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Subject: 
Re: Combat strategies and tactics in space. Was: Jormungand Carrier Strike Craft
Newsgroups: 
lugnet.space
Date: 
Tue, 19 Oct 2004 18:28:33 GMT
Viewed: 
1198 times
  
If you are capable of long distance space travel, then you are capable of some sort of FTL travel. FTL travel basically allows the battlefield to be as big or as small as each side wants it to be. FTL weapons change the name of the game as the battlefield could be a minimum of 30,000,000m in distance and still have near instantaneous impacts. Without FTL weapons, the battles could take place wherever the invading faction chooses. The battlefield, in space, will be determined by the aggressor not the defender, as it is on Earth. With FTL, the invader could blow passed any defenses in between them and their intended target. So unless the invading faction chooses to do battle in open space rather than around their intended target, open space battles won’t occur all too often. Perhaps if some sort of web to slow down invaders existed then open space battles would be more fervent. The best thing to do would be to construct both ground-based and orbiting weapon systems to knock out invading space forces.

As weapons go, of course this is assuming that shielding does not exist, any rapid-fire kinetic weapons that fire projectiles at near-lightspeed are far more useful. Weapons utilizing heat could easily be negated or weakened by a super high-temperature superconductor.

\//,DedmanWalkin



Message has 1 Reply:
  Re: Combat strategies and tactics in space. Was: Jormungand Carrier Strike Craft
 
On 14:28 10/19/04, DedmanWalkin wrote (...) Unless there were some way to force an invader out of FTL or otherwise interact with them while they are in FTL. Perhaps FTL does not work within a distance of a gravity well?? If both sides have FTL (...) (20 years ago, 19-Oct-04, to lugnet.space)

Message is in Reply To:
  Re: Combat strategies and tactics in space. Was: Jormungand Carrier Strike Craft
 
(...) The scales are still staggering by normal conparison. Consider a battle at earth to moon distances . Detection time is in the order of 2-3 seconds to cover the distance. Lets use a 300 G acceleration...d=1/2AT^2, and one light second (300 000 (...) (20 years ago, 19-Oct-04, to lugnet.space, FTX)

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