you are stuck with png, why not (...) (13 years ago, 1-Jul-11, to lugnet.cad)
 
  Re: Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
 
(...) You are correct. It's on my list of things to do, but LDView doesn't currently allow an export to be performed from the command line. --Travis (13 years ago, 30-Jun-11, to lugnet.cad.dev.org.ldraw)
 
  Lego R2-D2 Maths Worksheet
 
Hi all, You can find my latest LDraw related experiment here - it's a maths worksheet featuring a Lego R2-D2! (URL) created the R2-D2 graphic using the following technique: 1. Built model in MLCAD (LDR file available here (URL) Loaded model in (...) (13 years ago, 30-Jun-11, to lugnet.cad)
 
  Re: What do LDraw dev people use for multiplatform development
 
(...) I don't mind, always nice to learn something new. (...) I never heard of this language, after a quick lookup on wikipedia it seems interesting. I like the strong typing ala pascal. It's something I miss in C++. (...) Seems very interesting, (...) (13 years ago, 29-Jun-11, to lugnet.cad.dev)
 
  Re: What do LDraw dev people use for multiplatform development
 
(...) I know this answer is coming a bit late, but you'll get it anyway. I use Ada as my primary programming language. You can get Ada compilers targeting practically anything from Atmel microcontrollers over SCUD2 warheads to Intel CPUs with (...) (13 years ago, 29-Jun-11, to lugnet.cad.dev)
 
  SR 3D Builder NEXT release features preview
 
This is preview video of some of the new features available from next release. Please note that CURRENT RELEASE 0.5.6.12 STILL DOES NOT SUPPORT THAT Enjoy... and patience (at least up to September) !!! (URL) (13 years ago, 29-Jun-11, to lugnet.cad)
 
  Re: Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
 
(...) I have just looked into the documentation of LDView and it seems that snapshots can be taken by batch but not export. cu mikeheide (13 years ago, 28-Jun-11, to lugnet.cad.dev.org.ldraw)
 
  Re: Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
 
(...) For what it's worth I wrote a tutorial for batch-filing LDView: (URL) used to create the thumbnails for my site. Admittedly it is a bit out of date but hopefully gets you the idea. w. (13 years ago, 28-Jun-11, to lugnet.cad.dev.org.ldraw)
 
  Re: Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
 
(...) Yes, LDView can be used via command-line. This is how LPub uses it. The reference is in the help file that comes with LDView. I think the Travis put some stuff in there to mimic L3P commands as well. -Orion (13 years ago, 27-Jun-11, to lugnet.cad.dev.org.ldraw)
 
  Re: Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
 
(...) OK, I'm going to have to work around this for a while. My problem is that I support a large community of users, with a package that uses LDraw to construct 3D data charts as an add-on to Microsoft Excel. Built into the nmacro code is the full (...) (13 years ago, 27-Jun-11, to lugnet.cad.dev.org.ldraw)
 
  Re: Lego Architecture
 
(...) Yes, I have one (URL) (13 years ago, 27-Jun-11, to lugnet.cad)
 
  Re: Lego Architecture
 
(...) There might be some on my repository. But I am not sure. (URL) (13 years ago, 27-Jun-11, to lugnet.cad)
 
  Re: Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
 
(...) Thx for pointing. I'll check that. (...) Orion and Tim are correct. Conversion should be done via LDView. As long as there is no user friendly interface with L3PAO buggy as it is today: (URL) not going to include L3P. w. (13 years ago, 27-Jun-11, to lugnet.cad.dev.org.ldraw)
 
  Re: Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
 
(...) It also supports other POV parts not in LGEO. And top and bottom include files (although I think the latest L3P does that too). Tim (13 years ago, 26-Jun-11, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Lego Architecture
 
(...) I recently found these renders of Architecture sets 21005 Falling Water / Architecture (URL) Center (URL) 3D Lego models and other resources from: (URL) (13 years ago, 26-Jun-11, to lugnet.cad)
 
  Re: Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
 
(...) Well LDView exports POV code and supports LGEO. From what I've experimented with its exports seem to be better because it does mesh smoothing. -Orion (13 years ago, 26-Jun-11, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
 
I have a comment and a question, if I may: I started up the new AIOI, just to see what it looked like, though I killed it before it started to create anything. I noticed it now goes through a lengthy search for a previous installation. However, it (...) (13 years ago, 26-Jun-11, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Lego Architecture
 
(...) It looks like a whole load of them have already been modelled in LDD: (URL) under the architecture section) From LDD you could export them to LDR files. ===...=== Download 3D Lego models and other resources from: (URL) (13 years ago, 26-Jun-11, to lugnet.cad)
 
  Lego Architecture
 
Has any one done up the Architecture models in LDraw format? If not, consider this message my intent to do just that. -Orion (13 years ago, 25-Jun-11, to lugnet.cad)
 
  Re: Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
 
(...) Not yet tested, but the description is so long. Thanks so much for your effort in completing this. cu mikeheide (13 years ago, 24-Jun-11, to lugnet.cad.dev.org.ldraw)
 
  Re: Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
 
(...) BTW, if someone is interested having the installer in his/her own language just drop me a line. No code wizards required. The setup software already comes with a good bunch of supported languages in .xml format which simply have to be (...) (13 years ago, 24-Jun-11, to lugnet.cad.dev.org.ldraw)
 
  Re: Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
 
(...) Great! Used it to install a new machine, worked perfectly. Philo (13 years ago, 24-Jun-11, to lugnet.cad.dev.org.ldraw)
 
  Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
 
Hi folks, the new AIOI 2010-03 has been announced at LDraw.org (URL) also updated the two pages that point to the AIOI: (URL) (13 years ago, 24-Jun-11, to lugnet.cad, lugnet.cad.dev.org.ldraw)  
 
  Re: How would you do it?
 
(...) Yes, there are parallel lights that work just like orthographic cameras. Check the docs. This way you will get uniform lighting on every object in the scene. Mike (13 years ago, 24-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) I am using an orthographic camera because I don't want perspective at all. I didn't try parallel lights. (there are such? or do you mean area?) That may be what I need to correct the shading differences. One thing I'm still chasing is that I (...) (13 years ago, 22-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) FastRad is a good choice for this scene. I would also use a parallel camera and lights. Mike (13 years ago, 22-Jun-11, to lugnet.cad.ray)
 
  Re: LDraw.org File Encoding Standard Ratified
 
(...) Works fine here now! thanks!!! Another possible improvement (I don't know if it is possible at all): character set for reviews is fairly restricted, and it's impossible to use UTF8 chars in comments (or even fairly common characters like (...) (13 years ago, 18-Jun-11, to lugnet.cad)
 
  Re: LDraw.org File Encoding Standard Ratified
 
(...) This problem should now be fixed. The detail pages, parts list and activity summary now all force the browser to render using utf-8 encoding. Chris (13 years ago, 18-Jun-11, to lugnet.cad, FTX)
 
  Re: Ideas for partbin group sorting
 
Hi Roland, (...) There is a reason. I tend to sort bricks by function (give or take) and slope bricks are rarely interchangeable with regular bricks. With multiple levels I'd probably favour Slopes -45 deg --1x --2x --other -33 deg --1x --2x --other (...) (13 years ago, 17-Jun-11, to lugnet.cad.dev)
 
  Re: LDConfig Update Posted
 
(...) ...and I have updated the (URL) visualLDconfig> to include these changes! (URL) Philo (13 years ago, 17-Jun-11, to lugnet.cad, FTX)
 
  Re: Ideas for partbin group sorting
 
(...) Current groups mostly work with filters, you can 'include' or 'exclude' stuff based upon category, keywords, description and name. But I'm open for other criteria, like stud count is very interesting :) (...) Thanks (13 years ago, 16-Jun-11, to lugnet.cad.dev)
 
  Re: Ideas for partbin group sorting
 
(...) Not exactly sorting and subclassing, but what about an edit box where you could enter filtering critera, like "1 x 2" or "diver" etc. By coincidence, this is exactly what my LDList program does :-) (URL) It allows search by number, name, (...) (13 years ago, 16-Jun-11, to lugnet.cad.dev)
 
  Re: Ideas for partbin group sorting
 
(...) <snip> (...) Yes that's what I was thinking too, but eventually I decided to make it 100% customizable, all groups are defined by ini files users themself can extend or change. All those groups are based on filtering rules or static part (...) (13 years ago, 16-Jun-11, to lugnet.cad.dev)
 
  Re: Ideas for partbin group sorting
 
(...) Parts aren't limited to a single group, you can have the same parts in multiple groups you can even use the same group in multiple places, e.g: bricks - 1 x n - 2 x n - technic bricks - all technic - gears - technic bricks As you could imagine (...) (13 years ago, 16-Jun-11, to lugnet.cad.dev)
 
  Re: Ideas for partbin group sorting
 
(...) Thanks this seems like a good starting point, I there a (practical) reason you didn't put slope bricks under bricks e.g.: bricks - plain - etc - slope - - 45 deg - - 33 deg The bin supports unlimited levels and you can use the same group in (...) (13 years ago, 16-Jun-11, to lugnet.cad.dev)
 
  Re: Ideas for partbin group sorting
 
(...) Hi, I can suggest that using subcategories to filter out parts could be the right way, even if you can first display all parts of a specified category, and let the user refine the search by filtering on subcategories. You may also consider (...) (13 years ago, 16-Jun-11, to lugnet.cad.dev)
 
  Re: Ideas for partbin group sorting
 
(...) I would like to see something that lets parts be in many groups instead of a strict hierarchy... so that, for example, a part could be in "circular", "rounded top" and "stud on top" all at the same time. (13 years ago, 16-Jun-11, to lugnet.cad.dev)  
 
  Re: Ideas for partbin group sorting
 
(...) --snip-- (...) Hi Roland, Had you considered having sub-categories? I'd love to see the following if you could. Bricks -Plain -Patterened -Modified -Panels Plates & Tiles -Plates -Tiles -Patterned tiles -Brackets Round parts -Cones -Dishes (...) (13 years ago, 15-Jun-11, to lugnet.cad.dev)
 
  Ideas for partbin group sorting
 
Hello all, I've been working on my LDraw editor during my vacation, and I'm wondering on how to populate the partbin by default. The general mechanics are done and I only need to 'sort' the library so it's handy to use during editing. I got the (...) (13 years ago, 15-Jun-11, to lugnet.cad.dev)
 
  Re: Export LDD to LDraw
 
(...) I would create a temporary one line ldraw file that adjusts the origin by the desired x, y, and z values, and then inline that file. (13 years ago, 15-Jun-11, to lugnet.cad.ldd)
 
  LDConfig Update Posted
 
LDConfig.ldr has been updated with four new colors: Dark_Azure Light_Aqua Metallic_Black Metallic_Dark_Gray By popular request, some of the original color values have been updated to colors more representative of the real bricks. Official download (...) (13 years ago, 13-Jun-11, to lugnet.cad)  
 
  Re: Star Wars Helmet Rebel
 
(...) Yep... and it is not even available in LDD (AFAIK - Maybe I missed it??? That would be the easiest solution) For the record: design number of this shape is 30370. (...) Quite explainable, this part is really complex to build. And 3D scanner (...) (13 years ago, 9-Jun-11, to lugnet.cad)
 
  Star Wars Helmet Rebel
 
Hi everybody, I'm sure this has already been asked a million times before, but the Star Wars Rebel Helmet Rebel (x164 serie on Peeron) haven't been modeled anywhere yet. I did give it a try but as I'm only starting authoring parts since a couple of (...) (13 years ago, 8-Jun-11, to lugnet.cad)
 
  Re: LDraw-Pattern-Creator (LPC)  [DAT]
 
(...) Hi Reuben! Thank you for hosting my program on your web space, for promoting my program to other part authors and Thanks to J.C. Tchang for writing this great manual! I am still working on the LPC. Here is my TODO-List: - To write a (...) (13 years ago, 7-Jun-11, to lugnet.cad)
 
  Re: LDraw-Pattern-Creator (LPC)
 
(...) J.C. Tchang has kindly put a manual together for the LDraw-Pattern-Creator. At the moment this is only available in French. I have added some links to the manual on the following page: (URL) can browse the manual online or you can download a (...) (13 years ago, 7-Jun-11, to lugnet.cad)
 
  Re: LDraw-Pattern-Creator (LPC)
 
Looks impressive. I'll give it a try with a patterned part I want. Jaco (13 years ago, 6-Jun-11, to lugnet.cad)
 
  Re: How would you do it?
 
(...) Could be an effect of the 'ambient' value for the transparent colors. If you look at the pov file I sent you, you can see that I have used the following for color47: #declare Color47 = #if (version >= 3.1) material { #end texture { pigment { (...) (13 years ago, 5-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) Thanks for the tips... I used LDView to conver, and got a render that's much closer to the original. However I've got one niggling difference that's bugging me. The transparent colors seem "lighter" somehow, meaning that the interiors of (...) (13 years ago, 5-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) --snip-- (...) To take a stab at it: * The light is very high. You'll have to tweak its angle. * If you use an area_light you'll probably get the soft shadow edges * Reflection is turned off or very low * The ground has a fairly high ambience, (...) (13 years ago, 3-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) Received and replied with a zip of the .pov file and accompanying images. The settings for the brighter render is probably in the out-commented light settings in the .pov file (and without radiosity) - I don't know for sure, I fiddled so much (...) (13 years ago, 3-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) Hi Anders! I sent a note requesting it to the address shown in your post, is it still correct? Mine is, so you can use that one to send it. I really like the way that image looks (as well as the next one in the Brickshelf gallery) so would be (...) (13 years ago, 3-Jun-11, to lugnet.cad.ray)
 
  LDraw-Pattern-Creator (LPC)
 
Hi everyone, I recently made contact with Nils Schmidt [BlackBrick89], and he kindly sent me a copy of the source code for his LDraw-Pattern-Creator (LPC) program. I've compiled a copy of the code and put some links on my website where you can (...) (13 years ago, 3-Jun-11, to lugnet.cad)
 
  Re: LDraw All-In-One-Installer 2010-03 beta
 
(...) works"... I was rendering in POV in no time flat (as soon as I brought the specific .pov and .inc files I needed over) Thanks. (13 years ago, 2-Jun-11, to lugnet.cad.dev.org.ldraw)
 
  Re: How would you do it?
 
(...) If I understand it correctly, 'ambient' is what you see if all lights are off. I usually turn this down very low (zero). 'Diffuse' is reflected light from other surfaces, you'd want quite a lot of that. (...) Yes, I think the default (...) (13 years ago, 2-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) Actually, the sum of *all* your lights should not be too much over <1,1,1> as some parts of the image may be saturated. I usually use 0.5-0.7 for the *brightest* light, and 0.1-0.3 for filler lights. Remember it's easy to modify light (...) (13 years ago, 2-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) How bright is "not too bright"? These lights don't obey the r**2 law like real lights do, right? I noticed that if I have several rgb<1,1,1> lights the scene seems "overilluminated" Do you use .5 or so for the not too bright ones? (13 years ago, 2-Jun-11, to lugnet.cad.ray)  
 
  Re: How would you do it?
 
(...) I am considering using parallel instead of a light source that's very far away... I don't think Jeroen used "parallel" for his source(s) because the shadow angles are steeper in the foreground. (this will be less pronounced with light sources (...) (13 years ago, 2-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) Looking at the lighting, I'm pretty sure he used radiosity and prolly his FastRad library. I might still have a copy lemme poke around. -Orion (13 years ago, 2-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) I'm 99++% certain that's not the case, given the input data Jeroen was able to recover for me. I think removing reflections would be a lot of work, better to change the properties of the surface to get them not to happen. (13 years ago, 2-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) You can use many lights, and still have a single shadow by making all lights but one 'shadowless' (a modifier to the POV light description). I often put a (not too bright) shadowless light at the same position as the camera, to make sure (...) (13 years ago, 2-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
It looks to me like each model / row of models was rendered in POV-Ray individually and then PhotoShopped together. Probably removed any reflections when combined on to one image. Scott (13 years ago, 2-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) Hi Larry, I'm not much of a POV expert, but it looks to me like Jeroen used a single light source (I only see one shadow per model). I'd guess the light source is very far away (to simulate sunlight) because all the shadows cast proportionate (...) (13 years ago, 2-Jun-11, to lugnet.cad.ray)
 
  How would you do it?
 
A long time ago, Jeroen kindly rendered this image for me in POVRay (URL) the source got lost. Now I need it much much larger so I'm trying to recreate it. I am all the way there (all models positioned right, etc) except for the lighting/shadows. (...) (13 years ago, 2-Jun-11, to lugnet.cad.ray)  
 
  Re: My attempts to get a vector line drawing
 
(...) Great, glad you like them! There are more colouring pictures here: (URL) some phonics worksheets and a maths worksheet. (URL) 3D Lego models and other resources from: (URL) (13 years ago, 30-May-11, to lugnet.cad)
 
  Re: My attempts to get a vector line drawing
 
(...) I printed the pirate minifig on my laserprinter at work and it looks perfect. Ready to use as a coloring picture for the kids! Jaco (13 years ago, 30-May-11, to lugnet.cad)
 
  Re: My attempts to get a vector line drawing
 
(...) I've been experimenting with generating these type of images for quite a while and so far come up a number of techniques. These are as follows: 1) Convert MLCAD model to DXF file using Rolf Redford's LdrDat2Dxf. Then use PoseRay to create a (...) (13 years ago, 29-May-11, to lugnet.cad)
 
  Re: POVRay Error: lg_defs.inc
 
(...) The bug in LDView means that any sloped bricks that have LGEO versions won't work if they use a color not directly supported by LGEO. Your model used color 0x6FFFFFF (which is transparent full white) for at least one brick that contained a (...) (13 years ago, 26-May-11, to lugnet.cad.ray)
 
  Re: Official LPub manual online
 
Thank you both. Saso (13 years ago, 26-May-11, to lugnet.cad, FTX)
 
  Re: Official LPub manual online
 
(...) In lugnet.cad, Saso Tomat wrote: (...) Hi Saso, You need to work with submodels and call those out. You should also apply Show submodels as parts in the PLI. Download the LDraw MPD (Multi Part Dat file): (URL) the PDF: (URL) you want to learn (...) (13 years ago, 26-May-11, to lugnet.cad, FTX)
 
  Re: LDraw All-In-One-Installer 2010-03 beta
 
(...) I think that's awesome! Do you think that eventually you would tackle uninstalling? Even just aborting is very helpful though as the user then knows that they have to do some more investigation. (13 years ago, 26-May-11, to lugnet.cad.dev.org.ldraw)  
 
  Re: LDraw All-In-One-Installer 2010-03 beta
 
(...) A new version is available at: (URL) checks if there is a C:\\ldraw folder and if found it looks if it contains Parts.lst. Otherwise it performs a search for Parts.lst in the user's program files folder. If found it warns the user that there (...) (13 years ago, 26-May-11, to lugnet.cad.dev.org.ldraw)
 
  Re: POVRay Error: lg_defs.inc
 
Travis, cool, many thanks, will be able to test the file tomorrow. What can I do within LDraw to avoid this prob in future times? Thx, adrian (13 years ago, 26-May-11, to lugnet.cad.ray)
 
  Re: POVRay Error: lg_defs.inc
 
(...) I got your email, tracked down the problem, and sent you a link to a test LDView build. Thanks again. For reference, LDView was referring to sloped brick faces using LGEO's _slope variant of the color even when the color wasn't a color (...) (13 years ago, 26-May-11, to lugnet.cad.ray)
 
  Re: Official LPub manual online
 
(...) --snip-- (...) --snip-- (...) --snip-- (...) There's two ways I can think of. 1) Make the two sections into submodels. Although that will force them onto different pages. But you can always hand edit them back 2) Use buffer exchange to mask (...) (13 years ago, 25-May-11, to lugnet.cad, FTX)
 
  Re: Official LPub manual online  [DAT]
 
I need a help with Lpub. I just can't get it to work (checked the manual already). I am posting this here so maybe manual could get an update if necessary. 0 Untitled 0 Name: example.ldr 0 Author: MLCad 0 Unofficial Model 0 ROTATION CENTER 0 0 0 1 (...) (13 years ago, 25-May-11, to lugnet.cad, FTX)
 
  Re: POVRay Error: lg_defs.inc
 
(...) You're welcome. I got the POV files, and responded (via email) that I needed the original LDraw file in order to debug LDView. It would seem that you didn't get my email reply. --Travis (13 years ago, 25-May-11, to lugnet.cad.ray)
 
  Re: POVRay Error: lg_defs.inc
 
Hi Travis, thanks for your offer, I sent you the file yesterday evening (european time :-) ). cheers, adrian (13 years ago, 25-May-11, to lugnet.cad.ray)
 
  Re: SVG renders possible?
 
(...) Add the following to LDView's command line: -GL2PSAllowed=1 Alternatively, run regedit, browse into the HKEY_CURRENT_USER\So...are\Travis Cobbs\LDView key, then create a new DWORD value there named GL2PSAllowed, and set it to 1. Once you do (...) (13 years ago, 25-May-11, to lugnet.cad.dev)
 
  Re: My attempts to get a vector line drawing
 
(...) (FUT lugnet.cad.dev) I draw everything but the edge lines with glColorMask() set to all false. This updates the depth buffer, but doesn't update the color buffer. Edge lines are drawn with a standard glColorMask(). --Travis (13 years ago, 25-May-11, to lugnet.cad, FTX)
 
  Re: SVG renders possible?
 
(...) How would I go about enabling this experimental feature? I'd like to try it out on one of my line drawings. Eric Albrecht (13 years ago, 24-May-11, to lugnet.cad.dev)
 
  Re: MLCad Group
 
(...) Hi Tore, Jaco has documented it in the LPub4 web page. The idea is that buffer exchange is most commonly used for removing parts from the previous step, but what if you want to remove something from an older step? You could use buffer (...) (13 years ago, 24-May-11, to lugnet.cad.dev)
 
  Re: Beveled flex tubing  [DAT]
 
(...) Great! Note that it may be easier to use slant instead of stretch/rotate. It is a bit more difficult to figure out at the beginning, but it avoids calculations and gives simpler coefficients. Here is the result, applied to your file: 0 (...) (13 years ago, 24-May-11, to lugnet.cad)
 
  Re: Beveled flex tubing  [DAT]
 
(...) That did it! Here's the part I needed... thanks again!!!! 0 ~Technic Flex-System Hose 45 bevel End 0 Name: 76_bevel3.dat 0 Author: Lar with hints from Philo 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION CONFIG 0 0 0 WRITE Inner cylinder (...) (13 years ago, 24-May-11, to lugnet.cad)
 
  Re: Beveled flex tubing
 
(...) Google translate does a pretty fair job, actually, enough to suss out most of what is being said... Manfred's section of notes in the part authoring "tutorial" (URL) is also helpful (URL) wasn't aware that there was a sliced cylinder primitive (...) (13 years ago, 24-May-11, to lugnet.cad)


Next Page:  5 more | 10 more | 20 more | 100 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR