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9534  |  9536
Subject: 
Re: C$
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Fri, 10 Oct 2003 12:29:17 GMT
Viewed: 
453 times
  
Michael Purvis wrote:



btw-- The way my AI is set up, it needs a runtime setting that represents 'how
smart' the other bot is. This is so it can prune the move tree and be rid of
arms that branch from stupid moves the opponent could've made. :) The memory
that this frees up allows it to think farther down the road on the more likely
course the game is to take.

Mike
(Just thought I'd share that little tidbit...)

you just tell me what IR number to send your bot 1 - 10 and I'll send it to
correspond with how smart my robot is.

;)


Chris



Message has 1 Reply:
  Re: C$
 
(...) I didn't think you could send negative numbers via IR...? ;) Iain (21 years ago, 10-Oct-03, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  Re: C$
 
(...) Single wire sensor (float/brake) toggle or else IR, imo. (Either is fine, since I'm using one brick -- might be more complicated for people with multibrick bots.) Although it would even be possible to do the double wire for me, just really (...) (21 years ago, 10-Oct-03, to lugnet.org.ca.rtltoronto)

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