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  Re: The Beeesh
 
(...) Sorry, taking advice from a novice in the field is just not easy. Though you have the right and the ability to use your visual skills to point out some design aspects if they come to mind. I don't want to be snobby in that way, so I'll hear (...) (20 years ago, 12-Jan-05, to lugnet.build.mecha)
 
  Now There's an Enthusiast (was Re: The Beeesh)
 
In lugnet.build.mecha, David Eaton wrote: (major snippage) (...) My gawd man! Are you OK? Now, I'm not in the mecha crowd but I do get some enjoyment checking out works by Eric. What really got me to post here were those last sentences. You make it (...) (20 years ago, 12-Jan-05, to lugnet.build.mecha, lugnet.general)
 
  Re: The Beeesh
 
(...) I know you probably don't value my opinion any more than the other people that have posted in this thread, but it certainly does appear that you think you *are* beyond critique. Dave and Lenny's posts were polite, but honest expressions of (...) (20 years ago, 12-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) How so? I was defending my right to criticize, and I will continue to do so. (...) I am always open to being a friend, but it (URL) appears> you don't really want to be my friend. -Lenny (20 years ago, 12-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) Are you calling me out because I dont understand worm gears? Are you calling me out because I never saw the minifigs sitting in your mecha? Because I thought your mecha were more artistic sculptures than the silly minifig scale stuff I do? (...) (20 years ago, 12-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) Pardon, I did not reply to your question. At a later time under better and happier circumstances I will be sure to let my fellow AFoL's know about the project. (...) e (20 years ago, 12-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
ENOUGH ALREADY! Let it go. This takes away from other people's efforts and creations. STOP. Thank you very much. Lenny did you have to frelling mention SciBrick? C'mon. Also, If you are man enough to let this other carp go, I still want to be (...) (20 years ago, 12-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
Eric: Or you'll just have to wait for my Documentry. It is in progress. Dave: Neat! See, now THAT's different :) It's not every day you get to see a documentry on Lego builders. Is it destined for airing? Eric: Like I said, way to blow off people's (...) (20 years ago, 12-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) You didn't read that carefully, Mladen. As with all criticism, I mentioned both good points and bad. Examples of good comments: "The over-all form is nice." "I really like the head." Everything else I said was not a deliberate attempt to put (...) (20 years ago, 12-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
Joint technology is what sets mecha building apart from other styles. Eric does what he does well. His gearing and joint tech change with each model. If you don't notice the changes in how the legs spread apart, or how he incorporates a new technic (...) (20 years ago, 12-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
Like I said, way to blow off people's efforts. You sir are Lego jaded. e (20 years ago, 11-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) Really? I mean, I'm not trying to say your MOC's are somehow any less valuable, but I personally have seen enough of them such that they don't really interest me anymore. It'd be a shame if you genuinely want me NOT to check out your MOC's. (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) I agree with Todd. Adrian, nobody forced you to reply to Eric's post. I mean, you're not even a frequent build.mecha poster, so I don't understand why you felt compelled to reply to his particular post. It just came out of the blue. Same for (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) Thank you Todd. Admittedly, although I have quite a frustration factor with Mr. Drake, I do hope to figure out how to avoid these kinds of problems. Fact is I don't know how. I just sat down on x-mas day started building. None of us should be (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) Um, yeah, and I think your bikes are always the same...Nyehh. But seriously... Adrian, my jaw dropped when I read this (above). Sorry to jump in here out of the blue, but your post sounds really mean regardless of whether it's true, which I (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)  
 
  Re: The Beeesh
 
In lugnet.build.mecha, Adrian Drake wrote: In lugnet.build.mecha, Leonard Hoffman wrote: In lugnet.build.mecha, David Eaton wrote: Its times like this that I would like to refer you three to the smack written for this picture. It says how I feel. (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) Geee thanks, way to blow off someones' efforts. If that is your attitude, I rather you never click on any of my MOC posts. (...) Its too bad for you. You are missing so many things here it is not funny. Sometimes it is the small things in life (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) Bingo! (...) B-I-N-G-O !!! e (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha)
 
  Re: New MOC: K-Siren
 
Hey, Soren, great weapons here, both the compact SMG and the cannon. I like the arm shield as well, and this mech looks very dynamic from the back. The black-gray-white color scheme with the orange accents gives me hope that one day I'll get some (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) Sir, get a clue. I created my first purpose built Mecha in 1988. I have pursued a study in Mecha building for most of my adult life. I have very personnal reasons for building the way I do. Your comment is both way off base and incredibly (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) Adrian, ever since I got wind of your immature back room behavior, I really do not wish to ever speak to you again. Keep your comments to yourself. I don't give a rat's tail what you think or if you like or don't like my MOCs. Build your own (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha)
 
  Re: The Most Powerful Jedi Ever
 
(...) I never received any reply posts in lugnet.starwars so I will try to get some feedback from build.sculpture. Thanks (20 years ago, 11-Jan-05, to lugnet.build.sculpture, FTX)
 
  Re: CT-12 and CT-39
 
(...) I was wondering why I never received any reply posts in lugnet.town. Duh, try lugnet.build.military. (20 years ago, 11-Jan-05, to lugnet.build.military, FTX)
 
  Re: The Beeesh
 
(...) When you start using gears and making joints, the building motivation changes somewhat. I'll build a new mecha only when I have a new idea for a joint. If all the joints are the same as a previous model, then it doesn't seem like progress even (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) Exactly so, the articulation structure will directly influence the exterior design. Not unlike muscle and skin on bone. It determines size, shape and flow. Not unkike how hidden SNOT work does the same. And more often than not, the gearing (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) It's kinda funny, when I saw Eric's post initially, I had sort of the same reaction as Adrian. I saw the picture of another Sophie-Mech, and didn't bother clicking further. I happened to catch Adrian's post as it went by, and since have (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) Not so. Greeblings and SNOT work are both directly related to style and design. Articulation is more about the mechanics, and while it can effect design, it isn't the focus of design. The specifics of how the SNOT work is done (ie, using 1x1 (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) That's a shame, because articulation is at least half of what defines a good mech. It's akin to ignoring SNOT work or greebling that is particuarily well done. (...) Fair enough, (exactly what I do as well) but I'm just voicing the flip side (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) I'm talking about the designs and the style, not the gearing technology, which I dont particularly understand (nor really care about, honestly). (...) Judging by Eric's reply to me(1), I really don't think Eric cares one iota about my opinion. (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) I can't disagree more, I can see the new. There is no doubt that there is a lot in common with your other works. But I see lots of minute improvements. And I see the tech improvements. The tech is tighter, the visible gears aren't showing the (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: GR-Destroyer
 
(...) Thanks. It's 30 inches tall, not quite three feet, but on the minifig scale that's about 110 feet tall, coincidentally the same conjectured height as the Colossus of Rhodes, a virtual minifig tourist attraction, when it isn't on a destructive (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha)
 
  Re: GR-Destroyer
 
(...) I tried but my camera couldn't quite manage it, not enough light. The eye, um, aperture, sort of glows red, but you can only see it in the dark. K (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Curator Highlight - legoabomba
 
Cool stuff, keep up the good work! (URL) legoabomba> ==== e co-curator lugnet.build.mecha (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)  
 
  Re: GR-Destroyer
 
Brain, Sweeeeet mecha! Nice to see you are at it again. That is one of the best I have ever seen. It even rivals the Gundams you have built. I have one question....How tall is that thing? The biggest I have built was maybe 12", and that thing looks (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha)
 
  Re: New MOC: K-Siren
 
(...) Thank you Soren, this was the Mecha light of my day! Kinda different, the orange knees stand out, but not in a bad way. Is this a reclining couch kind of cockpit? I'm still thinking different. It's got a look that has me go, ewww, yet hmmm (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC: K-Siren
 
(...) That's pretty darned sweet. The arms and legs a great, and the cockpit, while not roomy, is cool too. One complaint: The entire thing looks like it's leaning back to look up at something. Maybe the pilot is in perpetual fear of an air (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) Thank you, I'm glad you can appreciate it. (...) The 111 First St. Artist Building. All artists must vacate by March 1st 2005. (...) Yay! (...) Thanks. (...) I made it on purpose like that. Odd proportions, hunched down. (...) cool, it is what (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha)
 
  New MOC: K-Siren
 
(URL) (click for gallery) Enjoy! Soren (20 years ago, 10-Jan-05, to lugnet.announce.moc, lugnet.build.mecha, FTX)  
 
  Re: The Beeesh
 
ya, ok. e (20 years ago, 10-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) I tend to agree with Adrian. This is old hat for you by now. The over-all form is nice, but some parts seem out of scale or out of place to me. The scale issues come from the comparative lengths between arms, legs, and torso. I'd expect the (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: Micro-scale dam (for LEGO factory contest)
 
(...) there's grass behind the building becuase they had to make something cover up the large hydrolic power generator. If you go back just a little bit more you would be able to see where the river ended... Thanks! -mark (20 years ago, 10-Jan-05, to lugnet.build.microscale, FTX)
 
  Re: Micro-scale dam (for LEGO factory contest)
 
(...) Great construction on the dam - but where's the rest of the river? There's nothing upstream of the dam. Marc Nelson Jr. (URL) Marc's Creations>> (20 years ago, 10-Jan-05, to lugnet.build.microscale, FTX)
 
  Re: New MOC:
 
(...) Thanks David! I guess in some ways this mecha could indeed fit into both the Patlabor and Appleseed universe. It has the scale of the mobile platform from Appleseed, yet features Patlabor-type styling. BTW, for sure in '05 I'm going to do (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)
 
  Micro-scale dam (for LEGO factory contest)
 
An entry for the LEGO Factory design contest, a dam. Speedboats in the lake, nicely trimmed grass, curved roads, and cliffs. (URL) Folder (after mod) (URL) (deep link) (URL) (deep link) (URL) link, cut-away inside) (URL) cut-away) please let me know (...) (20 years ago, 10-Jan-05, to lugnet.build.microscale)
 
  Re: New MOC:
 
(...) This has to be, as mentioned earlier, your best Mobile Platform yet. As usual I dig the "cleanness" of the construction and color scheme. Would not change a thing. My favorite things though are the ordinance, the turrets, and the awesome seat. (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: I won!!!!!
 
Dooh, that should be week 7, not 8. Mark (...) (20 years ago, 10-Jan-05, to lugnet.build.microscale, FTX)
 
  I won!!!!!
 
Hi all, I won, I won!! My parking garage was picked as the wildcard winner for week 8!! (see pictures at (URL)). While your checking out my folder, take a look at some of my other designs and as always, LMKWYT. Thanks to all who have been voting for (...) (20 years ago, 10-Jan-05, to lugnet.build.microscale, FTX)
 
  Re: New MOC:
 
(...) LOL! That is funny. When I'm building stuff like this, I'm quite aware that it could possibly be built at different scales. It certainly would be interesting to make microfig versions of all six mobile plaforms. Someday perhaps... (...) Thanks (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
(...) I was wondering when we'd hear from you again, Mladen, and this is worth the wait! When I saw the thumbnail I thought, "are those blue droid soldier bodies on the feet", but then I saw how mistaken I was in regard to the size! I'm working on a (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) snip That's pretty awesome, Eric. There's always cool new stuff to see on your big, non-violent, bug-headed giants. Here's what I liked: The spooky grungy location shot, cool! The first documented cool use of the new Alpha team canopies. The (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: Teikiatsu Mech and Armature Frame
 
(...) That's a great frame to build from, and the new color scheme is a huge improvement. One of these days I want to try one in dark blay and orange, with white accents. I'm not really feeling the big gun, but otherwise very good, creative work. (20 years ago, 10-Jan-05, to lugnet.build.mecha)
 
  Re: New MOC:
 
(...) Yeah, people really seem to dig the sliding seat. Good point about splitting up the hatch, I thought of it, but didn't have the desire to do it. I included small hold bars on the sides, so I don't think it would be that difficult to get out. (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
(...) Thanks Matthew! I'm so glad you, like others, find the whole mecha satisfying. The chair is really nothing new; it's inspired by anime shows and movies such as Patlabor, which feature seats that slide out to allow the (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  creation of man mosaic colors
 
hello lego fans and fanatic. my names phil stevens, a newby to mosaics and lugnet. I discovered lugnet part way through designing a lego mosaic of michaelangelo's "creation of man" and I must say I'm excited; lugnet is amazing. being my first (...) (20 years ago, 7-Jan-05, to lugnet.build.mosaic)
 
  Re: New MOC:
 
I really like the sliding seat on angled rails, like a fighter plane's ejector seat. Very well done. (The grooved bricks and sliders are really fun parts to use.) Also it looks like if you allowed the front quadrants of the cockpit door could close (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
One of my favorite mecha to date. This is a wonderfully insane Mobile Battle Platform; what with those totally Mladen side-spars supporting outrageously large "square-barreled death-cannons", quoting Keith, humongus amounts of missle-power, and of (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: Grayscale Mosaics
 
(...) I guess we do need a good definition. :) In this image: (URL) The far left has NO dithering, the middle has the FS dithering (many programs do this), and the right is mine. (...) (snip) I use several different techniques but that is the heart (...) (20 years ago, 9-Jan-05, to lugnet.build.mosaic, FTX)
 
  Re: MOCs: Bunker and Motorcycle
 
(...) Thanks for the help! I will be sure to size my images more appropriately next time (I should do this any way because having the images super-sized makes my poor photography skills look even worse ;) (20 years ago, 9-Jan-05, to lugnet.build.military, FTX)
 
  Re: New MOC: A-33 Mobile Battle Platform (MBP)
 
(...) -snip- (...) Wait, Keith Goldman has done it already, ha haha haahaha. (...) e (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
In lugnet.build.mecha, Geordan Hankinsong wrote: OMG, first a three-post burst by LFB, and now this! Geordo! MY bestest friend ever! (...) Thanks man! I knew you'd like the main sensor. Just knew it. (...) Thanks again! I hope you get back to (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
(...) Slick. I imagine that's good for much more weight than you're putting on it. (...) I think you misunderstand. I'm not saying it needs to be drab, I'm saying it needs one primary color less. I'd lean towards dumping the red, myself. (...) Hehe. (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha)
 
  Re: New MOC:
 
If there's anyone that can make me post here its you!! This is freakin sweet. Gosh-Dang I love it. What does it for me with your stuff is the details. Its so big but everything is perfected down to the stud. There are way too many cool innovations (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: Gun Stiffening (was: Re: New MOC:)
 
(...) Wow, a third post by LFB, this is truly a day to remember. (...) Yep, that's how it works. Glad you find it useful. (...) Well, I learned a weaker method of stiffening from Ben Vaughan, he used a (URL) instead of the loudhailer for his mecha's (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
(...) Holy! Another post by LFB, this must be my lucky day! And it's a riposte, defending moi! (...) Yeah, in some ways, the lines of long grey bricks, and long grey slopes can evoke bare concrete, as seen on the exterior of WWII bunkers, (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
(...) God, I do so love your replies LFB! Yes, this is basically the "Crab" blown up 3-4 times or something. I was considering making the top a very low turret in the planning stage, back in September-October, but around November I realized it (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Gun Stiffening (was: Re: New MOC:)
 
(...) !!! I just went downstairs and tried this (I assume your method puts the "handle" of the bullhorn in the open end of the Technic peg after it's through the brick) and it seems to work very, very well indeed. Is that how you did it? I've been (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
(...) Nope, I used these: (3 URLs) I used two for each gun. Very stiff. I also used this combo on the MWP. (...) I see your point. However, to tell you the truth, I'm sorta sick of drab colour schemes. My last two mobile platforms were drab, and I (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
(...) See, I can't agree. I love SNOT too (I can never get over the urge to go "ew" to that) but the military plain-ness really helps in this case. It gives the platform a sense of "edifice" or "fortification"; add that to the curvature at the nose (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
(...) Heh! GO '05! (...) Yep, the minifigs are always to blame. Honestly though, I can't cover up everything, nor do I want to sometimes. (...) Yeah, I wanted to make this mecha very detailed. My logic was to make the basic grey, dk. grey, and blue (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
(...) Oh, my. I'm so delighted to see a further evolution of the upper-body stylings used in the "Crab" you posted some time back. In particular, the further development of the "T" layout and the integration of the EWF package (and the chin sensor (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
Daaaaayumn. That's a slick bit of work right there. The detailing is money, especially that sensor turret in the nose. How did you get those giant railguns to hold a pose? Black magic? One issue I have with the design is the number of primary (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC: A-33 Mobile Battle Platform (MBP)
 
(...) NOTE: I forgot to add the name of this mecha in the original post. What a dumb mistake. :-( I fixed it this one time though. Thanks Eric! I'm glad you like it. By adding ridiculous amounts of weaponry on my mecha, I am hoping to entice you to (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
(...) Jeesh, If I must. Mladen you wonderful fool you. why do I keep getting this feeling that 2005 is gonna be a special year? Ok, I see all the good stuff that makes for Mladen battle platforms. I see a few more studs than what is normal, I'll (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
(...) Ok, wow. Check the parts and form! Yeeeessh! Ahhh yes, a visit the Mladen Pejic web site. Good wrtite up and pictures (as always - par excell) Dude! the colors man. ya. the front turret, the shape, the main hull foundation. The back end! The (...) (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: MOC: F44-03; alternate jet
 
So what's the coolest MOC ever built using, say, a standard 4496 Creator tub? :-) "Larry Pieniazek" <larry.(mylastname)@...e.DOT.com> wrote in message news:I9qz6M.1Cxs@lugnet.com... (...) one of (...) does (...) play (...) (20 years ago, 9-Jan-05, to lugnet.build.military)
 
  New MOC:
 
(URL) Enjoy. (URL) Mladen Pejic> (20 years ago, 9-Jan-05, to lugnet.build.mecha, FTX) ! 
 
  Re: MOCs: Bunker and Motorcycle
 
(...) Peter, you need to put the URL of the deep link, not the gallery page. Click once more on each pic to get a URL like this: (URL) and then put it in brackets - it will show up like below. But I would also suggest reducing the size of your pics. (...) (20 years ago, 8-Jan-05, to lugnet.build.military, FTX)
 
  MOCs: Bunker and Motorcycle
 
Hello out the there! You (of course) won’t recognize me because I have never posted in this group before! I am looking forward to becoming an active member here. I do how ever have one question: I am a Lugnet member meaning I’m on the list of (...) (20 years ago, 8-Jan-05, to lugnet.build.military, FTX)
 
  Re: My Second MOC
 
(...) Hey Felix, thanks for the encouragement. As I said above, it's because of what everyone else has achieved (and posted) that I've been able to build any of this. And, no. I don't feel any pressure ;) Hope all's well- Cyndi (20 years ago, 8-Jan-05, to lugnet.build, lugnet.castle)
 
  Re: My Second MOC
 
(...) I'm 'you' in drag, you're 'you' not-in-drag ;) (...) It was great to meet you too, I really admire your work and it was fun to meet you in person. Thanks for the encouragement!! Cyndi (20 years ago, 8-Jan-05, to lugnet.build, lugnet.castle)
 
  Re: Grayscale Mosaics
 
(...) Maybe -first of all- we need a good definition of "dithering": Your left image shows no dithering at all. I see a similar conversion method as the one I used on the mosaic of (URL) my children>. I simply divide the total image in X fields of (...) (20 years ago, 8-Jan-05, to lugnet.build.mosaic, FTX)
 
  Thornton Truck Gallery
 
I haven't found a post about this gallery yet. Actually, I haven't been on in a few weeks and did a search of Thornton under News and didn't find anything. Very nice round of North American trucks in 8 wide. There seems to be a number of Oshkosh (...) (20 years ago, 8-Jan-05, to lugnet.build, FTX)
 
  Re: Cornered roofs
 
Here is a piccie: (URL) Currently I am playing around with plates, I seem to have a solution, (thanks (...) (20 years ago, 8-Jan-05, to lugnet.build, lugnet.build.schleim)
 
  Re: Cornered roofs
 
(...) I have read this a number of times, printed it, read it in the bus. I am sorry, I cannot follow this. Appearantly, you have used it in your Mediterranean windmill. Are there any chances, that you can provide _any_ picture of this? Or someone, (...) (20 years ago, 8-Jan-05, to lugnet.build, lugnet.build.schleim)
 
  Re: The Beeesh
 
OMG, its Mladen! I shall I shall! I'm not worthy, hail, I'm not worthy, hail,... ye, ye yyy,yyyes I managed to combine the articulation modules in to a more compact arrangement this time, while discarding the notion of fancy detail. gulp sir. (20 years ago, 8-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
Hey Eric, long time since I've replyed to one of your posts... Anyways, well done! I really like the Beesh. Correct me if I am wrong, but doesn't the Beesh have slimmer, more compact joints than some of your earlier bots? It looks a bit sleeker, (...) (20 years ago, 8-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) Thanks for the kind compliments. I will. I just had to get this build out of the way so to speak. Any suggestions? I do have so new things in the wings, but would like to entertain dares or ideas. (...) e (URL) Biomechanical Bricks> (20 years ago, 8-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
lol, that's great, thanks Andrew. :) e (20 years ago, 8-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) Tah ha, ya I'm thumb dumb. (...) This was a must and thus the robot was built. (...) I have a little Kevin Clague in there and he powers it. (...) I missed not having a robot like that around (GG Mech) so I made myself another one. Isn't Lego (...) (20 years ago, 8-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) -snip- (...) *note to self, spell the name of your bot right, Beeesh. e (20 years ago, 8-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) ty, this is a replacement Mecha for the fallen Gomgile. Updated and perfected. I have worked for many years to build my family. When one fades away, I ressurect it. Sometime the in the same vein with new tech. Or sometimes it may become (...) (20 years ago, 8-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) waddatowwah. (...) Gomgile died. It's parts lay about unused. A gap in my line up has occured. The Beesh fills that gap and brings back the feel that was once there. Gaining back my circle. My body of work. I was down a robot. Now I'm back up. (...) (20 years ago, 8-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) -snip- (...) -snip- (...) ty, I was able to pin down a few techniques with the Beeesh that I had trouble with before. e (20 years ago, 8-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: Grayscale Mosaics
 
Maarten, My mosaics are more than just a dithering of the 5 grayscale lego colors. In MLCAD, using a dithering of the 5 colors, I create a palette of 9 colors that I feel tricks the eye into seeing more shades, and therefore a clearer image. Here's (...) (20 years ago, 8-Jan-05, to lugnet.build.mosaic, FTX)
 
  Re: Shiny new things
 
(...) Soren, Greetings! And, Dang!, you've been busy. Okay, so I briefly checked out the Fuchikoma, Hurricane, Tachikoma, and the Small Arms folders last week. Rockin' creations. However, I didn't think it appropriate to post without looking at the (...) (20 years ago, 8-Jan-05, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
Ya know Eric, this is a really cool bot, but for you it's the same old same old. Different fingers, different eyes, different color, but still the same nonetheless. You've perfected the Sophie-Style bot, why not try something new? Adrian (...) (20 years ago, 8-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: More micro-scale MOCS
 
(...) Mark, Wowza. I just added your folder to my brickshelf favorites cause there is so much goodness in there! I wish I had the time to peruse the various structures and take all the details in but due to time restraints and a dialup connection (...) (20 years ago, 8-Jan-05, to lugnet.build.microscale, FTX)
 
  Re: MicroMOC: Hot pursuit in the city
 
(...) Nate, I just wanted to say that I too would buy this set if it was released. Catching up on things as I've been distant from Lugnet...Anyway, this is such a great little setup to have on your desk or whatnot. I think the attention to detail (...) (20 years ago, 8-Jan-05, to lugnet.build.microscale, lugnet.cad, FTX)
 
  Re: Even more microscale MOCS
 
(...) Mark, Hi there. Just wanted to added to what Larry said and say go full throttle with this category! I like the fountain idea and the mansion on the whole. The statue was nifty as well. Pardon the delayed response...doing some catch up. Okay, (...) (20 years ago, 8-Jan-05, to lugnet.build.microscale, lugnet.town, lugnet.trains, FTX)
 
  Re: The Beeesh
 
(...) Amen brother. (...) E, Another exceeellent addition to thy biomechanical family. Awesome form and function (what else would i expect) and once again another signature Sophie head--way to pull off those new eyes! I look forward to seeing this (...) (20 years ago, 8-Jan-05, to lugnet.build.mecha, FTX)


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