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Subject: 
Re: rtl22 working concept
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Sun, 13 Aug 2006 15:53:22 GMT
Viewed: 
7860 times
  
On 8/13/06, Brian Davis  wrote:
> In lugnet.org.ca.rtltoronto, Ka-On Lee wrote:
> 
> > My concern with drawing circle is some may do it
> > the hard way and the game will take too long.
> 
>    If you are really worried about very slow machines, do what LafLRC did - time
> was one of the constraints, fastest wins all else being equal.
> 
> > If a bot miss-read because the opponent's last
> > drawing is off center or not dark enough, who's
> > at fault?

I'd suggest a template that has a very light X and O marked in tiny
dots.  This would be the "ideal" mark location, and robots (and
humans) should try to make them as close as possible top these.

-Rob A>



Message is in Reply To:
  Re: rtl22 working concept
 
(...) If you are really worried about very slow machines, do what LafLRC did - time was one of the constraints, fastest wins all else being equal. (...) That was a problem I was going to mention as well. There needs to be a very clear standard here, (...) (20 years ago, 13-Aug-06, to lugnet.org.ca.rtltoronto)

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