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  Re: Any Interest in a Program for Creating/Editing Parts?
 
(...) LDSSHELL (which I wrote) is only a visual shell, with a rudimentary LDRAW viewer, to the LDS program by Tore Eriksson which is the scripting engine (still maintained). Both can be found from his pages: (URL) links: (URL) miss the LDS syntax (...) (18 years ago, 4-Dec-06, to lugnet.cad)
 
  Re: Any Interest in a Program for Creating/Editing Parts?
 
I have a plugin for SketchUp that can create LDraw parts. It can use LDraw primitives and sub-parts, scale, move, and rotate them, and export a .dat file. Here's a page with some models I have imported: (URL) the page for the plugin, with some (...) (18 years ago, 4-Dec-06, to lugnet.cad, FTX)
 
  Re: Any Interest in a Program for Creating/Editing Parts?
 
(...) Ah, yes. The answer to every question is "google." :) (...) Thanks again! Lots of great info here. (...) Unfortunately, (URL) LDS Shell> is another one of those broken links. The script compiler looks almost exactly like what I had in mind, (...) (18 years ago, 4-Dec-06, to lugnet.cad, FTX)
 
  Comments about James Mathis' Factory Sets
 
(...) Hey, Sorry that it took this long to answer. Here is my personal opinion about Factory concept and three James Mathis’ sets I bought from Lego Factory. These comments are free to use and fill. First about Factory Set Concept ---...--- I think (...) (18 years ago, 4-Dec-06, to lugnet.trains, lugnet.cad.ldd)
 
  Re: Any Interest in a Program for Creating/Editing Parts?
 
In lugnet.cad, Chris Phillips wrote: Some features that I could see being useful are: Google is your friend. Some of these ideas have already been worked on. Make sure to run some searches before re-inventing. (...) Make sure you check out the (URL) (...) (18 years ago, 4-Dec-06, to lugnet.cad, FTX)
 
  LDD Train Station MOC
 
Over the weekend, I designed a LEGO train station somewhat evocative of grand European stations using LEGO Digital Designer. The station has a rounded glass canopy and is large enough for a fairly tall (~12 bricks high) train to clear. The interior (...) (18 years ago, 4-Dec-06, to lugnet.trains, lugnet.announce.moc, lugnet.cad.ldd, FTX) ! 
 
  Re: Any Interest in a Program for Creating/Editing Parts?
 
(...) Thanks for that link! Very helpful for me, especially since many of the links to tools (both here in .cad and on ldraw.org) appear to be broken. (...) I am all for saving myself a lot of unneccesary effort, and I think that the existing tools (...) (18 years ago, 4-Dec-06, to lugnet.cad, FTX)
 
  Re: Any Interest in a Program for Creating/Editing Parts?
 
(...) This question comes up every so often, and I always like to (URL) point out> Paul Easter's (URL) utilities page>. It's got several nice utility programs and parts, and is loaded with great ideas on how to make the most of your screen real (...) (18 years ago, 4-Dec-06, to lugnet.cad, FTX)
 
  Re: TCLTC Layouts Rendered in Sketch-up
 
(...) This is definitely cool. It's a much clearer way to see the table layout than you can easily get from viewing a photo. I like the way the banners around the table look slightly rippled. Was that intentional, or is it just from using a photo of (...) (18 years ago, 4-Dec-06, to lugnet.trains, lugnet.general, lugnet.trains.org, lugnet.trains.org.tcltc, lugnet.cad, FTX)
 
  Re: TCLTC Layouts Rendered in Sketch-up
 
(...) That's very cool. I can't wait to see the finished product with the buildings. I've used CAD programs before to study the relationships between buildings on the (MichLTC) layout from various perspectives. Nothing as graphically fancy as what (...) (18 years ago, 4-Dec-06, to lugnet.trains, lugnet.general, lugnet.trains.org, lugnet.trains.org.tcltc, lugnet.cad, FTX)
 
  TCLTC Layouts Rendered in Sketch-up
 
I'm not sure how or why, but one day Ross started fiddling around with (URL) SketchUp> and suddenly he's rendering all of the iterations of the TLCTC layout. Apparently you can stretch pics across the 3D blank spaces, and you can get some cool (...) (18 years ago, 4-Dec-06, to lugnet.trains, lugnet.general, lugnet.trains.org, lugnet.trains.org.tcltc, lugnet.cad, FTX)
 
  Re: Any Interest in a Program for Creating/Editing Parts?
 
(...) In LDraw, everything in the "P" directory is called a primitive. Many of them actually are geometric primitives, such as cylinder pieces and disc pieces. Others aren't, such as the stud primitives. But they're all referred to as primitives. (...) (18 years ago, 4-Dec-06, to lugnet.cad)
 
  Still Missing primitives
 
Hello, After installing ldraw027.exe and the complete library update, I am still missing primitives! What Am I Doing Wrong?? Michael (18 years ago, 3-Dec-06, to lugnet.cad.dat.parts.primitives)
 
  Re: Any Interest in a Program for Creating/Editing Parts?
 
(...) Ok, thanks. When I think of primitives, I usually think of the lowest-level elements of the underlying graphics package. In this case, Line, Triangle, Quadrilateral, and Conditional Line. I thought things like Cylinder, Box, etc., being built (...) (18 years ago, 3-Dec-06, to lugnet.cad)
 
  RE: Any Interest in a Program for Creating/Editing Parts?
 
primitives - boxes, cylinders, discs, negative discs etc -----Original Message----- From: news-gateway@lugnet.com [mailto:news-gateway...ugnet.com] On Behalf Of Chris Phillips Sent: 03 December 2006 17:10 To: lugnet.cad@lugnet.com Subject: Re: Any (...) (18 years ago, 3-Dec-06, to lugnet.cad)
 
  Re: Any Interest in a Program for Creating/Editing Parts?
 
(...) When you say "primitives", do you really mean "sub-parts?" (Or do I have it backwards?) To be clear, I would plan to fully support the use of sub-parts, as well as the ability to copy/paste portions of pre-existing part definitions. This (...) (18 years ago, 3-Dec-06, to lugnet.cad)
 
  RE: Any Interest in a Program for Creating/Editing Parts?
 
If the program isn't capable of using primitives, any generated parts are bound to get "Hold - use more primitives" votes/comments when/if they are submitted to the Parts Tracker. So, without support for primitives, which MLCad and other editing (...) (18 years ago, 3-Dec-06, to lugnet.cad)
 
  Any Interest in a Program for Creating/Editing Parts?
 
I had in the past tried my hand (somewhat unsuccessfully) at creating some new LDraw parts. I found the tutorials on ldraw.org to be helpful, but I was surprised at how "manual" the process seems to be. (Edit the file in Notepad? Seriously??) Being (...) (18 years ago, 3-Dec-06, to lugnet.cad, FTX)
 
  Parts for xmas
 
I finished writing what I want for xmas but I forgot to ask for more ldraw parts for this xmas, What if we had more this xmas ? Merry xmas 23 days left :D (18 years ago, 2-Dec-06, to lugnet.cad)
 
  Re: // Empty model errors in POV-Ray
 
(...) Is there anyway to keep from having to edit the .ini file before every usage of the L3P Addon program? It got old verrrrry quickly. (18 years ago, 2-Dec-06, to lugnet.cad)
 
  Re: Missing primitives after part update.
 
(...) Hello again, No, I had not installed ldraw027.exe. My version of Ldraw came from a CD, along with other tools like MLCAD and POV-Ray. I have tried the part update on two separate computers, with the same Missing Primitives result. I will try (...) (18 years ago, 1-Dec-06, to lugnet.cad.dat.parts.primitives)
 
  Re: Missing primitives after part update.
 
(...) Did you install ldraw027.exe? Not having done that seems to me to be the most likely cause of your problem. You have to install ldraw027 prior to installing any updates (including the complete update). This should change once the library gets (...) (18 years ago, 30-Nov-06, to lugnet.cad.dat.parts.primitives)
 
  Re: Missing primitives after part update.
 
(...) Hi Michael, It is pretty hard for us to diagnose this without a lot of details of mising files. Before we go down that road, I would recommend you try again, or start over with empty ldraw/parts ldraw/parts/s and ldraw/p folders (directories). (...) (18 years ago, 30-Nov-06, to lugnet.cad.dat.parts.primitives)
 
  Missing primitives after part update.
 
Hello, This is my first post, so please bear with me if I screw up. I have downloaded the Ldraw part updates, and installed them according to the instructions posted at the update site. My problem is that, every time I opened a parts folder in (...) (18 years ago, 30-Nov-06, to lugnet.cad.dat.parts.primitives)
 
  Re:SketchUp: x93 Monkey Wrench
 
(...) I've been looking for a part to try my SketchUp to LDraw exporter, so I made this model. It's more a generic pipe wrench than actually based on the real part. Not sure what to scale it to, either. Maybe you can tweak it. SketchUp model : (URL) (...) (18 years ago, 29-Nov-06, to lugnet.cad)
 
  Re: Lego factory sets / building instructions
 
Paul S. D'Urbano wrote: [...] (...) [...] (...) Paul, It would be great if the models were built and commented on. I know the few models that I submitted are buildable, but that kid of defeats the real purpose of Factory... I mean really, if I (...) (18 years ago, 29-Nov-06, to lugnet.trains, lugnet.cad.ldd)
 
  Has anyone made the x93 Monkey Wrench
 
(URL) need it to finish the AT-AT. (18 years ago, 29-Nov-06, to lugnet.cad)
 
  Re: LSynth electric cable cross section oriention problem
 
(...) Me too! Kevin (18 years ago, 27-Nov-06, to lugnet.cad.dev)
 
  Re: Tyre 30.4x14
 
ludo soete schrieb: (...) On Peeron this part has the number: 30391. But it is not on the parts tracker. mikeheide (18 years ago, 26-Nov-06, to lugnet.cad.dat.parts)
 
  Re: LSynth electric cable cross section oriention problem
 
(...) Hi Kevin, Another possibility to investigate is to change the up vector in inverse proportion to the bezier curve change. That would mean it would twist less where there's a sharper bend, and would possibly end up looking more authentic. But (...) (18 years ago, 26-Nov-06, to lugnet.cad.dev)
 
  Re: LSynth electric cable cross section oriention problem
 
(...) Leo, In case you didn't get this far, I solved the above problem and can now control twist all through a cable segment from start point to end point. I calculate the up vector for the start of segment, and the up vector for the end of segment. (...) (18 years ago, 26-Nov-06, to lugnet.cad.dev)
 
  LDAO problem
 
i guess this would be the correct spot for the message. i have a install problem with LDAO. i install it, and when i stat it i get error 76 , path not found. (18 years ago, 26-Nov-06, to lugnet.cad.dev)
 
  Tyre 30.4x14 VR
 
Hi all, Anyone having a mocup from the following tyre? (...) Any help with a mocup is apreciated. Regards, Ludo (18 years ago, 25-Nov-06, to lugnet.cad.dat.parts, FTX)
 
  Tyre 30.4x14
 
Hi all, Anyone having a mocup from the following tyre? (URL) I noticed the request for it abouth 4 years ago, and it is still not apearing on the LDRAW site - unofficial parts. Any help with a mocup is apreciated. Regards, Ludo (18 years ago, 25-Nov-06, to lugnet.cad.dat.parts, FTX)
 
  Re: DAT file for 4531-9V Switches
 
(...) on LDraw's parts tracker searching for 4531. Thanks in advance for any (...) tracking it down. Hi, Take here a look for a mocup of the 9V RC points (100% plastic) by Thomas Burger: (URL) They are build after my mocup for the 9V point (with (...) (18 years ago, 25-Nov-06, to lugnet.cad.dat.parts, FTX)
 
  Re: Lego factory sets / building instructions
 
(...) Hi Ville, Unfortunately, there's no simple way to get the typical LEGO instructions experience with Factory. Often LDD's automatic instruction steps aren't well organized and sometimes impossible to follow. It's better if the model author (...) (18 years ago, 25-Nov-06, to lugnet.trains, lugnet.cad.ldd)
 
  Re: LSynth electric cable cross section oriention problem
 
I've got up/side/front vector stuff working now, so that I can control the orientation of cross sections of electrical cables at the start of a segment defined by two constraints. My issue now is that I don't know how to force the twist so that the (...) (18 years ago, 24-Nov-06, to lugnet.cad.dev)
 
  Re: bend thingie creator.
 
(...) Let me check my archive of LDraw related programs and if I have it I'll email it to you. -Orion (18 years ago, 24-Nov-06, to lugnet.cad.dev)
 
  LSynth electric cable cross section oriention problem
 
Hi, I've got a reworked version of LSynth with a major problem... I cannot figure out how to control the twist of the cross section. I use bezier curve to created the nicely curved set of points, and compress it by tossing out points until the angle (...) (18 years ago, 24-Nov-06, to lugnet.cad.dev)
 
  Re: bend thingie creator.
 
(...) Koen, I tried to email you using your address, and I tried to download your bendie thingy creator. It is gone. Does anyone have a copy of this so I can play with it? Kevin (18 years ago, 24-Nov-06, to lugnet.cad.dev)
 
  Re: Help needed for Train Poster 2006
 
(...) i have the cargo train files and the passenger train files here (URL) train parts needed, if not in the same folder can be found (URL) (18 years ago, 24-Nov-06, to lugnet.cad, lugnet.trains)
 
  parts for german old toy "plasticant"
 
When I was a child I played with Lego Bricks and also with the building toy plasticant. Last days my son found the last pieces that I have and my idea was to bring that into LDraw parts. You can found the parts that I already made on my webside (...) (18 years ago, 23-Nov-06, to lugnet.cad, lugnet.cad.dat.parts)  
 
  Re: Help needed for Train Poster 2006
 
(...) You can have the 10133 and 10170 from me if you like, as well as the locomotive for the 7898...? And the 10173 has been done almost completely! ;-) Greetz, Anton (18 years ago, 22-Nov-06, to lugnet.cad, lugnet.trains)
 
  Re: *** Correction: LDView Version 3.1 Released ***
 
(FUT lugnet.cad.dev) (...) Actually, all the string handling code for the path stuff is fine (and cross-platform to work in both Windows and *nix). After doing some investigation, I discovered that the problem is that when we do a stat on the (...) (18 years ago, 22-Nov-06, to lugnet.cad, lugnet.cad.dev)
 
  Re: *** Correction: LDView Version 3.1 Released ***
 
(...) This is normally just an extraneous \ No folders normally have them except the root so you need to conditionally add the \. (...) It should look in the LDraw.ini file that gives the correct path. From c:\WINDOWS\ldraw.ini: [LDraw] (...) (18 years ago, 20-Nov-06, to lugnet.cad)
 
  Re: Help needed for Train Poster 2006
 
(...) I have the BNSF on my site at: (URL) Dean Earley, Dee (dean@earlsoft.co.uk) irc: irc://irc.blitzed.org/ web: (URL) +44 (0)780 8369596 (18 years ago, 21-Nov-06, to lugnet.cad, lugnet.trains)
 
  Re: *** Correction: LDView Version 3.1 Released ***
 
(...) Thanks for the report. I'll take a look at it. (...) I'll think about it. You only have to specify that once, and I don't want to have the list of default locations to check grow out of control. On the other hand, that is probably a reasonble (...) (18 years ago, 20-Nov-06, to lugnet.cad)
 
  Help needed for Train Poster 2006
 
Hi all, I am updating the train poster and need some help, or actually some files. Can someone send me a LDR, MPD or a POV (converted with LGEO bricks) of the: Burlington Northern Santa Fe Locomotive 10133 TTX Intermodal Double-Stack Car 10170 (...) (18 years ago, 20-Nov-06, to lugnet.cad, lugnet.trains)
 
  Re: *** Correction: LDView Version 3.1 Released ***
 
(...) Hi Travis, I think I found a bug for you :) LDView 3.1 wont load a model when it's sub models are (just like the main file) in a root of a drive, D:\ in my case. When you move all to a subfolder it works fine. Usually I don't keep stuff in the (...) (18 years ago, 20-Nov-06, to lugnet.cad)
 
  Re: LDraw coordinate system driving me crazy
 
A sincere thanks to all of you. Your comments made me go back over (again) my export code, and I found an error. Now it works as expected. I was getting funny rotations because I mis-ordered the elements of the transformation matrix, duh. Seems (...) (18 years ago, 20-Nov-06, to lugnet.cad.dev, FTX)
 
  Re: BrikTrack
 
(...) Go to (URL) aint perfect but it makes life a bit easier :) ROSCO (18 years ago, 20-Nov-06, to lugnet.cad)
 
  Re: BrikTrack
 
(...) Thanks that helps sort off. I got the XLM file and uploaded to bricklink. Now how can I tell what shop has the most item on my want list? -AHui (18 years ago, 20-Nov-06, to lugnet.cad)
 
  Re: BrikTrack
 
(...) You can export to XML and upload to your Bricklink wanted list. HTH ROSCO (18 years ago, 20-Nov-06, to lugnet.cad)
 
  Re: BrikTrack
 
(...) Thank you all for your help. I did find Brickstore online and downloaded that and I think it might work. I remember back with BrikTrak you could load an ldarw model and then run some command that would give you a list of all the BrickLink (...) (18 years ago, 20-Nov-06, to lugnet.cad)
 
  Re: LDraw coordinate system driving me crazy
 
(...) I agree with Tim. It looks fine to me. If there were any mirroring going on, then either the orange and red would be swapped on the unwrapped box, or the green and grey would be swapped. The picture in LDView has a rotated camera angle (...) (18 years ago, 19-Nov-06, to lugnet.cad.dev, FTX)
 
  Re: LDraw coordinate system driving me crazy
 
(...) Google uses the right handed system but indeed rotated by 90 degrees, LDraw also uses the right handed system but 180 degrees rotated. It should not matter how you show the model, the coordinates are interchangeable, but if you want to use (...) (18 years ago, 19-Nov-06, to lugnet.cad.dev)
 
  Re: LDraw coordinate system driving me crazy
 
Tim Gould wrote: > It is still a right-handed system. The handedness is unchanged by rotation (in (...) So the original designer of the LDraw program just decided to use this orientation of the right handed system. if so then it starts making more (...) (18 years ago, 19-Nov-06, to lugnet.cad.dev)
 
  Re: LDraw coordinate system driving me crazy
 
(...) That looks like a correct mapping to me. Unless I'm mistaken the red and orange are on the same sides in both pictures. The unwrapped boxes are definitely identical and unless you've moved them in one or the other the whole thing is right. Tim (18 years ago, 19-Nov-06, to lugnet.cad.dev, FTX)
 
  Re: LDraw coordinate system driving me crazy
 
Hi, Here's my box test model in SketchUp. (The above model is the same model unfolded.) (URL) When I export this model to a .dat and open it in LDView, the green side is the top-view, blue is the front view (as expected), and I would expect the (...) (18 years ago, 19-Nov-06, to lugnet.cad.dev, FTX)
 
  Re: LDraw coordinate system driving me crazy
 
(...) In LDraw +z is backwards, not forwards or more strictly +Z points away from the camera when X is right and -Y is up. Tim (18 years ago, 19-Nov-06, to lugnet.cad.dev, FTX)
 
  Re: LDraw coordinate system driving me crazy
 
(...) I've been having difficulty with importing/exporting .dat files from SketchUp. In SketchUp, if you stand at the Origin; X is right, Y is forward, and Z is up. The LDraw Primitives Reference ((URL)) says the LDraw axes are: X is right, Y is (...) (18 years ago, 19-Nov-06, to lugnet.cad.dev, FTX)
 
  Re: LDraw coordinate system driving me crazy
 
(...) It is still a right-handed system. The handedness is unchanged by rotation (in ldraws case 180*x from standard). Tim (18 years ago, 19-Nov-06, to lugnet.cad.dev)
 
  Re: LDraw coordinate system driving me crazy
 
As I understand it, LDraw has negative y in the up direction, which is neither right nor left handed, but something else entirely. I don't know that it has a name. James (18 years ago, 19-Nov-06, to lugnet.cad.dev)
 
  Re: LDraw coordinate system driving me crazy
 
(...) I've always understood it is: X positive is right X negative is left Y Positive is bottom Y Negative is top z Positive is back z negative is front In fact you can show this by adding a brick in MLCad and moving it around, watching how the X, Y (...) (18 years ago, 19-Nov-06, to lugnet.cad.dev)
 
  LDraw coordinate system driving me crazy
 
Hello all, I'm having difficulties with the ldraw coordinate system. As fas I understood it it's Right handed, just like OpenGL. So X positive is right X negative is left Y Positive is top Y Negative is bottom z Positive is front z negative is back (...) (18 years ago, 19-Nov-06, to lugnet.cad.dev)
 
  Re: BrikTrak
 
(...) Hehe, I guess made a fool of myself there. BrickTrak is some kind of part tracker, not the track designer that came into my mind. Well, err... /Tore (18 years ago, 17-Nov-06, to lugnet.cad)
 
  Re: BrikTrack
 
(...) Hi, you can either change the year in your system clock into 2002 before running Briktrak, or you can give BrickStore a try: (URL) Godt! Rene (18 years ago, 16-Nov-06, to lugnet.cad)
 
  Re: BrikTrak
 
(...) My LTrax, with Thomas Wölk's extensive additions is still available. Very basic, but it works on any Windows - or even DOS - based machine, not depending on external program or plug-ins. (URL) plain text system may have its limitations, but (...) (18 years ago, 16-Nov-06, to lugnet.cad)
 
  Re: BrikTrack
 
(...) If that can help: (URL) thare is no 'c' in trak... but www.briktrak.com does no seem to exist any longer! Philo (18 years ago, 16-Nov-06, to lugnet.cad)
 
  BrikTrack
 
Does anyone know what happened to the BrikTrack software? I installed an old copy that I had from back in 2002 but when I try to run it the sofware tells me that "this version of the beta has expired" and to go to www.briktrack.com to get the latest (...) (18 years ago, 16-Nov-06, to lugnet.cad)
 
  Re: Feedback on Brick physics simulation - ROBLOX
 
(...) I've located the problem, it's my ultra paranoid Zone Alarm Firewall settings :). I was blocking 'windows installer'. When I changed that to 'ask' it works fine. But personally I prefer fully standalone setup's. Roland (18 years ago, 13-Nov-06, to lugnet.cad)
 
  Official Maya Screens LEGO(R) Website
 
Just browsing around the LEGO(R) website and came across these images in the Image Library: (URL) go to Image Library, and select a catagory, like "production": (URL) application build of motorcycle-- nice hi-rez image. You can see the action/too (...) (18 years ago, 13-Nov-06, to lugnet.cad, lugnet.general, lugnet.trains)
 
  Re: Feedback on Brick physics simulation - ROBLOX
 
(...) Jeffrey and James - Current OS required is Windows XP. We have built ROBLOX using OpenGL to eliminate problems moving to Mac/Linux in the future. We think the port should be pretty simple but are waiting to see how people like the product. The (...) (18 years ago, 12-Nov-06, to lugnet.cad)
 
  Re: Feedback on Brick physics simulation - ROBLOX
 
(...) Roland - right now we have two parts to our download - an installer and the actual download. It looks like maybe you right-moused and saved from our download button - we might have to make this work. Currently the download should work on a (...) (18 years ago, 12-Nov-06, to lugnet.cad)
 
  Re: Feedback on Brick physics simulation - ROBLOX
 
(...) Jan - thanks for your feedback. I guess you could say we did the hard stuff first (destruction physics). We're just putting in features now to allow saving of collaborative spaces. If you check out the browse section you'll see that many (...) (18 years ago, 12-Nov-06, to lugnet.cad)
 
  Re: Feedback on Brick physics simulation - ROBLOX
 
Seems like there's put lots of time and effort in this. I can only base my opinion on the demo movie you mentioned. I'm surprised about the amount of destruction that's in ths bit. Where as the European Lego Toy is about constructing, it looks like (...) (18 years ago, 12-Nov-06, to lugnet.cad)
 
  Re: Feedback on Brick physics simulation - ROBLOX
 
When I download the setup it's only 268KB (site states 4MB). So when I run it, it complains about a missing package. Also: Is this game playable standalone, or only online? Greetings, Roland (18 years ago, 11-Nov-06, to lugnet.cad)
 
  Re: Feedback on Brick physics simulation - ROBLOX
 
OS required? James (...) (18 years ago, 11-Nov-06, to lugnet.cad)
 
  Re: Feedback on Brick physics simulation - ROBLOX
 
David Baszucki, Good job so far. Only one question that comes to mind. Is it OpenGL? The one thing I would reconmend is that you impliment normal mapping (the high rez hight texture taken from a high detailed model and placed on a low rez model- it (...) (18 years ago, 11-Nov-06, to lugnet.cad)
 
  Re: Feedback on Brick physics simulation - ROBLOX
 
(...) Wow! This seems to be one hell of a fun game. I've been fiddling with collision detection once, so I really appreciate you're efforts with this. It's a amazing job. Roland (18 years ago, 11-Nov-06, to lugnet.cad)
 
  Feedback on Brick physics simulation - ROBLOX
 
Hi - I'm working on an experimental CAD/simulation/game/website called ROBLOX and would welcome any feedback on product direction from the Lego community. The physics engine handles things like collapsing buildings and vehicles by properly (...) (18 years ago, 11-Nov-06, to lugnet.cad)
 
  BFC extension ratified by the LSC
 
The LDraw Standards Committee (LSC) has ratified the Back Face Culling (BFC) language extension. The de-facto BFC standard was adopted by the LSC as their working draft (see (URL) and we have since been working to clarify and/or remove any (...) (18 years ago, 9-Nov-06, to lugnet.announce, lugnet.cad.dat.parts, lugnet.cad.dev.org.ldraw)
 
  Re: Men O'War film
 
(...) I'd fancy the LW Legoizer script (URL) they used as a stand alone or as LDDP plug in. who's gonna ask if they could port it? w. (18 years ago, 5-Nov-06, to lugnet.cad, lugnet.pirates)
 
  Re: I found an LDRAW importer for Google SketchUp
 
(...) Thanks for the tip. I plan on having a custom pallet in SketchUp with all the ldraw colors available. Of course, you can create your own colors too. A custom color will get exported as you describe below. (...) I'd use 50% in that case. (...) (18 years ago, 4-Nov-06, to lugnet.cad)
 
  Contributor Agreement License details
 
Hi all, Well it's been a long time coming but we now have a version of the Contributor Agreement (CA) license and readme to be distributed alongside new versions of the parts library. I'd like to take this opportunity to thank all those who have (...) (18 years ago, 4-Nov-06, to lugnet.cad.dev.org.ldraw, lugnet.announce) !! 
 
  MOTM / SOTM Voting For November Is Now Open
 
We're pleased to announce that voting for the November 2006 Model of the Month and Scene of the Month Contests is now open. Visit the voting page to cast your vote: (URL) inform me of any errors you may encounter. Note: If you get a error page, try (...) (18 years ago, 4-Nov-06, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce)  
 
  Men O'War film
 
Found at Brothers Brick (URL) excellent CGI brick modelling there. Tim (18 years ago, 4-Nov-06, to lugnet.cad, lugnet.pirates)
 
  Re: I found an LDRAW importer for Google SketchUp
 
(...) Hi Lee, for the last four years I've been working on a program to do things like that - move vertexes easily, handle the winding, add mathematically simple shapes like circles in an easy way, calculate the intersction line between two (...) (18 years ago, 4-Nov-06, to lugnet.cad)
 
  Re: I found an LDRAW importer for Google SketchUp
 
(...) Tanks Travis, I got it working. Your code was neat and clear; you must do it professionally. Here's a before and after: (2 URLs) (18 years ago, 4-Nov-06, to lugnet.cad, FTX)
 
  Re: I found an LDRAW importer for Google SketchUp
 
(...) A note on colors. Some LDraw tools (including MLCAD, LDView, L3P) support arbitrary 24-bit color specifications. Use the following in place of the color code for colors you don't recognize: 0x02RRGGBB The RRGGBB part is the hex version of the (...) (18 years ago, 3-Nov-06, to lugnet.cad, FTX)
 
  Re: I found an LDRAW importer for Google SketchUp
 
(...) Thanks Travis, I will have a look. In the mean time, I have been using the blog to announce the importer/exporter updates. (URL) Sketchy Endeavors>. (18 years ago, 3-Nov-06, to lugnet.cad, FTX)
 
  Frauenkirche Dresden - CAD of the lowerchurch in the basement
 
Hi all, I managed to get my first cad-rendering scene ready with some help form Tim. (2 URLs) picture 1280x1024 > (URL) picture 800x600> (2 URLs) picture 1280x1024> (URL) picture 800x600> In the basement of the rebuild Frauenkriche in Dresden you (...) (18 years ago, 3-Nov-06, to lugnet.cad, FTX)  
 
  Re: I found an LDRAW importer for Google SketchUp
 
Just FYI, I updated the LDView downloads page, and it's now much more clear how to get the current LDView source code. The source code section of that page is here: (URL) --Travis (18 years ago, 3-Nov-06, to lugnet.cad, FTX)
 
  Re: I found an LDRAW importer for Google SketchUp
 
(...) No, that's not the right version, and doesn't have the file. You can get the latest release's source from here: (URL) I'll update my downloads page to include direct links to the more current source. It's obviously confusing at the momemt. (...) (18 years ago, 2-Nov-06, to lugnet.cad, FTX)
 
  Re: I found an LDRAW importer for Google SketchUp
 
(...) I can't find it anywhere. I downloaded the source from: (URL) Is this the right zip file? (18 years ago, 2-Nov-06, to lugnet.cad, FTX)
 
  Re: I found an LDRAW importer for Google SketchUp
 
(...) If you look at LDLoader/LDLQuadLine.cpp in the LDView source code, you will find my code for fixing the winding of bow-tie quads. (Specifically, look at LDLQuadLine::swapPoi...IfNeeded.) If the algorithm I use isn't apparent, or you're not (...) (18 years ago, 2-Nov-06, to lugnet.cad, FTX)
 
  Re: I found an LDRAW importer for Google SketchUp
 
Hello, I just wanted to say hi and that I am trying to work on the plugin everyday. Even so, it's a slow process. I have some basic functionality but there are a lot of problems. Right now, it's posible to import primitives, parts, and models. (...) (18 years ago, 2-Nov-06, to lugnet.cad, FTX)
 
  Re: Non-CA parts rewrite
 
(...) We just got an affirmation from Bernd Munding, author of 3839a.dat - Plate 1 x 2 with Handles Type 1. Like John Jensen's Technic Bucket 10 x 8 also this part has been rewritten (URL) for the record: if you wanna contact Bernd please use his (...) (18 years ago, 1-Nov-06, to lugnet.cad.dev.org.ldraw)
 
  Motion to move the LSC elections passes
 
With a total of 12 voters who "agreed" and none who "disagreed", the Motion to move the LSC elections from July to October: Begin of motion ---...--- Recurring Dates * October 1 - Annual summary published. Call for nominations. * October 14 - All (...) (18 years ago, 1-Nov-06, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw, FTX)  
 
  Re: DAT file for 4531-9V Switches
 
Ed Andrews schrieb: (...) The number 4531 is the set number. Please have a look at peeron at (URL) to see the part numbers. I do not believe that they already made in LDraw. cu MikeHeide (18 years ago, 1-Nov-06, to lugnet.cad.dat.parts)


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