 | | How do I get these new applications working?
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It is good to see new LDRAW applications (Bricksmith 1.0, LDGLite 1.1.18) coming out for the Mac. However, I can't seem to get either of them to display some of the .dat files I've collected from various sources. I have viewed them using MLCad on a (...) (20 years ago, 27-Aug-05, to lugnet.cad.dev.mac)
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 | | Out of the shadows....finally
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Hi everyone, Been lurking around LUGNET for ages and it's high time that I "de-lurked" so here goes...I am 19 year old LEGO fan (yup, I'm over 18 but I'm still a teen at heart.=D ) staying in Singapore. My current specific LEGO interest are Town (...) (20 years ago, 27-Aug-05, to lugnet.people.teens, lugnet.loc.sg)
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 | | Re: AFOL Web Developers! (was Re: LEGO Developer's Guild)
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Sounds very cool. I just went and signed up. My only page online is on C-S, and I stole the page design. :D It'll be nice to watch and read and see what others say on such topics. Definitely a good idea! -Stefan- (20 years ago, 27-Aug-05, to lugnet.publish)
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 | | Ahhhh Friction, my old friend
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Iain, I have now built the better part of the "balance of power" game board. I was very worried about how I was going to make the board level. turns out, after a few test screws, I found the center of the 2x4. A few "extra" twists of the nut, and (...) (20 years ago, 27-Aug-05, to lugnet.org.ca.rtltoronto)
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 | | LDGLite for OS X 1.0.18 now available
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LDGLite 1.0.18 for OS X is now available at (URL) the especially lazy among us... (URL) include... Model and camera can be moved in edit mode. LDGLite will now properly handle spaces in ".ldr" file names, right? What else Don? I haven't been paying (...) (20 years ago, 27-Aug-05, to lugnet.cad.dev.mac)
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 | | Re: Crazy idea for third-party Factory-like service
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(...) Beautiful idea! If I may add a slight suggestion... How about just writing some code for bricklink and selling it to them which takes an mlcad model and scans Bricklink for the best deal for those pieces or all pieces from one vendor etc. Kind (...) (20 years ago, 27-Aug-05, to lugnet.cad, FTX)
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 | | LF Yard Tower
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Took a crack at this, converted my yard tower design (as found in the Virtual LEGO book) as closely as I could (within reason, I switched to medium slope roof bricks since low slopes in a well rounded assortment in any earth tone are rare in that (...) (20 years ago, 27-Aug-05, to lugnet.general, lugnet.cad, lugnet.announce.moc, lugnet.trains)
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 | | Timber trestle crossing water
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Prototype question: When a timber trestle bridge crosses water, is it usual to have the timber bents permanently submerged? Or is it usual to have stone or concrete piers supporting the trestle bents? I've tried google, but can't find a clear (...) (20 years ago, 27-Aug-05, to lugnet.trains, FTX)
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 | | Re: Akro-Mils Storage Containers for Sale
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I still have some of these left if anyone is still interested in getting some of them. Troy (...) (20 years ago, 27-Aug-05, to lugnet.market.buy-sell-trade)
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 | | Re: More for the Hobby Show...
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(...) oh. OK. so the GBC is really MY idea. ok. Im cool with that. thanks Chris ps. did my GBC idea set a world record? (20 years ago, 27-Aug-05, to lugnet.org.ca.rtltoronto)
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 | | AFOL Web Developers! (was Re: LEGO Developer's Guild)
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Ok, I promise I'm not trying to win the prize for the oldest thread resurrected :) But when we were at Brickfest a couple of weeks ago, I noticed that many of the conversations that I was involved with were about code, and websites, and how to make (...) (20 years ago, 27-Aug-05, to lugnet.publish, lugnet.off-topic.geek, lugnet.admin.general, lugnet.general) !!
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 | | Re: seems like calum had a good idea....
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(...) Sorry for the late response Rob, I have been mostly offline for the last two weeks (can I say "I hate Bell Canada???" or is that slander???) That fig is not mine, I just had the honour of being photographed with it. IIFRC that fig "head" is (...) (20 years ago, 27-Aug-05, to lugnet.org.ca.rtltoronto)
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 | | Re: [rtlToronto] rtlToronto19 Robotics Contest Rules and Date Finalized
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(...) im about to START to make this game board. my FIRST step is to get the thing to balance (more or less) THEN Since the rules state the robot with its "side" up at the end of the game, is the winner, i see no reason why we CANT just put in a (...) (20 years ago, 27-Aug-05, to lugnet.org.ca.rtltoronto)
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 | | Re: FischerTechnik
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(...) Try here: (URL) (20 years ago, 27-Aug-05, to lugnet.robotics)
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 | | Re: [rtlToronto] rtlToronto19 Robotics Contest Rules and Date Finalized
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.... So nobody has any problem with the beam not having a counterbalance, and it cartwheeling wildly out of control at the begining of every game, with the slightest offset in mass between the two robots, and guilotining the lower-guy's robot (...) (20 years ago, 27-Aug-05, to lugnet.org.ca.rtltoronto)
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 | | Re: LEGO Factory approval time
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(...) During the first LEGO Factory competition, it could take more than a week to get your model approved, although they improved that to just a few days in most cases. Kelly (20 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | LDD/Lego Factory Designed Chapel
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Here's my first attempt at a limited-palette based MOC in Lego Digital Designer/Lego Factory. I've uploaded it to the gallery and it is pending approval. But in the meanwhile, and for a better picture, look here: (URL) Pieces: 632 (Pieces used in (...) (20 years ago, 26-Aug-05, to lugnet.announce.moc)
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 | | LEGO Factory approval time
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I uploaded a model over lunch (about 3 hours ago now), and it's still not approved... which is reasonable, but I was rather hoping that they'd have some staff watching the incoming folder and approving things in more or less real-time the first few (...) (20 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: LEGO Factory impressions
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(...) Except... Limit 1 per customer :( ROSCO (20 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | RE: FischerTechnik
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Have you seen the new Vex robotics stuff from Radio Shack? I think that is more of a competitor to mindstorms (several people on this list now have some experience with that). Larrry Whitman larry.whitman@wichita.edu (...) (20 years ago, 26-Aug-05, to lugnet.robotics)
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 | | Re: Why is there no plate 1x5
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(...) I'll add tile 2x2 corner and 1x2 half round plate, brick and tile to the request list! A 1x5 plate can be made in 3 ways: 1x1 + 1x4, 1x2 + 1x3 or 1x5 technic plate with rounded ends and axle hole in the middle (an older version of it exists (...) (20 years ago, 26-Aug-05, to lugnet.dear-lego)
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 | | Re: New Mocs: Classic Spac
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(...) thing going to land? It is a cool feature though. Like an ISD playset. My favorite feature is the lowering bay in this picture: (URL) is pretty cool too: (URL) (20 years ago, 26-Aug-05, to lugnet.space)
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 | | FischerTechnik
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late last night I stumbled onto their website: (URL) vaguely remember playing with a set when I was maybe 10 yrs old. They seem to be trying to compete with Mindstorms lately, especially in the educational market. Does anyone have a set, and/or have (...) (20 years ago, 26-Aug-05, to lugnet.robotics)
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 | | Re: New Mocs: Classic Spac
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(...) First of all, I'm glad to hear that you (and the bricks) are okay following your car crash. As someone else mentioned, the mech-suit is very cool. On the 3/4 view of the ship I see what looks like a small depression near the nose--what do you (...) (20 years ago, 26-Aug-05, to lugnet.space)
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 | | Re: Cerco motori 9V tipo nuovo
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(...) beh ci sto.. cosi' posso fare questo : (URL) se qualcuno ha da vendermi un turntable completo : (URL) lo faccia sapere per favore .. se per te va bene te lo porto alla legofest domenica, se hai fretta e sei vicino a Milano ci possiamo vedere (...) (20 years ago, 26-Aug-05, to lugnet.org.it.itlug.market)
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 | | Re: -7 al Legofest: chiusura iscrizioni per gli espositori
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Ciao a tutti,scusate la mia assenza ,io sono incerto per la mia presenza ,cmq al limite solo la domenica con solo un mezzo da esporre quindi non ho bisogno di molto spazio . Lo saprò con certezza solo lunedì:-(((...((( Ciao Fabio (...) (20 years ago, 26-Aug-05, to lugnet.org.it.itlug)
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 | | Re: New Mocs: Classic Spac
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The connector may not fit, I haven't built a moonbase module to connect to. I did build a reference 2 story that did connect but I've redone the landing gear so, I need to verify/rebuild that. There are several parts that are unfinised aside from (...) (20 years ago, 26-Aug-05, to lugnet.space)
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 | | Re: More for the Hobby Show...
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(...) I'm sure this is killing you. Let me try to make it easier. While I did most of the posting, it was not MY idea. It was actually an idea from our club (LafLRC). There were five or six people who worked out the final spec. But, it didn't start (...) (20 years ago, 26-Aug-05, to lugnet.org.ca.rtltoronto)
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 | | Re: De Plane Boss, De Plane! And a Joe Vig Vignette (not risque this time, but a little off color)
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(...) I know he's supposed to be getting a tattoo on his rear end, but (URL) just looks so effing wrong. RWGPKU (20 years ago, 26-Aug-05, to lugnet.build.vignette, lugnet.town, FTX)
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 | | Re: LEGO Factory impressions
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In lugnet.general, Marc Nelson Jr. wrote: (snip) (URL) (...) Now that's a problem. Joe (20 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: And that's kicking your Class [50]...
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(...) You disappoint me Samarth. Jason didn't mean "kick everyone else's MOCs"! The idea was to kick some @$$ with a great MOC, which he has done. There isn't really a comparison with other MOCs of any scale. I agree about the well executed (...) (20 years ago, 26-Aug-05, to lugnet.trains, FTX)
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 | | Re: Mustafar Duel
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(...) I don't know if there are 8x8 plates in trans orange.. I used regular ol red pieces in a kind of a frame shape so there was a hole in the bottom for light to go through. Yeah Obi's grin kind of annoys me too but like you say the consolation is (...) (20 years ago, 26-Aug-05, to lugnet.build.vignette, FTX)
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 | | Re: LEGO Factory impressions
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(...) Cool! And the 'Building Instructions' link gets you the .lxf file. Great work! Replacing everything after "mid=" with everything after the last slash in the .lxf and .jpg links gets me a link to my Yellow Jet: (URL) looks like you can't buy (...) (20 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: LDGLite (on OS X) and Bricksmith
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(...) Yeah, it's probably about time. Plus it looks like the embedded spaces in filenames issue is about to hit it big. You'll have to fetch the latest code (1.1.18) to get the fix for that one. (...) Err, I know I can't... Don (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac)
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 | | Re: LEGO Factory impressions
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(...) Hmm, then what would be nice is a way of telling when you are openning a new bag. For example, I built a Red Pickup truck, and my model set basically works out to be the Designer set that builds cars, but my model set costs 24.95. Now, if I (...) (20 years ago, 26-Aug-05, to lugnet.general)
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 | | Re: How to rotate a part in LDD (Mac)?
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(...) Oh yeah, have it work both ways would be fine with me too, and it wouldn't confuse people who got use to the way it is now. Chris (20 years ago, 26-Aug-05, to lugnet.general)
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 | | Re: More for the Hobby Show...
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(...) as much as i ~HATE~ having to use steves idea... i like this idea a lot. Chris (sigh) what next, peace in gaza? skating in hell? (20 years ago, 26-Aug-05, to lugnet.org.ca.rtltoronto)
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 | | Re: [rtlToronto] rtlToronto19 Robotics Contest Rules and Date Finalized
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(...) OK. im back. Calum, do you really think that is OK? OR is the fun of THIS game, to see how people solve for this. and without a "cubed" size limit, your thought is to see how NUTS people go?? (...) I guess we can also make the height of the (...) (20 years ago, 26-Aug-05, to lugnet.org.ca.rtltoronto)
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 | | Re: LEGO Factory impressions
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(...) LOL! I love it, having that available next to somebody's model that took them three days to build. Now, if somebody were really evil, they'd create a separate model for each piece available and name it with the LDraw part number or something. (...) (20 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: Starting a LUG
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(...) Hi Daniel! The one thing I would do at the beginning is to set up a meeting and publicize it! If you can get on the announcements in the morning, that would be a great start. If you can make a few flyers that you can place on bulletin boards (...) (20 years ago, 26-Aug-05, to lugnet.loc.us.ak)
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 | | Re: LDGLite (on OS X) and Bricksmith
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(...) LDGLite 1.0.12 came through fine for me, but that also reminds me that we(I) haven't added any info to the known issues since I have found more issues, and we(I) haven't rolled a new OS X version in a while. I am actually using 1.0.15 (I (...) (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac)
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 | | Re: Starting a LUG
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(...) Go there : (URL) (20 years ago, 26-Aug-05, to lugnet.loc.us.ak)
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 | | Re: LEGO Factory impressions
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(...) Well, try this: (URL) went to the gallery, found the railroad crossing, opened the popup and did a price check...that gets you to a webpage. You can also email your model to someone. For use on LUGNET, though, this would be the way to go. Joe (20 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: WWII has begun!
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(...) Neat! I love your Panzershreck (German bazooka (no idea if I spelled that right the online translator I use won't recognize it)) One observation I would have liked more of those shell holes in the ground at random spots. -Peter (20 years ago, 26-Aug-05, to lugnet.build.military, FTX)
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 | | Re: LEGO Factory impressions
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(...) Good hacks. Can someone else follow those links and buy the model though??? I'm thinking not. (20 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: LDGLite (on OS X) and Bricksmith
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(...) Right. Set the lines REALLY fat, render REALLY huge, then shrink the image which gives you nice antialiasing effects... LDLite now lets you set infinite canvas How closely does LDGLite mimic the switches/flags, etc? (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Re: Whose angel sculpture was that?
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(...) Oh me too! I wanted to ask but figured I might be the only one so I'm so happy you asked. I'd love to see a technical account, I'm particularly interested in the combinatorics of the problem (if any were considered too) but all of it is (...) (20 years ago, 26-Aug-05, to lugnet.events.brickfest, FTX)
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 | | Re: LDGLite (on OS X) and Bricksmith
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(...) If you don't have ImageMagick for OS X yet, I imagine you will soon. It wouldn't surprise me if it's already there though as it might be installed with the underlying *nix OS programs. Tim (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Re: LEGO Factory impressions
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(...) Being a minimalist, the first model I uploaded was a single piece priced at $3.99. It came with 77 spare pieces. I find that reasonable for a custom set. (URL) I captured the S@H screen here: (URL) (20 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: LDGLite (on OS X) and Bricksmith
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(...) Can you post the file? Otherwise it's kinda hard to tell... (...) Thanks, and with the FatLines ™ trick Larry mentioned you should be able to get even prettier output for publishing instructions, although I've never actually tried it on OS X. (...) (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | LDGLite (on OS X) and Bricksmith
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So, I got LDGLite working on my Mac, and dragged a file made with Bricksmith onto it. This file has a subassembly (submodel?). LDGLite renders nicely, except that my submodel doesn't appear where it should be on the final model; instead it's sitting (...) (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Re: Whose angel sculpture was that?
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(...) I missed your presentation that day. How technical was it? You probably explained NP-complete briefly, and I'm guessing you didn't go into the computer science part of everything except what was necessary. I'm curious if you have a more (...) (20 years ago, 26-Aug-05, to lugnet.events.brickfest, FTX)
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 | | Re: Can anyone get LDGLite for OS X?
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(...) Hmm, now that you mention it, it looks like I got 147456 bytes the first try, and 94208 bytes the second I should have thought to look whether it's the same size. In both cases Firefox thought the download was complete. It was an extremely (...) (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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|
 | | Re: My humble opinion about LDraw animation
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(...) In this context - a very simple or basic extension language could be used to add an animation block with keyframe/timecode information. Then, when you need to break out the big guns, you can embed POV code into it for complex techniques. The (...) (20 years ago, 26-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
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 | | Re: Can anyone get LDGLite for OS X?
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(...) I could email you a copy, but first I'd like to see what's wrong with the download and fix that. I just grabbed it from the sourceforge link and it seems to unpack ok here (on a Windows box :^) The .gz file is supposed to be 613774 bytes. How (...) (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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|
 | | WWII has begun!
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Hello everyone! Im back with another post, but a post about a new feild of building for me. I am now starting to build WWII everything, from tanks to key battles in WWII. So without further delay I present to you a german checkpoint some where in (...) (20 years ago, 26-Aug-05, to lugnet.announce.moc, FTX)
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 | | Re: LEGO Factory impressions
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(...) Hmm. If you dig around in the page source for the model pop-ups, you can find the lxf file: (URL) the thumbnail: (URL) course, an URL that goes right to the model would be a lot nicer. Marc Nelson Jr. (URL) Marc's Creations>> (20 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: Cerco motori 9V tipo nuovo
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|
intendo che, darei due motori vecchi per uno nuovo. Giuliano (...) (20 years ago, 26-Aug-05, to lugnet.org.it.itlug.market)
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 | | Re: Ability of newer 9V motors
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(...) There is a much easier way - you poke an antenna or minifig round-end baton into the polarity switch, then the elastic band can go over the top of the switch, not underneath. Jason Railton (20 years ago, 26-Aug-05, to lugnet.trains, FTX)
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 | | Re: LEGO Factory impressions
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(...) And that is a feature we really need, at least at some point. How else can we talk about stuff (except by asking people to search by name?) More importantly, how else are we going to publicise our models and drive incremental sales into the (...) (20 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: LEGO Factory impressions (US Only?)
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(...) I must have missed the US only announcement too, my understanding was that it was a North American launch initially, however I get no prices with my location set to Canada either... Oh well, hopefully it will be available around the world (...) (20 years ago, 26-Aug-05, to lugnet.cad)
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 | | Re: And that's kicking your Class [50]...
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Jason I absolutly love it! I like how you integraded all those features into such a small locamotive. Great Job, hope you step into the stinky deisle realm again. -FLIP- (20 years ago, 26-Aug-05, to lugnet.trains, FTX)
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 | | Re: LEGO Factory impressions
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(...) Well, not necessarily. My Railroad Crossing (rats, it seems that there are no URLs for individual models, so I can't point you directly to it) model uses parts from all five bricksets, yet the cost is $18.95. So I don't think you're buying (...) (20 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Can anyone get LDGLite for OS X?
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|
At Larry's suggestion, I'm trying to get LDGLite (for OS X, in my case). The (URL) LDGLite page> provides a link to an (URL) OS X app bundle>, but I've downloaded it twice now, and both times it fails to unpack, saying: "gunzip: (...) (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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|
 | | Re: -7 al Legofest: chiusura iscrizioni per gli espositori
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(...) sono rimasto incerto fino all'ultimo se venire o meno come espositore, poi alla fine ho optato per venire come visitatore.. non sono riuscito a fare nulla per il gbc, un po' per mancanza di idee e un po' per mancanza di tempo quando qulche (...) (20 years ago, 26-Aug-05, to lugnet.org.it.itlug, FTX)
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 | | Re: LEGO Factory impressions
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In lugnet.cad, Thomas Main wrote: snip (...) I agree. (...) One other possibility would be allowing us to use existing bulk packs in our models. If I am building a house with a black roof, then I could upload a black roof tiles pack and use that. (...) (20 years ago, 26-Aug-05, to lugnet.general)
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 | | Re: New Mocs: Classic Spac
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|
(...) Your connector looks to be too high for the regular height but too low for upper levels. Does it actually connect? (...) neat CS design. I can't wait for all the interior work. The support vehicles are wonderful, especially the transport. -- (...) (20 years ago, 26-Aug-05, to lugnet.space)
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 | | Crazy idea for third-party Factory-like service
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|
All right, the new LDD and LEGO Factory have inspired this idea, which is a dumb one but I have to get it off my chest anyway: Somebody with reasonable technical skills and a decent amount of time on their hands could set up a service similar to (...) (20 years ago, 26-Aug-05, to lugnet.cad, FTX)
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 | | Re: Cerco motori 9V tipo nuovo
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(...) ciao cosa intendi per 2x1? io eventualmente dovrei avere un motore in piu'.. devo controllare ciao Cristian (20 years ago, 26-Aug-05, to lugnet.org.it.itlug.market)
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 | | Re: Announcing Bricksmith for Macintosh
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(...) Look into the MegaPOV enhancement, I think that adds edge lines. (that's about all I know, I render using LDLite with fat edge lines configured in when I am doing instructions. I THINK maybe LDGLite supports that too? not sure) Hope that (...) (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Re: How to rotate a part in LDD (Mac)?
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|
(...) Well, there's no reason they couldn't have it both ways; add keys to move the pieces in X and Z after it's placed (in addition to the existing Y movement), and also to rotate it. Then you could move/rotate the piece while it's clinging to the (...) (20 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: Announcing Bricksmith for Macintosh
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(...) Thanks, Anton. I tried your converter the other day, and it gave me blank files, so I gave up on it and just downloaded L3D (which worked fine). But now I'll give your converter another try too. Incidentally, though, I don't find POV-Ray (...) (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Re: Announcing Bricksmith for Macintosh
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(...) Yep! (...) Yes, (URL) Meshwork>. I also wrote a little mini-LEGO-CAD program in (URL) once. In fact, I think you'll find it among the 3D examples that come with REALbasic. (...) Alas, no, though it would really be just a recompile. But then (...) (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Where did we go, they asked?
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So last night I was out around midnight at Bathurst and Bloor and I was incredibly hungry. So I thought, it would be a good idea to go to Mel's Montreal Deli, after many months of going to more health (eg Sushi on Bloor and Fresh) oriented (...) (20 years ago, 26-Aug-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Ability of newer 9V motors
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|
(...) Does that rubber band pull the switch to the off position? If so, that's pretty clever. I just put my polarity switches directly onto the train transformer on that section to the left of the dial. (20 years ago, 26-Aug-05, to lugnet.trains, FTX)
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 | | Re: My humble opinion about LDraw animation
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(...) If we followed that logic, LDraw would never have existed in the first place. When LDraw started out, there were already plenty of 3D modeling systems. Heck, there were already lego-brick subsets of 3D modeling systems. Yet LDraw does exist, (...) (20 years ago, 26-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
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 | | Re: LEGO Factory Terms Of Service
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I'm guessing they dont want 'Lenny shot' photos. (20 years ago, 26-Aug-05, to lugnet.general, lugnet.cad)
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 | | Re: New Mocs: Classic Spac
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(...) Wow, this looks nice, a great addition to the Classic Space line. Do you have any more interior pics? They mechsuit thing is neat too. Thanks, George (20 years ago, 26-Aug-05, to lugnet.space)
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 | | Re: LEGO Factory impressions
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(...) I brought in a nifty little microfig (1) hoversled/skycar that Nik had doodled up in 1.3 into 1.4... it told me about missing parts, so I had it fetch them. Then I tried uploading it. It would not let me upload it to the Factory gallery (...) (20 years ago, 26-Aug-05, to lugnet.cad, FTX)
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 | | Re: Announcing Bricksmith for Macintosh
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(...) It's already there in the CVS archive. Check out the (URL) SourceForge project page> by clicking on the link at the bottom left of the bricksmith homepage. Then scroll down to the (URL) Browse CVS> link if you just want to take a peek. The (...) (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Re: LDD Help Needed
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(...) I got word from an e-mail I sent to the LDD team at Lego that this feature is being considered for a future version of the product. -- Thomas Main thomasmain@myrealbox.com (20 years ago, 26-Aug-05, to lugnet.cad)
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 | | Re: LEGO Factory impressions
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In lugnet.cad, Joe Strout wrote: <snip> (...) I guess it goes back to the intended audience. I get way too frustrated trying to use it (the no movement in x and y kills me). However, my 8 yo son used it for over 30 minutes to build a model he (...) (20 years ago, 26-Aug-05, to lugnet.cad, FTX)
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 | | Re: LEGO Factory impressions
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(...) Kelly, Enjoy v. 1.3....just think, you can still build with an unlimited parts palette(which users of 1.4 cannot) and, according to some, has better automatic brick placement . I am going to experiment with getting 1.3 back on my computer, (...) (20 years ago, 26-Aug-05, to lugnet.cad, FTX)
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 | | Re: LEGO Factory impressions
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(...) Yes, this is probably the kind of system that Jake prompted us to imagine when he asked us to ponder where this system might be 6-10 years down the road (provided it is sucessful). As you brilliantly put it, in the "World of next Thursday." I (...) (20 years ago, 26-Aug-05, to lugnet.cad, lugnet.general, lugnet.lego.direct)
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 | | Re: And that's kicking your Class [50]...
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(...) I'm glad you like it. It makes it very heavy though, so it really needs both motors. Originally it just had one, but it didn't move very fast. It also made the power pick up from the back of the front motor extremely complicated. That's much (...) (20 years ago, 26-Aug-05, to lugnet.trains, FTX)
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 | | Re: -7 al Legofest: chiusura iscrizioni per gli espositori
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(...) Ciao a tutti! Penso che domenica ci saro' anch'io. E spero di riuscire a portare un modulo GBC. Ciao. Stefano (20 years ago, 26-Aug-05, to lugnet.org.it.itlug)
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 | | -7 al Legofest: chiusura iscrizioni per gli espositori
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Desidero comunicare che e iscrizioni al Legofest per gli espositori sono chiuse. Gli spazi sono esauriti. Se qualcuno (tra coloro che non si sono iscritti) desidera portare qualche sua creazione personale, lo può ancora fare, ma non posso garantire (...) (20 years ago, 26-Aug-05, to lugnet.org.it.itlug, FTX)
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 | | Re: LEGO Factory impressions (US Only?)
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(...) Did I miss an announcement that said Lego factory was going to be US only for a bit? With my location set to the UK it refuses to tell me the price of any models, but works if I change it to the US. C'est la vie, Only to be expected I suppose, (...) (20 years ago, 26-Aug-05, to lugnet.cad, FTX)
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 | | Cerco motori 9V tipo nuovo
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salve, sono a corto di motori 9 V tipo nuovo: (URL) (2x1) con motori tipo vecchio: (URL) (20 years ago, 26-Aug-05, to lugnet.org.it.itlug.market)
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 | | Re: Announcing Bricksmith for Macintosh
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(...) source code there? I would be interested in checking it out. James (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Re: My humble opinion about LDraw animation
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(...) Agreed. (...) Ewe!!! I'll just throw in here that doing animations from text files is possible. But it is a nightmare once you want anything slightly complicated. I re-rendered the start and end keyframes in the PCS Dogfight animation so many (...) (20 years ago, 26-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
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 | | Re: Announcing Bricksmith for Macintosh
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(...) Joe, I just checked your webpage. You work for REAL? That is a hoot! I once looked at REALbasic. This is all very interesting. You have a 3d modeler that exports to POV-Ray??? And Brickball looks like it might be cool... Do you have an OS X (...) (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | [FreeLUG : French Enthusiast LEGO(c) User Group] Les nouveautés jeudi 25 août 2005
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Bonjour Voici la lettre d'information du site "FreeLUG : French Enthusiast LEGO(c) User Group" ((URL) lettre recense les articles et les brèves publiés depuis 1 jours. Nouvelles brèves ---...--- * Un nouveau titre à ajouter à votre bibliothèque * - (...) (20 years ago, 26-Aug-05, to lugnet.org.fr.freelug)
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 | | Starting a LUG
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Hey there. This coming school year, I'll be entering high school. I am going to get some of my friends and a teacher sponsor and start a LUG. As this LUG is going to be a club at my school, only registered students will be able to join, but it's a (...) (20 years ago, 26-Aug-05, to lugnet.announce, lugnet.loc.us.ak, lugnet.org.us)
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 | | Re: MLCAD mirrored submodels - Help please
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(...) Thanks Dean, very helpful!! :) - Seriously, I'd be very grateful if you could let me know if you can remember where. By the way, I love your Gallery page - especially the great internal lighting effects on the engine shed - Well done! Torben (20 years ago, 26-Aug-05, to lugnet.cad.mlcad)
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 | | Re: idee per Torino
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(...) Questo modello e' veramente impressionante! 8-O E pensare che ho corso il rischio di vederlo dal vivo andando alla Celebration III ad Indianapolis. :-( Comunque il modellista di un mostro simile deve essere un vero genio. Nella galleria su (...) (20 years ago, 26-Aug-05, to lugnet.org.it.itlug)
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 | | Re: Allan Bedford "Unofficial LEGO builder's guide"
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Great, Just great.. First Gerhard R Istok's CD, and now this.... I'm going to be a broke broke man in the near future :) Looks fantastic , If the rest of the book is as good as the micro chapter, I can see this being popular. I real like how clearly (...) (20 years ago, 26-Aug-05, to lugnet.books, FTX)
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 | | Re: Requirements for Mac LDD
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(...) Oh man.... that is just cruel!!! Chris (20 years ago, 26-Aug-05, to lugnet.cad.dev.mac)
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 | | Re: Stumped already (LDD 1.4)
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(...) You got docs with your version? I couldn't find any docs with the LDD that was installed on my Mac. Documentation would be nice. Sure I wouldn't read it first, but I would read it. Chris (20 years ago, 26-Aug-05, to lugnet.general)
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 | | Re: LEGO Factory impressions
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(...) -snip- Here is what I mean, better to provide a picture: When I try to move the 1x3's down 1 stud, they will not. When they get close to what I am trying to do, they sit in mid air just outside the desired connection point. Something about the (...) (20 years ago, 26-Aug-05, to lugnet.cad, FTX)
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