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 LEGO Company / LEGO Direct / *3594 (-40)
  Re: what makes a legend?
 
(...) I disagree with these arguments. If a product is good, people will buy it. Keep in mind, also, that Lego Direct does not sell in normal retail channels. They currently only sell via catalog for online or telephone ordering. Your assumptions (...) (23 years ago, 30-Oct-01, to lugnet.lego.direct)
 
  Re: What is the Status of Bionicle?
 
(...) There's a link to a much more positive report in this post (URL) (23 years ago, 30-Oct-01, to lugnet.lego.direct)
 
  Re: Lego to stop production of some Bionicle
 
(...) That link didn't work for me, and I'm not sure the following will work better, but it's worth a try: (URL) quotes: (...) ... (...) ... (...) Personally I don't see how names of objects (even if from different cultures) can be construed as (...) (23 years ago, 30-Oct-01, to lugnet.technic.bionicle, lugnet.lego.direct)
 
  What is the Status of Bionicle?
 
I dont know where else to turn for this information other then to turn to the top. As some may know, there is an AP report that many or even all of the Bionicle line's production and distibution will be stopped as a result of a dispute between the (...) (23 years ago, 30-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) If you were going to bring out ONE set from the bighead era this would be my vote. However it's too old to be of interest from a parts perspective. It would probably not make my top 10 most wanted list. (23 years ago, 29-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
In lugnet.lego.direct, Allan Bedford writes: <snip> (...) re-releasing it in gray!! I would want it in gray more than the original in blue. -- Thomas Main main@appstate.edu (...) (23 years ago, 29-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) They could include sticker flags for other countries. Lego is about imagination. Let a kid have a Dutch moon landing, or whatever. james (23 years ago, 28-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) I think this is at least the 2nd vote for this set, in response to the original question. Anyone else want to jump in and support it? (URL) think this set would make a good reissue for several reasons: 1) It is historically significant. It (...) (23 years ago, 27-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
Jeff, I have one of these in my collection and I have just been doing a bit of digging around to see ehich set it came from. There is one that is still current - 6458 (URL) bought this from lego shop at home just over a month ago, so they may still (...) (23 years ago, 26-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) That's it. Unfortunately, that appears to be a version you can't get in the US. If you enter set 6457 into the LEGO S@H web site, you get this ugly thing: (URL)Steve (who woulda been *really* ecstatic if 6457 had included the female (...) I (...) (23 years ago, 26-Oct-01, to lugnet.lego.direct)
 
  Re: What makes a legend?
 
(...) I had forgotten about this, but I think you may be right. Playing with these sets as a kid, I remember breaking many of these old style helmets. The common failure mode was the chin strap's inability to withstand the compressive force of a 40 (...) (23 years ago, 26-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) If you want to go "way back" to a set that's mostly built of generic bricks, I'd highly suggest 565 Moon Landing. Surely there would be compromises. As far as stickers go, this set had stickers anyway, so substituting a few more printed (...) (23 years ago, 26-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Something like the one in this set: (URL)? Steve (who woulda been *really* ecstatic if 6457 had included the female astronaut face) Bliss (23 years ago, 26-Oct-01, to lugnet.lego.direct)
 
  Re: 10017 Hopper Wagon - simply a great set
 
"Jason J. Railton" <j.j.railton@cwcom.net> wrote in message news:GLt490.Lxz@lugnet.com... (...) arrived (...) those (...) [snip] How similar is it to this set? (URL) instructions for it are also available on brickshelf. The 4536 not only included (...) (23 years ago, 26-Oct-01, to lugnet.trains, lugnet.lego.direct)
 
  10017 Hopper Wagon - simply a great set
 
Never mind the Metorliner, my <set:10017> My-Own-Train Hopper Wagon arrived yesterday, and I have to say it is an absolute pleasure to build. It's a return to the classic sets made of bricks, not custom parts. And, for those parts, it's great value. (...) (23 years ago, 26-Oct-01, to lugnet.trains, lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Yep - I assumed you were referring to the same event, but obviously not. (...) We can hope!! (And, buy, to encourage the hope in a concrete way. ;) Steve (23 years ago, 25-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) The point is: 1. My Galaxy Explorer isn't complete since many pieces are long gone. 2. The instructions are trashed beyond all recognition. 3. Some of the pieces I do still have for it are scratched up. 4. It would be so great to get a brand (...) (23 years ago, 25-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Actually, it would be cool if along with the Ledgends sets there were acessory packs created at the same time as the sets. For example, if there were pieces in some older sets that weren't used in newer sets, but the molds still exist, the (...) (23 years ago, 25-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Well, IMO, for your first post that was extremely well written! And I too would agree that this is perhaps the most interesting general topic I have seen since my internet dark age ended several months ago... I look forward to Brad's future (...) (23 years ago, 25-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
<snip> (...) <snip> Well me too, i always thoughts that they just added various visors/face masks etc to the existing helmet, i'll hav to have a look. mind you i did notice that the originals are a bit fagile Tim (23 years ago, 24-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) It has taken me five severe revisions to answer this very difficult question. Each time I allowed myself to go off topic into the realm of what I wanted to see, and what I thought LEGO could do to improve their company, rather than answer the (...) (23 years ago, 25-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
This has been pointed out before. The more things change, the more they stay the same... (...) (23 years ago, 25-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Maybe you know something I don't! Are you referring to Brad's visit to the GMLTC (which I *missed* because I was out of town?) but apparently we have (...) I am not disagreeing with Steve-- it isn't relevant, really, from where the policy (...) (23 years ago, 25-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Speak for yourself. I for one wouldn't mind at all, and would welcome changes, especially in the unique colors for elements area. If you don't Juniorize some of these sets enough, it (...) Remember, we are talking about LEGO *Direct*. They do (...) (23 years ago, 25-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) My suggestion was to use the newer-style space/town helmet with a clear visor. The old, non-visor, helmets are a more retro look, but they were *very* fragile. I think less than half of my old style helmets survived. The thin piece below the (...) (23 years ago, 25-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) This is a bad idea. If you don't stay close enough to the original, AFOL's will not like the set. If you don't Juniorize some of these sets enough, it won't be cheap enough to sell to kids (with parents who aren't AFOL's) at your local TRU. (...) (23 years ago, 25-Oct-01, to lugnet.lego.direct)
 
  Re: What makes a legend?
 
Hurrah - I totally agree if one piece should be brought back this is it. unfortunately what people seem to have forgotten is that the visors on the knights in the yellow castle have probably also gone and they are kinda integral to the feel of the (...) (23 years ago, 25-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) John and I were both there and heard Brad say the same thing (unless John knows something I don't, which may well be true) but apparently we have different interpretations. I took Brad's comment about "no new molds" to mean that it was part of (...) (23 years ago, 25-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) From my little corner one of two things can make a legend: 1) The original 'model' was creative, imaginative and showed off what you can do with the parts included (Guraded Inn, Redbeard Runner) 2) The original set contained enough variety and (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) The scans on brickshelf are a useful reference and i have found them very useful, but you can't, for example lie in bed and read them and dream (bout all i do when it comes to lego!) <snip> (...) To download and print out costs time and money (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
 
  Re: What makes a legend?
 
(...) Yeah, I don't think of that one as a big loss in the age of cable, unless you were going for that 1950s-1970s look in a town MOC or something. (...) Actually, the crater plate probably exists. See this 1996 set in the database: (URL) No old (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
 
  Re: What makes a legend?
 
(...) I'd guess that compromises would include: No old style TV antenna on the top of the mini-base. This I could live without. I always thought it looked kind-of silly anyway. Just replace it with a straight antenna (use one like the two on top of (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
 
  Australian Credit Statements
 
(This post is in reference to (URL) someone could cross-post this message there, I would appreciate it!) To our Australian customers, A question has arisen regarding a credit statement a few of you may have received after your order had actually (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) A legend is a model that is unique in design (for the time period) and beggs to be expanded, have a space port, castle village or town built around it. It is one that starts a whole line of story and truly expresses originality. If the spirit (...) (23 years ago, 23-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) <and later> (...) That's been my reading of the subject. LD has to go to the feeding trough as an intruding tendril of the company, rather than as its lifeblood--in a sense, it's a shoot off of the main vine that continues to get stronger, but (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) 15K sounds cheap-- more like twice that. Remember, LD is *direct*, and doesn't have the luxury of a huge market (like retail). LD can release a set with no new parts and could sell merely 1,000s and be profitable, but a new theme needs to sell (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) While I see your point, Richard, I think the crux of the matter, and perhaps the ultimate answer to Brad's original question is this: In order to keep development/marketing costs down for LEGO Direct, rather than trying to figure out what (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
 
  Re: What makes a legend?
 
(...) Let me take a stab at defending the Jack Stone line, and maybe we can get to the real issue at hand. First of all, I don't see or hear anyone ripping on the Duplo line as "juniorized", or "doesn't integrate well" into System. Why not? Because (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct, lugnet.general)
 
  Re: what makes a legend?
 
(...) Yeah, but in this case I am trying to raise the specter of element molds now gone, and not necessarily worry about "new" elements or themes. There seems to be at least an assertion that LD will not reproduce molds for elements from the past in (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Strange quote. The way I've heard it is, "The best solution is often the simplest one." Maybe I should stop hanging around software engineers. :) (...) I wasn't really trying to answer Geoffrey's question. My apologies if it seemed that I was. (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)  


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