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Subject: 
Re: What is BFC meta command ?
Newsgroups: 
lugnet.cad.dev
Date: 
Mon, 3 Apr 2000 13:50:22 GMT
Viewed: 
1941 times
  
John Jensen <skurt@vip.cybercity.dk> wrote in message
news:ep26eso7d3ct4ll8ekf6osdf8gf2b0c20s@4ax.com...
On Wed, 29 Mar 2000 21:52:37 GMT, Leonardo Zide
<leonardo@centroin.com.br> wrote:

Damien Duquennoy wrote:

With the new version of MLCad, i hear about BFC, but, i'm sorry, i don't • know what it is...

Could someone give me explanations ?

BFC means back face culling, it basically means that the rendering
program doesn't need to draw the faces that are not facing the viewer
(calculated by taking the dot product between a face normal and the
camera direction). It's there to make the rendering faster, you don't
need to worry about that if you're not creating a new part or writing a
CAD program. :)
What if I am creating a new part?


Then you can make your part BFC compatible by making sure that the points of
a triangle or quad follow a clockwise path when the triangle or quad is
viewed from the "outside" of the part.  But hopefully the programming
geniuses around here will be able to automate that process.

-John Van



Message is in Reply To:
  Re: What is BFC meta command ?
 
(...) What if I am creating a new part? Regards John (24 years ago, 1-Apr-00, to lugnet.cad.dev)

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