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Subject: 
Re: LDGLite (on OS X) and Bricksmith
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Fri, 26 Aug 2005 18:10:38 GMT
Reply-To: 
cjmasi@*nogarbageplease*rcn.com*spamcake*
Viewed: 
3285 times
  
Don Heyse wrote:
In lugnet.cad.dev.mac, Joe Strout wrote:

So, I got LDGLite working on my Mac, and dragged a file made with Bricksmith
onto it.  This file has a subassembly (submodel?).  LDGLite renders nicely,
except that my submodel doesn't appear where it should be on the final model;
instead it's sitting on the floor, intersecting the main model.  Does anyone
have any insight on that?


Can you post the file?  Otherwise it's kinda hard to tell...


Apart from that, I do quite like the way it renders.  Very pretty.  :)


Thanks, and with the FatLines ™ trick Larry mentioned you should be
able to get even prettier output for publishing instructions, although
I've never actually tried it on OS X.  (And I think his trick involves
a script which also calls ImageMagick, Paint Shop Pro, or some such
program to rescale things.)

Don

LDGLite 1.0.12 came through fine for me, but that also reminds me that
we(I) haven't added any info to the known issues since I have found more
issues, and we(I) haven't rolled a new OS X version in a while. I am
actually using 1.0.15 (I think) and in 1.0.15, you can move the model or
the camera while editing.

So, what do you think Don, should I package up a new release? I wonder
if I can remember all the steps :)

Chris

--
http://users.rcn.com/cjmasi/lego/

Learn about brittle bone disease
http://www.oif.org/



Message has 1 Reply:
  Re: LDGLite (on OS X) and Bricksmith
 
(...) Yeah, it's probably about time. Plus it looks like the embedded spaces in filenames issue is about to hit it big. You'll have to fetch the latest code (1.1.18) to get the fix for that one. (...) Err, I know I can't... Don (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac)

Message is in Reply To:
  Re: LDGLite (on OS X) and Bricksmith
 
(...) Can you post the file? Otherwise it's kinda hard to tell... (...) Thanks, and with the FatLines ™ trick Larry mentioned you should be able to get even prettier output for publishing instructions, although I've never actually tried it on OS X. (...) (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)

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