Subject:
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Re: rtl22 working concept
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Newsgroups:
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lugnet.org.ca.rtltoronto
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Date:
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Sun, 13 Aug 2006 15:53:22 GMT
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Viewed:
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913 times
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On 8/13/06, Brian Davis wrote:
> In lugnet.org.ca.rtltoronto, Ka-On Lee wrote:
>
> > My concern with drawing circle is some may do it
> > the hard way and the game will take too long.
>
> If you are really worried about very slow machines, do what LafLRC did - time
> was one of the constraints, fastest wins all else being equal.
>
> > If a bot miss-read because the opponent's last
> > drawing is off center or not dark enough, who's
> > at fault?
I'd suggest a template that has a very light X and O marked in tiny
dots. This would be the "ideal" mark location, and robots (and
humans) should try to make them as close as possible top these.
-Rob A>
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Message is in Reply To:
| | Re: rtl22 working concept
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| (...) If you are really worried about very slow machines, do what LafLRC did - time was one of the constraints, fastest wins all else being equal. (...) That was a problem I was going to mention as well. There needs to be a very clear standard here, (...) (18 years ago, 13-Aug-06, to lugnet.org.ca.rtltoronto)
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