Subject:
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LDGLite (on OS X) and Bricksmith
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Fri, 26 Aug 2005 17:16:56 GMT
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Viewed:
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3161 times
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So, I got LDGLite working on my Mac, and dragged a file made with Bricksmith
onto it. This file has a subassembly (submodel?). LDGLite renders nicely,
except that my submodel doesnt appear where it should be on the final model;
instead its sitting on the floor, intersecting the main model. Does anyone
have any insight on that?
Apart from that, I do quite like the way it renders. Very pretty. :)
Thanks,
Joe
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Message has 1 Reply: | | Re: LDGLite (on OS X) and Bricksmith
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| (...) Can you post the file? Otherwise it's kinda hard to tell... (...) Thanks, and with the FatLines ™ trick Larry mentioned you should be able to get even prettier output for publishing instructions, although I've never actually tried it on OS X. (...) (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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