Subject:
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Re: What do LDraw dev people use for multiplatform development
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 29 Jun 2011 11:44:27 GMT
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Viewed:
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23419 times
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Roland Melkert wrote:
> I've been a Delphi programmer both private and work related for over
> 15 years , but I think it's time to take a dive in the multiplatform
> world.
> But the first thing I must do is deciding what collection of libraries
> and tools to use. I've been wondering on the internet for a couple of
> days and the most promising basic library I've found is wxWidgets, so
> if I had to start today I probably use this with some nice highlighter
> editor and get going.
I know this answer is coming a bit late, but you'll get it anyway.
I use Ada as my primary programming language. You can get Ada compilers
targeting practically anything from Atmel microcontrollers over SCUD2
warheads to Intel CPUs with Microsoft Windows running on top of them.
Rumour will have it that it is easy to switch from Delphi to Ada. I can
only tell that the switch from Borland Pascal to Ada felt like a great
improvement.
The GCC Ada compiler is commonly known as GNAT. I use (variants of) it
for Atmel, Linux and Microsoft targets.
For graphical user interfaces I use GtkAda. It comes with an OpenGL
API/canvas, but I haven't tried to use it (yet).
My preferred IDE is Emacs, but more sensible people have been known to
use GPS (GNAT Programming Studio?). (Less sensible people buy a
quad-core machine and use Eclipse. ;-)
Gdb is supposedly the preferred debugger to use with GNAT, but I don't
write enough bugs to use it.
Play well,
Jacob
--
LEGO furniture:
http://lego.sparre-andersen.dk/By/M%F8bler/
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