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 CAD / Development / *8375 (-40)
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
(...) In lugnet.cad.dev.org.ldraw, Michael Horvath wrote: (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: OS 8.6
 
(...) Yes, you guys need a plan of action. You're making progress, but you're flying off in all directions. I think your first step should be to write a document for ldraw.org that details how to set up the parts library from the linux parts (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: OS 8.6
 
(...) <snip> OK, help me to understand. Does "the project" preclude LDGLite for "8.6, 9" ? Is there some reason that makes this not desirable ? (available resources is the only one that comes to my mind) Likewise, is there a reason that we would (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
(...) ... (...) Giving each tutorial its own directory fits in well here, I think. Mostly for the reasons Sproat gives, but also for easy SSI-ness. Steve (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: BrickDraw3D development announcement
 
(...) Heh heh. Fixed this bug last night. err = glCheckError(); // no error! glBegin(GL_LINES); err = glCheckError(); // dies! In my zeal to add error checking everywhere to find the real error, I put glCheckError inside a lot of glBegin/glEnd (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 
  Re: OS 8.6
 
(...) Oh, I misunderstood you. Is there anything that we can do to help with BrickDraw3d? James (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Movement and friction
 
Perhaps I should say that my interest in this is that I am involved in the project on the next-door website to develop an LDraw program for MacOS X, and I think connections should be built in from the start. I had a look at the LCD page on the LDraw (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.lcd)
 
  Re: Category for segments parts
 
(...) Currently, the approach we take for figuring the location of part files is this: all files a "model builder" might need to use directly belong in /parts/. This includes all composite parts, atomic parts, shortcuts, and segments. Other files go (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
(...) A couple of different approaches to this have been discussed before. I think the most generic solution was to implement a 0 DETAIL <level> meta-command, that would identify the detail-level of the following lines. A 0 detail level indicates (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 
  Re: OS 8.6
 
This discussion has got fairly chaotic, and it is clear that different people want different things from the project. I have noticed at least four programs suggested: 1. An LDraw program for MacOS 9 and earlier. This is probably best developed from (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: OS 8.6
 
I was only referring to my own priorities. Everybody else's priorities are their own. However the lesson is the same. Your efforts would be better concentrated on making one thing. Supporting other OS versions is a big hassle. Especially dinosaurs (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
"Michael Horvath" <mikehorvath@juno.com> wrote in message news:GrDA3s.3Cn@lugnet.com... (...) Acrobat isn't the fastest thing on the planet for me, when I'm downloading the files and viewing them in my browser. When I have a locally saved .PDF, its (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
"Matthew Gerber" <matthew@digitaliris.com> wrote in message news:GrD3s5.DMB@lugnet.com... (...) Cool, thanks! :-) (...) Ok. I prefer the latter, and if we can make a template system that does it quickly, more power! (...) I'll have Tues, Wed, and (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Less talking, More writing (Was Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...)
 
Now if we cold just have everyone who is writing all these 'NICE REMARKS' to each other to devote that much time to tutorials we would be done a lot quicker. At this rate, however, we are 'bricking' about stuff in the future. First lets get the (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw.org editing
 
"Michael Horvath" <mikehorvath@juno.com> wrote in message news:GrD1vL.A2K@lugnet.com... (...) I like the folder tabs, but right now is not the time to be discussing changes to the site's look and feel. That's the lowest priority item on my to do (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Mac OS 8.6
 
(...) Thinking of this earlier might have allowed me to put a day of effort into some useful improvements. (...) I would like to stay with OpenGL 1.2. It is the current rev, no need to backtrack needlessly. (...) One more time: Who is Wiz ? I'm (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: Two new CAD development newsgroups: LCD (LEGO Connection Database) and Macintosh
 
(...) Thanks Dan! Matt (23 years ago, 11-Feb-02, to lugnet.admin.nntp, lugnet.cad.dev.mac)
 
  Re: Two new CAD development newsgroups: LCD (LEGO Connection Database) and Macintosh
 
(...) Fixed. Dan (23 years ago, 11-Feb-02, to lugnet.admin.nntp, lugnet.cad.dev.mac)
 
  Re: OS 8.6
 
(...) James, I read Erik's post three times and I see nothing in it about putting effort towards one app vs another. His focus was on his efforts with BrickDraw3D and OS X. Please read it again. We have enough to do here (technically) as it is. I (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: OS 8.6
 
(...) Ditto, I still use 8.6 here. Its stable and it has the classic Mac look and feel (which I much appreciate after using the mac for 15 years). OpenGL is supported back to 8.1, but there may be other issues preventing any of these apps from (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
(...) Here's my ONE nit-pick about PDF I'll make before switching over to the Acrobat Cheerleader Side (tm) :-, The rasterizer makes text hard to read. It either anti-alises the text too much making it look fuzzy and giving me eyestrain headaches, (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
(...) and all the non-windows uses can just forget about it? tsk tsk. :) Dan (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
I just meant to say that Acrobat Reader isn't so speedy. Microsoft handles HTML files, natively, so it's a little bit quicker on the fly than Acrobat. Maybe there's some LINUX or Mac analogue? Then, you wouldn't have to format for three different (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
(...) Well sure, what plug-in doesn't? You're splitting the resources of the processor to deliver content within a framework already delivering content, all while connected to the Internet! (And the interface just requires learning...it's fairly (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
(...) <sarcasm> That must be why Mercator releases all documentation as PDF first. We like our tens of thousands of pages of docs spread across dozens of manuals to be on a lousy interface that's slow. </sarcasm> Michael, it may be more fruitful to (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
(...) Th interface is lowsy, the browser slows down my system. (...) That sure does say a lot, doesn't it? (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: A comprehensive LDraw object model
 
"Sproaticus" <jsproat@io.com> schrieb im Newsbeitrag news:GrBy72.EJI@lugnet.com... (...) Conclusion: The LineType-classes are wrapper classes for the lines in the dat files. Simple in- and output methods are included, also simple transforming (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
(...) Ummm...no. (...) Hmmm...seems like someone needs to spend the 2.5 minutes learning what Acrobat Reader does. Properly created PDF files are compact, quick and infinately cross-platform...perfectly formatted and ready to print via the greatest (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  LDraw.org editing
 
I've been tooling around with the LDraw.org website. See if you like it. www.geocities.com/Ar.../LDraw.htm -Mike (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
Yeah, but .PDF sucks. It's slow, you never know what's going to happen if you press a button. Microsoft Help would be better for Windows users. -Mike (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: OS 8.6
 
(...) OK. Are you basically saying we shouldn't try to get ldglite to work on Mac OS 8/9 and instead focus on BrickDraw3D? That is fine with me. I know Don wants his application to work on as much platforms as possible, but he has also said that it (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: OS 8.6
 
On OS versions: It costs time and effort that you don't have, to try to support more than one configuration. Forget about it. BrickDraw3D is targeted at OS 9. I'm not going to test it or investigate problems on a slew of older configurations. 8.6 is (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Call for Developer Discussion
 
Hey everyone! It was a lot of fun casually chatting about the needs and the potential of the LCD. Now its time to get down in the dirt and see it become a reality. KACS and LAD have put a TON of energy and effort into this, and it seems to be a (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.lcd)
 
  Re: Mac OS 8.6
 
(...) Maybe you should downloaded the CW-5 project of macLDGLite .5 (URL) don't know why I didn't think of that earlier... You will also probably need the OpenGL 1.0 SDK to get it to compile with as little effort as possible. (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
"Michael Horvath" <mikehorvath@juno.com> wrote in message news:GrCL99.n5B@lugnet.com... (...) Interesting thought, but I would *much* rather see these formatted to Adobe PDF first if we're exporting them off of the site at all. In fact, I think PDF (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Mac OS 8.6
 
(...) A little bit of everything. The CW-5 IDE did not like some of the CW-7 project settings because they were newer than the CW-5 compiler could understand, so it tried to set them back to default. That should have been a good thing, but something (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: Anyone considered Java?
 
(...) Java3D won't necessarily be in the picture; the discussion you linked to has addressed the need for flexibility in this issue. The plan here is two-fold: make it cross-platform and make it an extensible framework. It's not so much about (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: Anyone considered Java?
 
(...) Bummer. (...) About the time issue. I think that describes everyone. I guess my solution to that is to keep this as decentralized as possible, or rather keep everything on the list. That way, when someone sees some way they can help, they can (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: Anyone considered Java?
 
(...) I'm pretty sure that Java3D requires Java 2, which is MacOS X only. I'm a professional (11 years) software developer and have been doing Java for 2-3 years. I'd love to help out with any project going on. Unfortunately my free time varies (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
I thought it would be a good idea if the tutorials were available for download in Microsoft Help format. I slapped one up onto the web as an example. Check it out. Here's the URL: (URL) also thought that writing tutorials to fit in Microsoft Help (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)


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