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Subject: 
Re: an idea, can someone tell me if this is possible/been done before/etc?
Newsgroups: 
lugnet.robotics
Date: 
Wed, 3 Dec 2003 00:06:45 GMT
Original-From: 
Jim Choate <ravage@einsteinIHATESPAM.ssz.com>
Viewed: 
1628 times
  
On Tue, 2 Dec 2003, Kevin L. Clague wrote:

Please explain what you mean by legs having symmetry and it is silly not to
use that here.  I'm not often called silly with regard to my LEGO models.

Symmetry is when something 'balances', it's a kind of equilibrium. Let's
look at a six legged walker for a moment and see what sort of symmetry it
has.

First off we have six legs and many of them (at least three in the right
location) must stay on the ground while the others move. If not we don't
have -dynamic- balance, the thing falls over. This is called the 'triangle
gate' and is the bedrock of 6-legged designs in general. 8-legged designs
tend toward 4-way gate. Which brings up a big advantage of 8-legged. If
you lose a leg then you can probably work out a gate. If a 6-legged one
loses a leg it's in a heap of trouble.

The fact that one set moves in alternation with another set is the other
sort of symmetry that a walker has. That symmetry is what allows it to
move. It's worth noting here that this sort of symmetry is -not- a
requirement for motion. It quite possible to build walkers that don't have
legged symmetry. Most animals when moving over rough ground give up a lot
of gate symmetry.

I didn't call -you- silly. Might want to re-read that. And if you're
claiming to never had a silly or stupid idea....

Every day I think I haven't made a mistake, I've found my first of at least
two. I've accepted the fact that the 2nd law of thermo means that every
idea I or anyone else has will be flawed.

It is my understanding that using LEGO, dynamic balance has only been
acheived by Steve Hassenplug's LegWay and models similar to it.

Um, all I can say is that is wrong. I've seen bipeds as well as 4/6/8
leggers have both dynamic balance. -Any- model that moves and doesn't fall
over or fail in some other way has dynamic balance. If it will stand up
while standing still then it has static balance.

I'm not familiar with Mr. Hassenplug's bot's however.

I understand.  I am also an engineer. Notice that very few of my robots have
decorative parts.

I'm a physicist, not an engineer. $$$ makes me do engineering ;)

Blockage is not something I've studied at all.

I probably spend 75% of my design time figuring out how my 'stuff' (not just
robots) will/can fail. I tend to put it in the boundary conditions and
then bang on it really hard. If I run out of ideas, I can try to find
small kids to talk to about it or let them bang on it ;) When I used to
work in a science museum that part was easy, just take whatever in on Sat.
and put it on the exhibit floor. If it lasts all day it's done.

-- --

Open Forge, LLC  24/365 Onsite Support for PCs, Networks, & Game Consoles
512-695-4126 (Austin, Tx.)  help@open-forge.com  irc.open-forge.com

Hangar 18  Open Source Distributed Computing Using Plan 9 & Linux
512-451-7087  http://open-forge.org/hangar18  irc.open-forge.org

James Choate  512-451-7087  ravage@ssz.com  jchoate@open-forge.com



Message has 1 Reply:
  Re: an idea, can someone tell me if this is possible/been done before/etc?
 
(...) True. (...) I was just picking on you since you've spent your day publicly humiliating people (dripping with sarcasm :^) I have plenty of silly and/or stupid ideas..... Some of them lead to really great ideas. (...) No doubt. Flaws are a (...) (21 years ago, 3-Dec-03, to lugnet.robotics)

Message is in Reply To:
  Re: an idea, can someone tell me if this is possible/been done before/etc?
 
(...) Well I was restricting the discussion to modifying my Quad242. I think you are talking about something else. I think you were proposing using all three inputs and outputs to run the motors and control switches. I was proposing using less of (...) (21 years ago, 2-Dec-03, to lugnet.robotics)

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