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Subject: 
LDGLite (on OS X) and Bricksmith
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Fri, 26 Aug 2005 17:16:56 GMT
Viewed: 
3161 times
  
So, I got LDGLite working on my Mac, and dragged a file made with Bricksmith onto it. This file has a subassembly (submodel?). LDGLite renders nicely, except that my submodel doesn’t appear where it should be on the final model; instead it’s sitting on the floor, intersecting the main model. Does anyone have any insight on that?

Apart from that, I do quite like the way it renders. Very pretty. :)

Thanks,
– Joe



Message has 1 Reply:
  Re: LDGLite (on OS X) and Bricksmith
 
(...) Can you post the file? Otherwise it's kinda hard to tell... (...) Thanks, and with the FatLines ™ trick Larry mentioned you should be able to get even prettier output for publishing instructions, although I've never actually tried it on OS X. (...) (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)

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