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Subject: 
Re: Cutting Lego, any Lego ... *my* lego
Newsgroups: 
lugnet.technic
Date: 
Wed, 8 May 2002 09:53:58 GMT
Viewed: 
1346 times
  
In lugnet.technic, Thomas Avery writes:


So are you saying that you're intolerant of those of us who modify their
parts? Do you not care to look at MOCs created by us "non-purists"?

I like to think your "all the rest" category are just those people who
"think outside the box".


As I said earlier, I'm very tolerant. By no means I was trying to imply that
MOCs with modified pieces do not interest me. Of course they do, and I truly
appreciate the creativity put into them. But I won't cut or modify *my* Lego
pieces for *my* MOCs. Part of it might be fetichistic, but there is a at
least a one solid argument for it based entirely on logical reasoning.

There are many fantastic models out there incorporating new elements or
modifying existing ones. This also includes professional Lego models done
for displays, parks, etc. But no matter how awesome in avery other aspect
they might be, there is one fundamental "flaw" with them. They cannot be
inmediately replicated.

Now this might or might not be important to some of you, but I consider it a
pretty much unique characteristic of the Lego System. One that keeps me
hooked to the hobby as an adult. Much like computers, and unlike pretty much
everything else, Lego has built-in "metacommands" such as "copy" and
"paste". Bringing in new elements discards that "open end" and moves the
hobby into a "close ended" solution, more like traditional model kits that
once built, stay built.

Nothing wrong with that in itself, but I see a difference between that and
working with Lego. When I was a kid, I used to do both Lego and plastic
model kits. As an adult, I prefer to employ my abilities in "closed ended"
sort of activities to fixing and building things around the house. A great
Lego-related "close ended" project is a good lighting studio for Lego
models, which can be as small as a shoe box for minifigs and as large as a
room for the very large stuff.

As for the creativity put into modifying pieces, I am not going to be the
one to criticize some of the incredibly cool sensors out there. Any
transformation deserves my uttermost respect (specially for the now
"deceased" piece - just joking!). But I would say there is at least as much
creativity put into finding a 100% Lego way of doing it. And there is almost
always a way.

As for the 100% Lego or everything else, it's not a
seeing-the-world-in-black-and-white fantasy. It has a practical base. If you
allow "some" changes, then it becomes really hard to make the call of which
change is OK and which is not. If the Lego-only solutions are plenty, the
"Lego and anything else" are infinite and, specially in contests, at the end
you are forced to make decisions that might seem unfair. As in un-fun. As in
un-Lego. As in non-Lego.



Message has 1 Reply:
  Re: Cutting Lego, any Lego ... *my* lego
 
(...) Well, there is another good argument for not modifying your parts. Chances are, the part in question came from a set. Modifying the part will effectively ruin the set, or ruin the value of the set. (...) There is no flaw with any creation (...) (23 years ago, 8-May-02, to lugnet.technic)

Message is in Reply To:
  Re: Cutting Lego, any Lego ...
 
(...) Certain pieces, like pneumatic tubing, almost require cutting in order to use them. In fact, a lot of Lego produced sets come with long lengths of tubing and instruct the builder to cut them to length. How about the stiff "flex" tubing (the (...) (23 years ago, 7-May-02, to lugnet.technic)

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