Subject:
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Re: How to rotate a part in LDD (Mac)?
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Newsgroups:
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lugnet.general
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Date:
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Fri, 26 Aug 2005 18:39:02 GMT
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Reply-To:
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cjmasi@*#AntiSpam#nogarbageplease*rcn.com
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Viewed:
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1828 times
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Joe Strout wrote:
> In lugnet.general, Christopher Masi wrote:
>
>
> > However, I am going to be a bit annoying here (no surprise really). This
> > clinging-part thing is a bad metaphor because the "page up" and "page
> > down" keys don't work on the clinging part; they only work on a placed
> > part. Really, LDD should choose a metaphor and stick with it. Either
> > move the placed part or the clinging part, but don't switch from rule to
> > rule depending on how the part is to be moved.
>
>
> Well, there's no reason they couldn't have it both ways; add keys to move the
> pieces in X and Z after it's placed (in addition to the existing Y movement),
> and also to rotate it. Then you could move/rotate the piece while it's clinging
> to the mouse, and also nudge it incrementally after it's placed.
>
> Best,¬
> Joe
Oh yeah, have it work both ways would be fine with me too, and it
wouldn't confuse people who got use to the way it is now.
Chris
--
http://users.rcn.com/cjmasi/lego/
Learn about brittle bone disease
http://www.oif.org/
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Message is in Reply To:
 | | Re: How to rotate a part in LDD (Mac)?
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| (...) Well, there's no reason they couldn't have it both ways; add keys to move the pieces in X and Z after it's placed (in addition to the existing Y movement), and also to rotate it. Then you could move/rotate the piece while it's clinging to the (...) (20 years ago, 26-Aug-05, to lugnet.general, FTX)
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