Subject:
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Re: what makes a legend?
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Newsgroups:
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lugnet.lego.direct
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Date:
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Wed, 24 Oct 2001 19:04:38 GMT
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Viewed:
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721 times
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In lugnet.lego.direct, Brad Justus writes:
> The topic is: what makes a LEGO Legend a legend? Or, more precisely, if we
> cannot bring back a set precisely as it was (or pretty darn close), can it
> still qualify as a Legend?
From my little corner one of two things can make a legend:
1) The original 'model' was creative, imaginative and showed off what you
can do with the parts included (Guraded Inn, Redbeard Runner)
2) The original set contained enough variety and versatility in the included
bricks that creativity wasn't too limited (Knight's Castle/Black Falcon
Fortress)
In both cases it seems the creative process was "Here are the parts
available, buidl something", whereas today its, "here's what we want to
build, make the pieces fit". Thus the variety in reception of the new sets
offered by LC today.
Decals: No. They have a low survivabiliy if played with.
Parts switch: In cases where the parts are not reproducable, okay. NOT the
replacement of several bricks by a single piece!
That's about it, go to it!
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Message is in Reply To:
| | what makes a legend?
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| We're having a debate here in the ABS-paved halls of LEGO Direct that I'd like to throw open to the community. The topic is: what makes a LEGO Legend a legend? Or, more precisely, if we cannot bring back a set precisely as it was (or pretty darn (...) (23 years ago, 19-Oct-01, to lugnet.lego.direct) !!
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