| | The geometry of minifigs
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At what angle and point do the arm/shoulder of the minifig connect to the torso? What is the angle and offset of the bend of the minifig arm and what is the angle of the hand with respect to the pin which connects it to the arm? I don't see how (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) This points out that ray traced renderings of the transparent version of these pieces will not render the refraction correctly. In the best of all worlds, the interior surface would be removed. For ray tracing, the model could be replaced with (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | New Part: Castle Shield with Black Falcon Pattern [DAT]
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I have taken the opportunity to split out the non-decorated surface into a subpart in line with current practice for decorated parts. For this part I have hardcoded the shield as grey, so that the part colour controls the border - blue or yellow. (...) (25 years ago, 5-Apr-00, to lugnet.cad.dat.parts)
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| | Re: Sphere Primitive
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(...) I suspected this problem when I reviewed the precision of all the circular primitives, which is why I left them alone at that time. But... I never went back to check thoroughly! Chris (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) That's is the (Odd/Even) test, also with Raycasting, but no supersampling, in the supersampling case, you just subdivide the polys further and further, or shoot pseudo-random rays until you find the correct normals for all faces. this does NOT (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) Perhaps this approach is a bit naive, but couldn't you use something similar to a point in polygon test? Cast a ray along the normal from the center of each polygon. If it intersects an odd number of surfaces then the normal points toward the (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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Leonardo Zide <leonardo@centroin.com.br> wrote in message news:38EB3EB8.D81D2C....com.br... (...) here, (...) Hey, this idea might work in conjuction with your program that fixes parts. If we had a parallel directory (/pi/?) with a copy of each (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) If you assume (which is correct for lego parts) that every *.dat file you use to define a part, belongs to a whole object (the part) which is a solid object (it should be) then you can say that any of those subfiles can have their faces (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) it. (...) the (...) not (...) checking (...) which (...) (Lines, (...) OK, Slowly ... A model-file always is BFC complient until it gets included and you don't know anything about it. But the root model can do what it likes, it will effect (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Sphere Primitive
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Is it just me or the sphere primitives have non planar quads ? Or is the sphere distorted to allow for planar quads ? Why where the sphere done in this way instead of the usual (full quads with triangles on the poles) or (all triangles) ? I hope (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) but it seams to be damaged, but I was able to get the ideia. (...) Well this is exactly what I have been researching for a month now ! and believe me to be able to correct files 100% is almost impossible, due to the way the files are built. (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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Rui Martins <Rui.Martins@link.pt> wrote in message news:Pine.GSU.4.10.1...0@is-sv... (...) saying, (...) subfiles (...) those (...) fixed. (...) restrictions, (...) it. (...) until (...) the (...) allows (...) a (...) apply), (...) user. (...) (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Performance Improvement
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(...) In this case you should be using 3-4disc.dat (rotate it if necessary). (...) Maybe for this case there should be a "5-8disc.dat" But that would probably mean changes to already made parts. (...) This is what is generally called a T junction, (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) Yes, the correct and safe assumption is CLIPPING DISABLED. (...) This is just a Hack, you assume that a model file is compliant, or by checking its pathname or because it's the root of the branches. But this doesn't even work very wheel, if (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) I don't think they should. Parts authors are (probably) motivated by their interest for the LDraw format, so I would expect a few to handle the BFC-compliance of their parts. But to demand that everybody do this would probably exclude far to (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Performance Improvement
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Rui Martins <Rui.Martins@link.pt> wrote in message news:Pine.GSU.4.10.1...0@is-sv... (...) and (...) point (...) I don't see a problem with doing this for the 4-4disc, but it would be a problem for the 2-4disc. The 2-4disc is often used in (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Performance Improvement
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Oops ! wrong links. (...) Should be HTTP://is-sv.link.pt.../nstud.png (...) Should be HTTP://is-sv.link.pt.../xstud.png (...) Also I forget to mention that this reduces the number of triangles by 2 (for each stud) isn't that great ? See ya Rui (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Performance Improvement
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Since the BFC discussion has everything to do with performance improvement, I would like to propose the following changes to the primitives: - 4-4disc.dat - 2-4disc.dat Remove the point which lies in position (0,0,0), because it's NOT required and (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) I'd like to have all parts compliant by making a second copy of the primitives that can't be inverted instead of using "0 INVERSE" commands. Leonardo (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) I believe that it's possible to create a program that automatically fixes the orientation of a part. Take a look at this picture: (URL) The red faces are the back faces and the green faces are the front faces. The image on the left is the part (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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In lugnet.cad.dev, Rui Manuel Silva Martins writes: <SNIP> (...) until (...) <SNIP> This is not true: Since the renderer has to assume a certain state for his models. The thing (at least in MLCad) works as follows: If BFC is on than the model is (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) Completly agree, but part authors should strive to (if possible) present the parts for voiting already BFC compliant. But it's NOT a requirement. This reasoning also favours the "non branch BFC dependence", even authors which don't supply BFC (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) This is common to both every approach I have seen, obviously ! (...) Nope! No imediate benefits, because with the parent dependence restrictions, you have to have an entire branch compliant to be able to do BFC, which includes the root,i.e. (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
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| | My DeLorean LMKWYT (thanks whoever made that.) [DAT]
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This took me more than a week to make. Mainly because I had to think of how to get the things to fit together correctly. The wheels themselves took about four days, with six tries, all of which failed my needs. The wheels I finally came up with are (...) (25 years ago, 5-Apr-00, to lugnet.cad.dat.models)
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| | Re: Flying cars. Wheels like in "Back To The Futre."
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(...) I've seen some pictures of some models that were actually used in the movie. Unfourtunatly, I don't remember the web address. The wheels folded down with some kind of pump, either pnumatic, or hydralic, I could't tell for sure. You might try (...) (25 years ago, 5-Apr-00, to lugnet.cad.dat.ideas)
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| | Parts history
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Just wondering, does anyone know of a web-site with the history of parts with their release years and modifications since release [Does not have to include printing in modifications, but things like change from lattice base to cylinders on plates (...) (25 years ago, 5-Apr-00, to lugnet.general, lugnet.cad.dat.parts)
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| | Re: Need to find ldraw part!
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You Rock Todd! Thanks for the quick reply, you'll see why I was asking soon. (...) (25 years ago, 5-Apr-00, to lugnet.cad.dat.parts)
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| | Re: Need to find ldraw part!
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(...) Do you mean this part? (URL) (25 years ago, 5-Apr-00, to lugnet.cad.dat.parts)
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| | Need to find ldraw part!
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It is like the Minifig Tool Hose Nozzle but different. Its dimensions are the same as a 1x1 round brick. But it is skinny in the middle of it (minifig hand diameter) and it has a horizontal protrusion on it which also has the diameter of a minifig (...) (25 years ago, 5-Apr-00, to lugnet.cad.dat.parts)
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| | Re: One more town wall
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Joachim Probst wrote in message .. . (...) It's great! I love your towers. This is the size that I originally was looking for, but somehow it got out of hand. And I just realized that I either need to make the whole thing taller or I'm going to (...) (25 years ago, 4-Apr-00, to lugnet.cad.dat.models)
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| | Re: Flying cars. Wheels like in "Back To The Futre."
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(...) Mine fold under, too, instead of out. That must've been a complicated mechanism on the functional film models... --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (URL) (25 years ago, 5-Apr-00, to lugnet.cad.dat.ideas)
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| | Re: Some Words To BFC
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Steve Bliss <blisses@worldnet.att.net> wrote in message news:7cjkescmg077t76...4ax.com... (...) into (...) IMHO, no. If a mostly automated cleanup tool can be devised, then a few of us could clean up new parts after they are voted in and before (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) A second question: *should* parts be required to be BFC-compliant? There is a certain amount of extra work required to make parts work for BFC. Without a mostly-automated cleanup tool, does it make sense to put this burden on part authors? (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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Reflecting on (my impressions of) what Steve, Mike, and Rui have been saying, it seems we have two possible directions to go. One direction, which Steve has developed, assumes we will have some files which are BFC compliant, and some which are not. (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev) !
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| | Re: Flying cars. Wheels like in "Back To The Futre."
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(...) It's pretty good, but I think they need to slide on the "tap" piece just a bit to get underneath. Also, the wheel does not stick out to the side the way it does in back to the futre, it goes underneath just a tad to much. Thanks for the (...) (25 years ago, 4-Apr-00, to lugnet.cad.dat.ideas)
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| | Re: BFC: LITS 2
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(...) OK, I just stated that this isn't written as said above, maybe it would be clearer if it was, but I undestood it from the "proposed spec". [...SNIP...] (...) [Mind Drill ON 8) ] I got that, but you keep on thinking about it, without trying the (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) I also have taken a rest somewhere in discussion, due to lack of time. the simpler the better. (...) Well it seems that you (Leonardo, maybe someone else) didn't understand the difference between an invert matrix and the goal of the current "0 (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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Leonardo Zide <leonardo@centroin.com.br> wrote in message news:38E9FB24.AD5CD6....com.br... (...) The (...) in (...) winding is (...) side (...) That works for box5, but how about 1-4cyls? -John Van (25 years ago, 4-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) If the matrix for the box5 inside the part is inverted, wouldn't it work ? Leonardo (25 years ago, 4-Apr-00, to lugnet.cad.dev)
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| | Re: MOTM April
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Great job, Tom! -John Van Tim Courtney <tim@zacktron.com> wrote in message news:38e975e8.279526...net.com... (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev.org.ldraw)
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| | Re: New Part: Brick 1 x 3 with Control Panel Pattern
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Tore Eriksson <tore.eriksson@mbox3...wipnet.se> wrote in message news:38E7BBB7.8F4F08...pnet.se... (...) pattern will be. If you don't, the results (...) Actually the results will be predictably poor :-) -John Van (25 years ago, 4-Apr-00, to lugnet.cad.dat.parts)
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| | Re: Some Words To BFC
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Leonardo Zide <leonardo@centroin.com.br> wrote in message news:38E9EDA0.2C97D9....com.br... (...) Meaning we (...) It's not just a matter of knowing that a part is "wrong" and fixing it. The problem is primitives where either the inner faces or the (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) That's why I droped out of the BFC discussion a long time ago, we are making this a big issue with proposals for a new extension when we could make things much simpler. If you know that a part is wrong, instead of adding a "0 INVERSE" (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev)
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| | ldraw.org going down for a few minutes
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I'll be moving the machine hosting www.ldraw.org and hugin.ldraw.org in a few minutes. The machine shouldn't be off-line more than fifteen minutes. Play well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL: (URL) > -- ---...--- (25 years ago, 4-Apr-00, to lugnet.cad.dev.org.ldraw)
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| | Re: More LDRAW renderings
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(...) These are some really great renderings. I just thought the .castle folks might be interested in these. I love the action you have incorporated into your renderings. Great Work, Eric Kingsley The New England LEGO Users Group (URL) My Creations (...) (25 years ago, 4-Apr-00, to lugnet.cad.ray, lugnet.castle)
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| | Re: More LDRAW renderings
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(...) These are some really great renderings. I just thought the .castle folks might be interested in these. I love the action you have incorporated into your renderings. Great Work, Eric Kingsley The New England LEGO Users Group (URL) My Creations (...) (25 years ago, 4-Apr-00, to lugnet.cad.ray)
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| | Re: Influencing what parts people work on
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(...) This is something that different Guild members have different opinions about. I've discussed my own views on this in the past... I tend to lean against it but others may not. My sense is that if our actions increase the number of parts (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev, lugnet.cad.dat.parts)
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| | Re: Some Words To BFC
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(...) <SNIP> Sure that is possible, I could imagine having a seperate tool for this, or even implementing it as a helper-function inside MLCad which does something like a BFC conversion. This solution would definitly be a better aproach. Michael (25 years ago, 4-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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If you 're able to correct wrong things in a model so BFC can be used, is it than not possible to make a program that goes over al your parts once and corrects all the parts so that all your models will be automatically correct? Michael Lachmann (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev)
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| | Some Words To BFC
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Hy, I finaly got internet-access here, and could follow the discussions about BFC. Some words I would like to say first: I think it doesn't make sence to blame Steve about BFC stuff, since I asked him if the spec is in a state that we could try it. (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev)
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| | Re: Influencing what parts people work on
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(...) Nice sets you have created there, where can I get the dat files? Regards John (25 years ago, 4-Apr-00, to lugnet.cad.dev)
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| | MOC: Horse [DAT]
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Hi folks, the horse, I told from in my last mail... 0 Horse (MOC) 0 30.1.2000 Joachim Probst 0 email: jprobst@shadow-corner.ows.es 0 1 6 0 -14 0 1 0 0 0 1 0 0 0 1 3004.DAT 1 6 -10 -36 0 1 0 0 0 1 0 0 0 1 3005.DAT 1 6 10 -36 0 1 0 0 0 1 0 0 0 1 (...) (25 years ago, 3-Apr-00, to lugnet.cad.dat.models)
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| | One more town wall [DAT]
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Hi Brian, Brian Sauls <barbcue@nospam.home.com> schrieb in im Newsbeitrag: FsDKup.F1o@lugnet.com... (...) but (...) Great work! I'm working on a very similar project. One more for the castle-missing-people. It's a little bit smaller (until now) but (...) (25 years ago, 3-Apr-00, to lugnet.cad.dat.models)
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| | Re: Influencing what parts people work on
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So, this is a good time to re-iterate the purpose of the Gnu Public License (GPL): it makes gratis stuff stay gratis. Even more importantly, if you word it correctly, you can force anyone who creates an element that uses stud.dat to release their (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev)
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| | MOTM April
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Just a quick note to announce the latest Model of the Month: Tom McDonald's Hangar 33. Take a look at: (URL) timcourtne ICQ: 23951114 (25 years ago, 4-Apr-00, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw) !
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| | Re: Influencing what parts people work on
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Just a thought.. I noticed that Jonathan B. Knudsen has released rendered instructions for some (all? not sure) of the robots from his book: (URL) Jonathan 'influenced' some decisions to make a few parts for his use in his book. Of course these (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev, lugnet.cad.dat.parts)
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| | Re: '59 Caddy Hovercar Raytraces
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(...) I have: (URL) I'm not sure if the windshield is right. Alan (25 years ago, 4-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
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| | Grounded caddy hovercar [DAT]
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Bram's caddy grounded. 0 FILE hvrcaddy.dat 0 '59 Cadillac Eldorado 0 Name: hvrcaddy.dat 0 Author: Bram Lambrecht, modified by Alan G 1 7 -60 0 190 -1 0 0 0 1 0 0 0 -1 4081.DAT 1 7 60 0 190 -1 0 0 0 1 0 0 0 -1 4081.DAT 1 15 -60 0 170 1 0 0 0 1 0 0 0 (...) (25 years ago, 4-Apr-00, to lugnet.cad.dat.models)
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| | Re: Identifying connections (Was: L3PLiTE?)
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(...) I first thought about adding all kinds of connections but the studs are the most useful for modelling and polygon reduction (unless someone wants to write a full forward kinematics simulator). The studs are the most easy connections to check (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev, lugnet.cad.ray)
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| | Re: Info on animation vs step and...
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(...) I don't mind writing as long as it's not formal, try this: - add a 1x1 brick - press the animation icon - press the key icon - go to the last frame (use the >>| icon) - move the brick somewhere else - press play You're basically telling the (...) (25 years ago, 4-Apr-00, to lugnet.cad.leocad)
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| | Re: Influencing what parts people work on
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(...) I have to agree with John and Tore, all the parts/software I wrote in the past were done without expecting to get anything back. I don't want to be rude but we are fine doing everything for free and I'd like to keep things that way, I know (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev)
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| | Re: Influencing what parts people work on
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(...) I hope this works because this will finally get some of those castle decorated elements I have been wanting for ages. (25 years ago, 3-Apr-00, to lugnet.cad.dev, lugnet.cad.dat.parts)
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| | Re: Info on animation vs step and...
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OK then maybe you can explain it here... :) I have animated blocks but have no idea how I actually did it. I can't seem to reproduce the mouse clicks... Can you outline how to set keys and how to move or rotate blocks.... SteveB (...) (25 years ago, 3-Apr-00, to lugnet.cad.leocad)
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| | Re: Influencing what parts people work on
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(...) This might be the encouragement I need to dive further into parts development. However, I would need to have a copy of the part, and I doubt I would be able to work on anything too complicated right away (ex, no (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: '59 Caddy Hovercar Raytraces
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(...) Thanks! Does anyone want to take a shot at converting this to a "regular" Caddy? --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (URL) (25 years ago, 3-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
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| | Re: BFC: LITS 2
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(...) No, it isn't. BUT, there is very little functional difference between what is currently written and the suggestion above. As far as the function of a rendering engine is concerned, there is no difference -- if a file doesn't specify the (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: Influencing what parts people work on
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The reason why I haven't responded to this thread earlier was the complicated language that kept me from fully understanding what the point is. What I now understand about the guild is: * You are fueled by frustration over the juniorisation of (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: More LDRAW renderings
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(...) Is (...) The ground is an seamless tiling image i got from (URL) (25 years ago, 3-Apr-00, to lugnet.cad.ray)
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| | Re: Minifig assualt rifle
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(...) 762 was the temporary number under which I authored the minifig (motorcycle/space) helmet later discovered to be 2446. Chris (25 years ago, 3-Apr-00, to lugnet.cad.dat.ideas)
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| | Re: Minifig assualt rifle
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762b is a minifig helmet. I'm not sure why it's in my parts directory, but it is. 762 would work just the same. -John Van Franklin W. Cain <fwcain@yahoo.com> wrote in message news:FsGMH6.2DM@lugnet.com... (...) (25 years ago, 3-Apr-00, to lugnet.cad.dat.ideas)
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| | Re: New Part: Minifig Binoculars Type 1
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Thanks. It looks good! -John Van Paul Easter <pneaster@aol.com> wrote in message news:FsBFAL.Drr@lugnet.com... (...) (25 years ago, 3-Apr-00, to lugnet.cad.dat.parts)
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| | Re: Minifig assualt rifle
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Hi! Cool idea! :-D Just one thing, though... What's a "762b"? Where can I find it (the DAT file, that is)? (...) Thanks, Franklin (25 years ago, 3-Apr-00, to lugnet.cad.dat.ideas)
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| | Re: LDraw Add-On 2.1.2 Now Available
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I just decided to update my LDAO, and ran into almost the exact same problems, I _can_ generate the images for the VEC, but I can't display them. It's the oddest behaviour: When I open the catalogue, it's like almost all of the images is invisible, (...) (25 years ago, 3-Apr-00, to lugnet.cad)
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| | Minifig assualt rifle [DAT]
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Now that the binoculars have been modeled, here's an idea for an assault rifle/blaster rifle: 0 Minifig shortcut 0 Name: soldier.dat 0 Author: John VanZwieten 1 0 0 -12 0 1 0 0 0 1 0 0 0 1 970.DAT 1 8 0 -44 0 1 0 0 0 1 0 0 0 1 973P63.DAT 1 14 0 -68 (...) (25 years ago, 3-Apr-00, to lugnet.cad.dat.ideas)
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| | Re: L3PLiTE?
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(...) It should be not only flexible, but also generic ! by this I mean, don't assign relations with actual parts to define the connection types. Try to define the physical/mechanical property, and not particularities in some uses. (...) So these (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: Influencing what parts people work on
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As you know, I tend to see *everything* in terms of paying for it, or at least motivation, at any rate. I think John raises some good points and I don't have answers, but I do have some musings. (...) You made those parts for your own reasons, which (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: L3PLiTE?
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Steve Bliss <blisses@worldnet.att.net> wrote in message news:h5chescbu4k2ib5...4ax.com... (...) Speaking of minifig arms... Does the minifig modeler rotate the arms around the x axis? Or does it rotate on the angled axis that actual minifig arms (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: Influencing what parts people work on
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Larry Pieniazek <lar@voyager.net> wrote in message news:FsEvqJ.1pI@lugnet.com... (...) to (...) designing (...) with (...) done (...) "paid" (...) to (...) pay (...) benefit (...) I see both plusses and minuses to such an arrangement: Plusses: 1. (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: Influencing what parts people work on
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(...) Oops, I'm responding in public. Oh, well. I think my comments are fodder for the public, anyway. Jonathan Knudsen has already shown that it's possible to get parts drawn on request. I know he got at least three respondents, probably more. And (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: Type-5 conditional edge line
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In lugnet.cad.dev, Fredrik Glöckner wrote: [snippety] (...) Yes, your conditional line should be fine. When the triangles are viewed like: 4 /|\ / |.3 / .| /. | 2----1 points 1 and 3 are on the same side of the 2-4 line, so the conditional line will (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: Influencing what parts people work on
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(...) followed by silence from everyone else. Wrong group? Drop me a note if you think I should have posted this somewhere else... Thanks! The charter for cad.dat.parts didn't quite seem to fit. ++Lar (25 years ago, 3-Apr-00, to lugnet.cad.dev, lugnet.cad.dat.parts)
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| | Re: What is BFC meta command ? [DAT]
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(...) The best thing to do for now is to make sure that you are writing clean code. The big difference with BFC-able files is there's a sense of 'front' and 'back' for polygons. So you need to make sure that your part files are written to (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: L3PLiTE?
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(...) I seem to remember there was a fair amount of discussion on the connections/hot-points issue. My contribution to the discussion amounted to this, more or less: Because of the large number of ways LEGO pieces can be inter-connected, we need to (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Building instructions now downloadable
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The building instructions for the robots from _The Unofficial Guide to LEGO MINDSTORMS Robots_ are now available as downloadable archives: (URL) (25 years ago, 3-Apr-00, to lugnet.robotics, lugnet.cad, lugnet.cad.ray)
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| | Identifying connections (Was: L3PLiTE?)
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[ FUT lugnet.cad.dev ] Leonardo: (...) I think it is time to think about identifying connections. What about using an empty piece named "-stud.dat" that should be placed exactly, including orientation, where a "properly" connected stud should be (...) (25 years ago, 3-Apr-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: What is BFC meta command ?
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John Jensen <skurt@vip.cybercity.dk> wrote in message news:ep26eso7d3ct4ll...4ax.com... (...) know what it is... (...) Then you can make your part BFC compatible by making sure that the points of a triangle or quad follow a clockwise path when the (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: Type-5 conditional edge line
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Fredrik Glöckner <fredrik.glockner@bio.uio.no> wrote in message news:m3pus9zd3x.fsf@...ldomain... (...) It looks good to me. I'm pretty sure this is how it is done on the sphere primitives. -John Van (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: My first part: 2x8 tile
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Whoa, waitasecondhere.... A *TWO*-by-eight tile? From which set did you get this part? I've never seen a *two*-by-eight tile... (1x8s, yeah, sure, I've got zillions of 'em, but a *2*x8?...) Thanks, Franklin (25 years ago, 3-Apr-00, to lugnet.cad.dat.parts)
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| | Re: L3PLiTE?
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(...) I searched my backup disks and couldn't find a version of the library with the connections information. I fixed about 100 files, making them BFC compliant and with the connection information but I lost everything after I changed the format of (...) (25 years ago, 3-Apr-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | 345old - Modern house [DAT]
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What a title ! The set is old, the house was modern 30 years ago! I was looking for a special brick when I came across the baseplate for this set, and so I decided to built - I mean draw - it. It used to be one of my favorite sets when I was playing (...) (25 years ago, 3-Apr-00, to lugnet.cad.dat.models)
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| | 345old - Modern house
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What a title ! The set is old, the house was modern 30 years ago! I was looking for a special brick when I came across the baseplate for this set, and so I decided to built - I mean draw - it. It used to be one of my favorite sets when I was playing (...) (25 years ago, 3-Apr-00, to lugnet.cad.dat.models)
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| | Re: LEGOLAND Ambassador Days Dragon
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(...) Sorry about the duplication. I didn't know if the file had to be cut and pasted as well as uploaded. :) John (25 years ago, 3-Apr-00, to lugnet.cad.dat.models)
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| | LEGOLAND Ambassador Days Dragon [DAT]
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This is a .dat file containing the dragon that was referenced in: (URL) is my first .dat post so I hope got everything posted correctly. John Gramley 0 Ambassador Days Dragon 0 Name: DRAGON.DAT 0 Author: Designed by Legoland Model Builders - (...) (25 years ago, 3-Apr-00, to lugnet.cad.dat.models)
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| | Re: '59 Caddy Hovercar Raytraces
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This is the coolest thing I have seen this week! (...) (25 years ago, 3-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
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| | Re: More LDRAW renderings
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(...) Excellent! The water looks very blue, but the ground texture is beautiful. Is it an image, or an actual texture? --Bram (25 years ago, 3-Apr-00, to lugnet.cad.ray)
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| | Re: BFC: LITS 2
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(...) Well I have to congratulate you for the effort ! Has always, when asked to, you provide some nice output! ;) So now let's discuss it. Just reply to my previous replys to "LITS 2" mails. I have to say, that I'don't actually have time know to (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: BFC: LITS 2
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(...) I believe that the only problem is that these matrixes can't be inverted ! I'not sure if placing a one on the specific place has exactly the same graphic behaviour ? can someone confirm ? (...) Use my proposal: 0 CERTIFY BFC MTX where MTX is (...) (25 years ago, 2-Apr-00, to lugnet.cad.dev)
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| | Re: BFC: LITS 2
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(...) I have to read this better to make an opinion, later ! (...) Now you don't like local clipping anymore ? too or tree mails before you were in favour or am I mistaken ? I should we make complicated spec for clipping, just because of one stupid (...) (25 years ago, 2-Apr-00, to lugnet.cad.dev)
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| | Re: My first part: 2x8 tile
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That's a good start. Do you know its part number? (...) Should be: 0 Tile 2 x 8 (...) (25 years ago, 2-Apr-00, to lugnet.cad.dat.parts)
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| | Re: BFC: LITS 2
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I read the current proposal, and I have this to say: I don't agree with the following paragraph when an entire branch has to have cliping on to be able to be culled, don't think so. ( I know about the invert case, solution required ) 4 Control of (...) (25 years ago, 2-Apr-00, to lugnet.cad.dev)
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