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Subject: 
Re: What is BFC meta command ?
Newsgroups: 
lugnet.cad.dev
Date: 
Mon, 3 Apr 2000 13:50:22 GMT
Viewed: 
6170 times
  
John Jensen <skurt@vip.cybercity.dk> wrote in message
news:ep26eso7d3ct4ll8ekf6osdf8gf2b0c20s@4ax.com...
> On Wed, 29 Mar 2000 21:52:37 GMT, Leonardo Zide
> <leonardo@centroin.com.br> wrote:
> 
> > Damien Duquennoy wrote:
> > > 
> > > With the new version of MLCad, i hear about BFC, but, i'm sorry, i don't • know what it is...
> > > 
> > > Could someone give me explanations ?
> > 
> >  BFC means back face culling, it basically means that the rendering
> > program doesn't need to draw the faces that are not facing the viewer
> > (calculated by taking the dot product between a face normal and the
> > camera direction). It's there to make the rendering faster, you don't
> > need to worry about that if you're not creating a new part or writing a
> > CAD program. :)
> What if I am creating a new part?


Then you can make your part BFC compatible by making sure that the points of
a triangle or quad follow a clockwise path when the triangle or quad is
viewed from the "outside" of the part.  But hopefully the programming
geniuses around here will be able to automate that process.

-John Van



Message is in Reply To:
  Re: What is BFC meta command ?
 
(...) What if I am creating a new part? Regards John (27 years ago, 1-Apr-00, to lugnet.cad.dev)

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